Overall statistics
Account overall
Total blood points earned
42,147,296
Max blood points amount spent on one character
2,894,000
Highest prestige level
15
Mystery boxes opened
155
Time played
468h 14m
Time played in last two weeks
0m
Blood points per hour
90,013
Estimated playtime per role
59% Survivor
Killer 41%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
0
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
34
Survivor full load-out matches
220
Ultra rare addon warded without a protection ward
33
Bronze IV
0 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
112
Killer full load-out matches
164
Ultra rare offering burned
3
Bronze IV
2 / 42
KillerLeaderboards
Currently at
86 843 place
clemson rpg needs another
873 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
552
Obsessions healed
132
Survivors healed while you are injured
141
Survivors healed while rest are injured
164
Survivors unhooked
652
Survivors saved (from dying state/hook) in endgame
27
Knocked (In dying state) survivors healed
109
Survivors healed that come to you first
55
Protection hits for unhooked survivors
81
Protection hits for carried survivors
28
Survivors saved using pallet
1
Survivors affected with boon totems
1,936
Survivors affected with speed boost
35
Recovered from dying state
33
Take a hit with the Endurance status effect
75
Survivors healed in the Basement
5
Heals completed after all generators have been completed
5
Safe unhooks while broken
1
Protection hits during End Game
1
Objective actions
Items depleted
269
Repaired generators
942
Repaired damaged generators
1,101
Successful skill checks
14,633
Exit gates opened
104
Hex totems cleansed
14
Hex totems blessed
0
Chests opened
196
Chests opened in basement
27
Escapes when playing without any perk and repaired generator(s)
6
Matches with 300+ seconds of repairing generators
0
Matches in that picked up and used special item
13
Great skill checks while injured
182
Swap held Survivor items for new ones from chests (counts once per chest)
41
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
2
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
1
Healing or repairing skill checks
0
Finished repairs of generators while injured
0
Chests opened with a key
0
Boldness actions
Vaults in chase
1,093
Hits dodged by vaults
112
Basic attacks and projectiles dodged
1,528
Escapes after stunning killer using pallet
200
Escapes from killer gasp
36
Hooks sabotaged
17
Chases escaped after being injured in this chase
583
Chases lost by hiding in locker
0
Revealed killer aura
548
Unhooked yourself
6
Amount of screams
1,386
Reveal the Killer's aura for a total of 60 seconds in a single trial
420
Blind killer using flashlight
30
Perform a fast vault within 3 seconds of getting hit
75
Pallet stun the Killer while holding a rare, common, or uncommon item
70
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
217
Escapes crawling (In dying state) through exit gates
22
Escapes through hatch
8
Escapes through hatch crawling (In dying state)
0
Escapes with new item
46
Escapes with somebody else item
2
Escapes being injured with for over half a match
31
Escapes while being downed at most once
110
Escapes after unhooked yourself
0
Escapes as obsession without getting a hit as last survivor
1
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
4
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
187
Escapes healthy or injured through hatch
8
Escaped by
96% Exit Gates
Hatch 4%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
1
Escapes from maps
Disturbed Ward (Upstairs Main Building)
5
Campbell's Chapel (Upstairs Main Building)
3
Family Residence (Main Building)
2
Sanctum of Wrath (Upstairs on Shrine)
1
Mother's Dwelling (Upstairs Cottage)
2
Temple of Purgation (Main Building Basement)
2
The Pale Rose (Steamboat)
3
The Game (Bathroom)
1
Mount Ormond Resort (Chalet/Main Building)
4
Dead Dawg Saloon (Upstairs Saloon)
3
Treatment Theatre (Operation Theatre)
2
Midwich Elementary School
2
Raccoon City Police Station (1st Floor Main Hall)
4
Eyrie of Crows (Inside Eyrie)
2
Garden of Joy (Upstairs Main Building)
2
Shattered Square (Upstairs Main Building)
3
Shelter Woods (by Command Centre)
0
Toba Landing repair (Upstairs Main Building)
1
Nostromo Wreckage (Mess Hall)
1
Greenville Square (Movie theatre)
0
Forgotten Ruins (Torture Room)
0
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
4
Killer statistics
Kills
Hooks
531
Obsessions sacrificed
138
Kills (Memento mories)
36
Kills (Memento mories) or sacrifices after last generator
147
All survivors sacrificed or killed (Memento Mori) before the last generator
48
Hooks
Different survivors hooked in basement
28
Basement trees (3 or 4 survivors hooked in basement in this same time)
1
Survivors hooked while all remaining were injured
55
Survivors hooked before single generator was repaired
255
Survivors hooked in endgame
109
Territory protection
Generators damaged with at least one survivor hooked
516
Generators damaged with Undetectable effect
65
Survivors grabbed while repairing a generator
25
Survivors grabbed while cleansing a totem
0
Generators protection
57% Protected
Unprotected 43%
Hit survivors with a basic attack while you are Undetectable
17
Survivors injured while in the basement
9
Downs and effects
Survivors with Oblivious effect downed
83
Oblivious effect applied
294
Survivors with Exposed effect downed
117
Survivors downed while carrying another survivor
15
Make unique survivors scream
527
Survivors hit with haste effect
109
Injure or down survivors who are Hindered
4
Survivors that holding Special Item hit
100
Survivors downed next to a raised pallet
769
Survivors downed in Exit Gate
3
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
32
Hatches closed
28
Survivors hit after they drop a pallet during chase
355
Survivors hit while carrying another survivor
61
Survivors detected using killer instinct
400
Killer vaults in chase
262
Survivors grabbed while performing a vault
8
Meters fallen
781
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
1
Uncloak attacks (The Wraith)
0
Blink attacks (The Nurse)
848
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
38
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
667
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
12
Survivors hit with Lethal Rush (The Blight)
305
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
2
Condemned survivors (The Onryō)
216
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
5
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
18
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
99
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
63
Deep wounded survivors downed (The Legion)
60
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
27
Survivors downed with Demon Fury (The Oni)
48
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
4
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
8
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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