Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

46,960,169

Max blood points amount spent on one character

3,620,000

Highest prestige level

66

Mystery boxes opened

13

Time played

178h 25m

Time played in last two weeks

2h 28m

Blood points per hour

263,205

Estimated playtime per role

91% Survivor

Killer 9%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

50

Survivor full load-out matches

237

Ultra rare addon warded without a protection ward

0

Survivor rank
Gold IV

Gold IV

1 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

19

Killer full load-out matches

0

Ultra rare offering burned

0

Killer rank
Ash II

Ash II

1 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
97 760 Jordyシ 18 903 764 0 201 799
97 761 Extassy 18 902 313 480 74 300
97 762 Kahl 18 901 589 35 194 671
97 763 xAsarion 18 901 527 4 87 562
97 764 shxlf 18 895 862 68 95 512
97 765 yurtinskurtin 18 891 962 357 35 102
97 766 Zazamel 18 887 786 115 98 488

Currently at

97 763 place

xAsarion needs another

62 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

896

Obsessions healed

178

Survivors healed while you are injured

221

Survivors healed while rest are injured

359

Survivors unhooked

754

Survivors saved (from dying state/hook) in endgame

31

Knocked (In dying state) survivors healed

58

Survivors healed that come to you first

91

Protection hits for unhooked survivors

43

Protection hits for carried survivors

6

Survivors saved using pallet

0

Survivors affected with boon totems

3,664

Survivors affected with speed boost

0

Recovered from dying state

68

Take a hit with the Endurance status effect

54

Survivors healed in the Basement

12

Heals completed after all generators have been completed

68

Safe unhooks while broken

10

Protection hits during End Game

35

Objective actions

Objective actions

Items depleted

358

Repaired generators

1,412

Repaired damaged generators

406

Successful skill checks

16,589

Exit gates opened

123

Hex totems cleansed

21

Hex totems blessed

0

Chests opened

81

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

21

Matches with 300+ seconds of repairing generators

601

Matches in that picked up and used special item

55

Great skill checks while injured

208

Swap held Survivor items for new ones from chests (counts once per chest)

22

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,195

Finished repairs of generators while injured

33

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

471

Hits dodged by vaults

50

Basic attacks and projectiles dodged

934

Escapes after stunning killer using pallet

175

Escapes from killer gasp

24

Hooks sabotaged

0

Chases escaped after being injured in this chase

549

Chases lost by hiding in locker

0

Revealed killer aura

33

Unhooked yourself

1

Amount of screams

3,570

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,200

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

131

Pallet stun the Killer while holding a rare, common, or uncommon item

153

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

214

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

1

Escapes with new item

33

Escapes with somebody else item

0

Escapes being injured with for over half a match

18

Escapes while being downed at most once

134

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

197

Escapes healthy or injured through hatch

10

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

110

Obsessions sacrificed

22

Kills (Memento mories)

5

Kills (Memento mories) or sacrifices after last generator

23

All survivors sacrificed or killed (Memento Mori) before the last generator

6

Hooks

Hooks

Different survivors hooked in basement

4

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

23

Survivors hooked before single generator was repaired

40

Survivors hooked in endgame

15

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

40

Generators damaged with Undetectable effect

14

Survivors grabbed while repairing a generator

4

Survivors grabbed while cleansing a totem

0

Generators protection

51% Protected

Unprotected 49%

Hit survivors with a basic attack while you are Undetectable

12

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

9

Oblivious effect applied

44

Survivors with Exposed effect downed

10

Survivors downed while carrying another survivor

1

Make unique survivors scream

172

Survivors hit with haste effect

10

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

2

Survivors downed next to a raised pallet

107

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

6

Preventing escape

Preventing escape

Survivors grabbed from locker

4

Hatches closed

11

Survivors hit after they drop a pallet during chase

24

Survivors hit while carrying another survivor

2

Survivors detected using killer instinct

3

Killer vaults in chase

16

Survivors grabbed while performing a vault

1

Meters fallen

150

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

4

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

12

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

983

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

2

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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