Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

54,510,779

Max blood points amount spent on one character

3,849,212

Highest prestige level

30

Mystery boxes opened

167

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

94% Survivor

Killer 6%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

56

Survivor full load-out matches

34

Ultra rare addon warded without a protection ward

7

Survivor rank
Ash I

Ash I

3 / 4 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

7

Killer full load-out matches

17

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
78 486 不捡石头高松灯 54 514 865 131 217 791
78 487 PSYCHONUB 54 514 735 728 311 1 318
78 488 iceZeeeee TTV 54 512 956 387 304 1 217
78 489 Calvin Tronson 54 510 779 61 280 1 138
78 490 天使 dalhia. 54 505 059 206 245 1 159
78 491 The Chuckster 54 503 279 866 239 1 089
78 492 Bandit 54 502 986 950 228 940

Currently at

78 489 place

Calvin Tronson needs another

2 177 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,108

Obsessions healed

262

Survivors healed while you are injured

256

Survivors healed while rest are injured

386

Survivors unhooked

1,116

Survivors saved (from dying state/hook) in endgame

14

Knocked (In dying state) survivors healed

136

Survivors healed that come to you first

97

Protection hits for unhooked survivors

91

Protection hits for carried survivors

15

Survivors saved using pallet

3

Survivors affected with boon totems

2,081

Survivors affected with speed boost

3

Recovered from dying state

60

Take a hit with the Endurance status effect

71

Survivors healed in the Basement

7

Heals completed after all generators have been completed

43

Safe unhooks while broken

1

Protection hits during End Game

11

Objective actions

Objective actions

Items depleted

194

Repaired generators

1,138

Repaired damaged generators

444

Successful skill checks

16,867

Exit gates opened

130

Hex totems cleansed

39

Hex totems blessed

1

Chests opened

136

Chests opened in basement

6

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

63

Great skill checks while injured

200

Swap held Survivor items for new ones from chests (counts once per chest)

6

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,455

Finished repairs of generators while injured

55

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

988

Hits dodged by vaults

85

Basic attacks and projectiles dodged

1,458

Escapes after stunning killer using pallet

211

Escapes from killer gasp

46

Hooks sabotaged

10

Chases escaped after being injured in this chase

580

Chases lost by hiding in locker

2

Revealed killer aura

855

Unhooked yourself

118

Amount of screams

3,692

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

14

Perform a fast vault within 3 seconds of getting hit

176

Pallet stun the Killer while holding a rare, common, or uncommon item

47

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

280

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

15

Escapes through hatch crawling (In dying state)

1

Escapes with new item

83

Escapes with somebody else item

9

Escapes being injured with for over half a match

14

Escapes while being downed at most once

163

Escapes after unhooked yourself

32

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

258

Escapes healthy or injured through hatch

14

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

0

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

61

Obsessions sacrificed

17

Kills (Memento mories)

8

Kills (Memento mories) or sacrifices after last generator

10

All survivors sacrificed or killed (Memento Mori) before the last generator

9

Hooks

Hooks

Different survivors hooked in basement

9

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

6

Survivors hooked before single generator was repaired

43

Survivors hooked in endgame

5

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

59

Generators damaged with Undetectable effect

16

Survivors grabbed while repairing a generator

1

Survivors grabbed while cleansing a totem

1

Generators protection

78% Protected

Unprotected 22%

Hit survivors with a basic attack while you are Undetectable

18

Survivors injured while in the basement

8

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

2

Oblivious effect applied

6

Survivors with Exposed effect downed

10

Survivors downed while carrying another survivor

0

Make unique survivors scream

98

Survivors hit with haste effect

16

Injure or down survivors who are Hindered

36

Survivors that holding Special Item hit

11

Survivors downed next to a raised pallet

77

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

12

Hatches closed

3

Survivors hit after they drop a pallet during chase

42

Survivors hit while carrying another survivor

5

Survivors detected using killer instinct

50

Killer vaults in chase

21

Survivors grabbed while performing a vault

0

Meters fallen

7

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

9

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

9

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

24

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

1

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

16

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

24

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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