Total blood points earned

193,321,593

Max blood points amount spent on one character

25,164,319

Time played

1693h 12m

Time played in last two weeks

18m

Blood points per hour

114,175

Estimated playtime per role

61% Survivor

Killer 39%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

275

Survivor full load-out matches

172

Ultra rare addon warded without a protection ward

29

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

545

Killer full load-out matches

460

Ultra rare offering burned

14

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
48 803 Bekaseka 193 343 822 2 451 451 1 921
48 804 Spongebob Squirtpants 193 331 501 1 411 568 2 392
48 805 Zatjevox 193 323 582 2 061 645 2 342
48 806 󠀡󠀡᠌ ⁧⁧᠌ ⁧⁧Tox 193 321 593 2 652 1 390 5 210
48 807 The Mimic 193 318 916 940 2 146 8 971
48 808 Luckw 193 311 813 1 130 1 956 6 861
48 809 endangered egg 193 310 328 1 496 788 2 605

Currently at

48 806 place

󠀡󠀡᠌ ⁧⁧᠌ ⁧⁧Tox needs another

1 989 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,423

Obsessions healed

817

Survivors healed while you are injured

980

Survivors healed while rest are injured

1,310

Survivors unhooked

4,740

Survivors saved (from dying state/hook) in endgame

193

Knocked (In dying state) survivors healed

664

Survivors healed that come to you first

236

Protection hits for unhooked survivors

486

Protection hits for carried survivors

350

Survivors saved using pallet

47

Survivors affected with boon totems

9,548

Survivors affected with speed boost

2

Recovered from dying state

148

Take a hit with the Endurance status effect

110

Survivors healed in the Basement

1

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

51

Mystery boxes opened

1,417

Items depleted

710

Repaired generators

5,210

Repaired damaged generators

4,878

Successful skill checks

55,886

Exit gates opened

649

Hex totems cleansed

249

Hex totems blessed

2

Chests opened

770

Chests opened in basement

176

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

80

Great skill checks while injured

190

Swap held Survivor items for new ones from chests (counts once per chest)

0

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

7,417

Hits dodged by vaults

801

Basic attacks and projectiles dodged

11,659

Escapes after stunning killer using pallet

1,565

Escapes from killer gasp

136

Hooks sabotaged

107

Chases escaped after being injured in this chase

3,378

Chases lost by hiding in locker

3

Revealed killer aura

117

Unhooked yourself

93

Amount of screams

4,527

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

5

Perform a fast vault within 3 seconds of getting hit

10

Pallet stun the Killer while holding a rare, common, or uncommon item

2

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,390

Escapes crawling (In dying state) through exit gates

245

Escapes through hatch

66

Escapes through hatch crawling (In dying state)

13

Escapes with new item

301

Escapes with somebody else item

37

Escapes being injured with for over half a match

235

Escapes while being downed at most once

895

Escapes after unhooked yourself

28

Escapes as obsession without getting a hit as last survivor

7

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,079

Escapes healthy or injured through hatch

53

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

23

Family Residence (Main Building)

14

Sanctum of Wrath (Upstairs on Shrine)

11

Mother's Dwelling (Upstairs Cottage)

21

Temple of Purgation (Main Building Basement)

21

The Pale Rose (Steamboat)

15

The Game (Bathroom)

17

Mount Ormond Resort (Chalet/Main Building)

41

Dead Dawg Saloon (Upstairs Saloon)

29

Treatment Theatre (Operation Theatre)

22

Midwich Elementary School

17

Raccoon City Police Station (1st Floor Main Hall)

22

Eyrie of Crows (Inside Eyrie)

19

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,652

Obsessions sacrificed

658

Kills (Memento mories)

105

Kills (Memento mories) or sacrifices after last generator

693

All survivors sacrificed or killed (Memento Mori) before the last generator

360

Hooks

Hooks

Different survivors hooked in basement

544

Basement trees (3 or 4 survivors hooked in basement in this same time)

44

Survivors hooked while all remaining were injured

218

Survivors hooked before single generator was repaired

1,244

Survivors hooked in endgame

392

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

994

Generators damaged with Undetectable effect

89

Survivors grabbed while repairing a generator

42

Survivors grabbed while cleansing a totem

13

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

11

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

100

Oblivious effect applied

457

Survivors with Exposed effect downed

889

Survivors downed while carrying another survivor

134

Make unique survivors scream

466

Survivors hit with haste effect

178

Injure or down survivors who are Hindered

11

Survivors that holding Special Item hit

3

Survivors downed next to a raised pallet

3,465

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

38

Hatches closed

220

Survivors hit after they drop a pallet during chase

1,500

Survivors hit while carrying another survivor

434

Survivors detected using killer instinct

1,736

Killer vaults in chase

280

Survivors grabbed while performing a vault

1

Meters fallen

48

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

48

Uncloak attacks (The Wraith)

773

Blink attacks (The Nurse)

619

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

153

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

256

Trials where each survivor was hit after teleport (The Hag)

9

Shocks (The Doctor)

562

Trials where all survivors suffered from madness 3 (The Doctor)

68

Hatchets thrown (The Huntress)

3,389

Survivors put to sleep (The Nightmare)

35

Reverse bear-traps put on survivors (The Pig)

102

Survivors sent to Cage of Atonement (The Executioner)

50

Survivors hit with Lethal Rush (The Blight)

303

Max Lacerations dealt (The Trickster)

505

Survivors with Broken effect downed

407

Condemned survivors (The Onryō)

46

Slams of one Survivor into another (The Mastermind)

8

Damage Survivor pursued by a Guard (The Knight)

27

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

5

Survivors hit during Tail attack (The Xenomorph)

15

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

3

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

304

Survivors downed by 24m+ hatchet throw (The Huntress)

12

Survivors downed with chainsaw (The Cannibal)

360

Intoxicated survivors downed (The Clown)

70

Survivors downed after phase walk (The Spirit)

203

Deep wounded survivors downed (The Legion)

87

Survivors downed while having max Sickness (The Plague)

99

Marked survivors downed (The Ghostface)

136

Survivors downed with Demon Fury (The Oni)

243

Survivors downed while speared (The Deathslinger)

229

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

221

Survivors downed with Dire Crows (The Artist)

21

Survivors downed during Nightfall (The Dredge)

4

Down survivor you recently teleported to (The Singularity)

6

Down survivor using UVX (The Unknown)

5

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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