Total blood points earned

330,967,557

Max blood points amount spent on one character

34,076,242

Time played

3331h 53m

Time played in last two weeks

0m

Blood points per hour

99,333

Estimated playtime per role

88% Survivor

Killer 12%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

749

Survivor full load-out matches

1,836

Ultra rare addon warded without a protection ward

56

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 24%

12 / 51

Survivor
Got 12 Left 39
Killer

Killer

Killer perfect matches (5 000 points each category)

237

Killer full load-out matches

317

Ultra rare offering burned

13

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 19%

8 / 42

Killer
Got 8 Left 34

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
29 915 whoopsie daisy 330 989 271 495 2 700 7 903
29 916 CorgiYaps 330 983 729 10 560 4 493 17 920
29 917 vague 330 970 961 850 2 491 9 029
29 918 Kasiri 330 967 557 1 899 3 524 17 337
29 919 Hate me 330 962 076 3 868 1 445 5 225
29 920 Stimerclaw 330 957 780 7 991 678 3 103
29 921 Letmi 330 953 617 164 1 828 7 009

Currently at

29 918 place

Kasiri needs another

3 404 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

8,740

Obsessions healed

804

Survivors healed while you are injured

766

Survivors healed while rest are injured

1,132

Survivors unhooked

12,768

Survivors saved (from dying state/hook) in endgame

577

Knocked (In dying state) survivors healed

510

Survivors healed that come to you first

240

Protection hits for unhooked survivors

1,162

Protection hits for carried survivors

153

Survivors saved using pallet

6

Survivors affected with boon totems

9,927

Survivors affected with speed boost

0

Recovered from dying state

158

Take a hit with the Endurance status effect

85

Survivors healed in the Basement

2

Heals completed after all generators have been completed

135

Safe unhooks while broken

3

Protection hits during End Game

51

Objective actions

Objective actions

Highest prestige level

54

Mystery boxes opened

2,747

Items depleted

813

Repaired generators

17,337

Repaired damaged generators

4,596

Successful skill checks

111,145

Exit gates opened

1,745

Hex totems cleansed

1,056

Hex totems blessed

29

Chests opened

2,517

Chests opened in basement

61

Escapes when playing without any perk and repaired generator(s)

100

Matches with 300+ seconds of repairing generators

619

Matches in that picked up and used special item

259

Great skill checks while injured

592

Swap held Survivor items for new ones from chests (counts once per chest)

159

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

2

Healing or repairing skill checks

8,263

Finished repairs of generators while injured

125

Chests opened with a key

75

Boldness actions

Boldness actions

Vaults in chase

13,120

Hits dodged by vaults

1,189

Basic attacks and projectiles dodged

6,516

Escapes after stunning killer using pallet

1,021

Escapes from killer gasp

168

Hooks sabotaged

72

Chases escaped after being injured in this chase

2,444

Chases lost by hiding in locker

2

Revealed killer aura

718

Unhooked yourself

26

Amount of screams

7,453

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,740

Blind killer using flashlight

11

Perform a fast vault within 3 seconds of getting hit

583

Pallet stun the Killer while holding a rare, common, or uncommon item

452

Trials where you've revealed or seen the Killer's aura 11+ times

3,267

Escapes

Escapes

Total escapes

3,524

Escapes crawling (In dying state) through exit gates

241

Escapes through hatch

278

Escapes through hatch crawling (In dying state)

35

Escapes with new item

904

Escapes with somebody else item

93

Escapes being injured with for over half a match

103

Escapes while being downed at most once

1,192

Escapes after unhooked yourself

24

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

9

Escape through hatch using key

21

Escapes after fixing last generator as lone survivor

6

Escapes through exit gates

3,005

Escapes healthy or injured through hatch

243

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

11

Campbell's Chapel (Upstairs Main Building)

13

Family Residence (Main Building)

30

Sanctum of Wrath (Upstairs on Shrine)

16

Mother's Dwelling (Upstairs Cottage)

26

Temple of Purgation (Main Building Basement)

12

The Pale Rose (Steamboat)

28

The Game (Bathroom)

38

Mount Ormond Resort (Chalet/Main Building)

31

Dead Dawg Saloon (Upstairs Saloon)

12

Treatment Theatre (Operation Theatre)

13

Midwich Elementary School

18

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,899

Obsessions sacrificed

331

Kills (Memento mories)

35

Kills (Memento mories) or sacrifices after last generator

552

All survivors sacrificed or killed (Memento Mori) before the last generator

190

Hooks

Hooks

Different survivors hooked in basement

376

Basement trees (3 or 4 survivors hooked in basement in this same time)

20

Survivors hooked while all remaining were injured

83

Survivors hooked before single generator was repaired

65

Survivors hooked in endgame

83

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,254

Generators damaged with Undetectable effect

25

Survivors grabbed while repairing a generator

63

Survivors grabbed while cleansing a totem

3

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

69

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1,181

Oblivious effect applied

333

Survivors with Exposed effect downed

239

Survivors downed while carrying another survivor

8

Make unique survivors scream

345

Survivors hit with haste effect

22

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

3

Survivors downed next to a raised pallet

202

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

10

Hatches closed

155

Survivors hit after they drop a pallet during chase

1,431

Survivors hit while carrying another survivor

73

Survivors detected using killer instinct

31

Killer vaults in chase

39

Survivors grabbed while performing a vault

8

Meters fallen

202

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

240

Uncloak attacks (The Wraith)

123

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

139

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

340

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

166

Trials where all survivors suffered from madness 3 (The Doctor)

12

Hatchets thrown (The Huntress)

146

Survivors put to sleep (The Nightmare)

2,588

Reverse bear-traps put on survivors (The Pig)

202

Survivors sent to Cage of Atonement (The Executioner)

7

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

5

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

9

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

79

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

9

Survivors downed after phase walk (The Spirit)

110

Deep wounded survivors downed (The Legion)

18

Survivors downed while having max Sickness (The Plague)

71

Marked survivors downed (The Ghostface)

8

Survivors downed with Demon Fury (The Oni)

3

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

17

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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