Total blood points earned

330,205,129

Max blood points amount spent on one character

35,481,191

Time played

4326h 24m

Time played in last two weeks

11h 28m

Blood points per hour

76,323

Estimated playtime per role

14% Survivor

Killer 86%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

81

Survivor full load-out matches

61

Ultra rare addon warded without a protection ward

3

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 14%

7 / 51

Survivor
Got 7 Left 44
Killer

Killer

Killer perfect matches (5 000 points each category)

2,132

Killer full load-out matches

2,722

Ultra rare offering burned

62

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 62%

26 / 42

Killer
Got 26 Left 16

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
40 464 Embucete 242 381 464 5 360 896 4 415
40 465 242 366 339 2 436 848 3 276
40 466 UnfairestWorm9 242 349 594 4 179 1 014 3 793
40 467 Melomius 242 343 058 7 774 205 889
40 468 catharsis 242 341 072 327 930 3 828
40 469 Gouden Leeuw 242 338 836 66 1 469 6 254
40 470 needy twink 242 338 127 2 280 1 325 6 503

Currently at

40 467 place

Melomius needs another

6 536 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,346

Obsessions healed

261

Survivors healed while you are injured

255

Survivors healed while rest are injured

602

Survivors unhooked

1,227

Survivors saved (from dying state/hook) in endgame

25

Knocked (In dying state) survivors healed

114

Survivors healed that come to you first

142

Protection hits for unhooked survivors

69

Protection hits for carried survivors

22

Survivors saved using pallet

3

Survivors affected with boon totems

9,898

Survivors affected with speed boost

0

Recovered from dying state

61

Take a hit with the Endurance status effect

45

Survivors healed in the Basement

9

Heals completed after all generators have been completed

42

Safe unhooks while broken

3

Protection hits during End Game

8

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,737

Items depleted

143

Repaired generators

1,886

Repaired damaged generators

948

Successful skill checks

13,809

Exit gates opened

136

Hex totems cleansed

43

Hex totems blessed

1

Chests opened

189

Chests opened in basement

37

Escapes when playing without any perk and repaired generator(s)

136

Matches with 300+ seconds of repairing generators

1,201

Matches in that picked up and used special item

77

Great skill checks while injured

262

Swap held Survivor items for new ones from chests (counts once per chest)

1

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,212

Finished repairs of generators while injured

41

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,670

Hits dodged by vaults

111

Basic attacks and projectiles dodged

2,146

Escapes after stunning killer using pallet

263

Escapes from killer gasp

14

Hooks sabotaged

5

Chases escaped after being injured in this chase

938

Chases lost by hiding in locker

1

Revealed killer aura

3,255

Unhooked yourself

10

Amount of screams

3,195

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,480

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

170

Pallet stun the Killer while holding a rare, common, or uncommon item

11

Trials where you've revealed or seen the Killer's aura 11+ times

644

Escapes

Escapes

Total escapes

391

Escapes crawling (In dying state) through exit gates

28

Escapes through hatch

59

Escapes through hatch crawling (In dying state)

9

Escapes with new item

77

Escapes with somebody else item

7

Escapes being injured with for over half a match

31

Escapes while being downed at most once

231

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

304

Escapes healthy or injured through hatch

50

Escaped by

85% Exit Gates

Hatch 15%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

9

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

9,487

Obsessions sacrificed

2,354

Kills (Memento mories)

268

Kills (Memento mories) or sacrifices after last generator

2,176

All survivors sacrificed or killed (Memento Mori) before the last generator

1,304

Hooks

Hooks

Different survivors hooked in basement

1,527

Basement trees (3 or 4 survivors hooked in basement in this same time)

145

Survivors hooked while all remaining were injured

585

Survivors hooked before single generator was repaired

4,787

Survivors hooked in endgame

925

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

6,554

Generators damaged with Undetectable effect

72

Survivors grabbed while repairing a generator

96

Survivors grabbed while cleansing a totem

22

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

171

Survivors injured while in the basement

35

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

381

Oblivious effect applied

1,331

Survivors with Exposed effect downed

408

Survivors downed while carrying another survivor

225

Make unique survivors scream

5,907

Survivors hit with haste effect

1,903

Injure or down survivors who are Hindered

107

Survivors that holding Special Item hit

492

Survivors downed next to a raised pallet

12,587

Survivors downed in Exit Gate

26

Survivors downed withit 30 seconds of breaking pallet or wall

9

Preventing escape

Preventing escape

Survivors grabbed from locker

430

Hatches closed

767

Survivors hit after they drop a pallet during chase

1,656

Survivors hit while carrying another survivor

853

Survivors detected using killer instinct

1,260

Killer vaults in chase

1,888

Survivors grabbed while performing a vault

53

Meters fallen

4,006

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

60

Blink attacks (The Nurse)

408

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

267

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

936

Trials where all survivors suffered from madness 3 (The Doctor)

65

Hatchets thrown (The Huntress)

2,785

Survivors put to sleep (The Nightmare)

51

Reverse bear-traps put on survivors (The Pig)

8

Survivors sent to Cage of Atonement (The Executioner)

21

Survivors hit with Lethal Rush (The Blight)

98

Max Lacerations dealt (The Trickster)

37,646

Survivors with Broken effect downed

600

Condemned survivors (The Onryō)

121

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

39

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

10

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

5

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

22

Survivors downed by 24m+ hatchet throw (The Huntress)

5

Survivors downed with chainsaw (The Cannibal)

62

Intoxicated survivors downed (The Clown)

89

Survivors downed after phase walk (The Spirit)

36

Deep wounded survivors downed (The Legion)

39

Survivors downed while having max Sickness (The Plague)

48

Marked survivors downed (The Ghostface)

68

Survivors downed with Demon Fury (The Oni)

7

Survivors downed while speared (The Deathslinger)

442

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

150

Survivors downed with Dire Crows (The Artist)

27

Survivors downed during Nightfall (The Dredge)

29

Down survivor you recently teleported to (The Singularity)

3

Down survivor using UVX (The Unknown)

12

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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