Total blood points earned

201,110,953

Max blood points amount spent on one character

11,854,772

Time played

1068h 49m

Time played in last two weeks

4h 30m

Blood points per hour

188,162

Estimated playtime per role

60% Survivor

Killer 40%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

153

Survivor full load-out matches

1,361

Ultra rare addon warded without a protection ward

207

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 12%

6 / 51

Survivor
Got 6 Left 45
Killer

Killer

Killer perfect matches (5 000 points each category)

337

Killer full load-out matches

561

Ultra rare offering burned

49

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
45 458 we 201 162 713 1 571 1 413 5 420
45 459 Soul 201 156 396 5 831 256 1 363
45 460 Horsey Surprise 201 148 520 4 562 480 2 460
45 461 tuba 201 110 953 1 913 770 3 597
45 462 Муняня 201 104 595 810 2 330 9 619
45 463 201 091 267 884 2 343 7 275
45 464 BadLuckBaby.ttv 201 084 434 8 1 792 6 656

Currently at

45 461 place

tuba needs another

37 567 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,309

Obsessions healed

554

Survivors healed while you are injured

404

Survivors healed while rest are injured

647

Survivors unhooked

2,468

Survivors saved (from dying state/hook) in endgame

41

Knocked (In dying state) survivors healed

261

Survivors healed that come to you first

145

Protection hits for unhooked survivors

155

Protection hits for carried survivors

58

Survivors saved using pallet

8

Survivors affected with boon totems

11,242

Survivors affected with speed boost

10

Recovered from dying state

130

Take a hit with the Endurance status effect

57

Survivors healed in the Basement

12

Heals completed after all generators have been completed

48

Safe unhooks while broken

11

Protection hits during End Game

14

Objective actions

Objective actions

Highest prestige level

92

Mystery boxes opened

1,021

Items depleted

1,056

Repaired generators

3,597

Repaired damaged generators

1,462

Successful skill checks

31,563

Exit gates opened

303

Hex totems cleansed

167

Hex totems blessed

1

Chests opened

685

Chests opened in basement

51

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

307

Matches in that picked up and used special item

198

Great skill checks while injured

543

Swap held Survivor items for new ones from chests (counts once per chest)

87

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,653

Finished repairs of generators while injured

56

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,560

Hits dodged by vaults

292

Basic attacks and projectiles dodged

4,851

Escapes after stunning killer using pallet

781

Escapes from killer gasp

54

Hooks sabotaged

116

Chases escaped after being injured in this chase

1,205

Chases lost by hiding in locker

8

Revealed killer aura

1,231

Unhooked yourself

51

Amount of screams

5,969

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,380

Blind killer using flashlight

196

Perform a fast vault within 3 seconds of getting hit

232

Pallet stun the Killer while holding a rare, common, or uncommon item

357

Trials where you've revealed or seen the Killer's aura 11+ times

10

Escapes

Escapes

Total escapes

770

Escapes crawling (In dying state) through exit gates

41

Escapes through hatch

94

Escapes through hatch crawling (In dying state)

12

Escapes with new item

182

Escapes with somebody else item

12

Escapes being injured with for over half a match

65

Escapes while being downed at most once

346

Escapes after unhooked yourself

15

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

635

Escapes healthy or injured through hatch

82

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

12

Sanctum of Wrath (Upstairs on Shrine)

11

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

10

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

15

Treatment Theatre (Operation Theatre)

11

Midwich Elementary School

15

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,913

Obsessions sacrificed

432

Kills (Memento mories)

116

Kills (Memento mories) or sacrifices after last generator

489

All survivors sacrificed or killed (Memento Mori) before the last generator

248

Hooks

Hooks

Different survivors hooked in basement

394

Basement trees (3 or 4 survivors hooked in basement in this same time)

36

Survivors hooked while all remaining were injured

130

Survivors hooked before single generator was repaired

626

Survivors hooked in endgame

220

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,300

Generators damaged with Undetectable effect

97

Survivors grabbed while repairing a generator

59

Survivors grabbed while cleansing a totem

2

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

117

Survivors injured while in the basement

25

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

228

Oblivious effect applied

414

Survivors with Exposed effect downed

408

Survivors downed while carrying another survivor

46

Make unique survivors scream

1,290

Survivors hit with haste effect

214

Injure or down survivors who are Hindered

295

Survivors that holding Special Item hit

231

Survivors downed next to a raised pallet

1,557

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

15

Preventing escape

Preventing escape

Survivors grabbed from locker

107

Hatches closed

153

Survivors hit after they drop a pallet during chase

1,288

Survivors hit while carrying another survivor

190

Survivors detected using killer instinct

617

Killer vaults in chase

669

Survivors grabbed while performing a vault

23

Meters fallen

1,243

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

17

Uncloak attacks (The Wraith)

333

Blink attacks (The Nurse)

164

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

112

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

166

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

299

Trials where all survivors suffered from madness 3 (The Doctor)

42

Hatchets thrown (The Huntress)

850

Survivors put to sleep (The Nightmare)

389

Reverse bear-traps put on survivors (The Pig)

43

Survivors sent to Cage of Atonement (The Executioner)

87

Survivors hit with Lethal Rush (The Blight)

168

Max Lacerations dealt (The Trickster)

190

Survivors with Broken effect downed

197

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

12

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

5

Survivors hit during Tail attack (The Xenomorph)

10

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

25

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

170

Intoxicated survivors downed (The Clown)

186

Survivors downed after phase walk (The Spirit)

51

Deep wounded survivors downed (The Legion)

79

Survivors downed while having max Sickness (The Plague)

92

Marked survivors downed (The Ghostface)

43

Survivors downed with Demon Fury (The Oni)

214

Survivors downed while speared (The Deathslinger)

86

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

52

Survivors downed with Dire Crows (The Artist)

17

Survivors downed during Nightfall (The Dredge)

23

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

8

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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