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Apoch

76561198408382047

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

67,452,784

Max blood points amount spent on one character

2,444,000

Highest prestige level

12

Mystery boxes opened

182

Time played

243h 29m

Time played in last two weeks

0m

Blood points per hour

277,032

Estimated playtime per role

46% Survivor

Killer 54%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

27

Survivor full load-out matches

254

Ultra rare addon warded without a protection ward

3

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

144

Killer full load-out matches

217

Ultra rare offering burned

4

Killer rank
Ash II

Ash II

3 / 4 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
69 808 mimmyXO 67 455 232 358 298 1 360
69 809 Luccky 67 454 612 496 248 1 228
69 810 Chubbiii 67 454 494 195 355 1 886
69 811 Apoch 67 452 784 697 151 739
69 812 I Do Gens 67 444 923 1 585 432 1 756
69 813 endo 67 443 997 789 245 1 119
69 814 Spaceglide 67 442 445 292 185 966

Currently at

69 811 place

Apoch needs another

1 710 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

482

Obsessions healed

119

Survivors healed while you are injured

87

Survivors healed while rest are injured

134

Survivors unhooked

549

Survivors saved (from dying state/hook) in endgame

6

Knocked (In dying state) survivors healed

45

Survivors healed that come to you first

40

Protection hits for unhooked survivors

54

Protection hits for carried survivors

14

Survivors saved using pallet

0

Survivors affected with boon totems

695

Survivors affected with speed boost

49

Recovered from dying state

1

Take a hit with the Endurance status effect

30

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

174

Repaired generators

739

Repaired damaged generators

601

Successful skill checks

10,926

Exit gates opened

68

Hex totems cleansed

29

Hex totems blessed

0

Chests opened

21

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

0

Great skill checks while injured

3

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

614

Hits dodged by vaults

30

Basic attacks and projectiles dodged

823

Escapes after stunning killer using pallet

119

Escapes from killer gasp

14

Hooks sabotaged

9

Chases escaped after being injured in this chase

329

Chases lost by hiding in locker

2

Revealed killer aura

54

Unhooked yourself

1

Amount of screams

70

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

151

Escapes crawling (In dying state) through exit gates

12

Escapes through hatch

9

Escapes through hatch crawling (In dying state)

1

Escapes with new item

4

Escapes with somebody else item

0

Escapes being injured with for over half a match

15

Escapes while being downed at most once

97

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

130

Escapes healthy or injured through hatch

8

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

4

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

697

Obsessions sacrificed

172

Kills (Memento mories)

8

Kills (Memento mories) or sacrifices after last generator

164

All survivors sacrificed or killed (Memento Mori) before the last generator

112

Hooks

Hooks

Different survivors hooked in basement

92

Basement trees (3 or 4 survivors hooked in basement in this same time)

12

Survivors hooked while all remaining were injured

34

Survivors hooked before single generator was repaired

264

Survivors hooked in endgame

93

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

328

Generators damaged with Undetectable effect

30

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

9

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

89

Oblivious effect applied

248

Survivors with Exposed effect downed

125

Survivors downed while carrying another survivor

23

Make unique survivors scream

930

Survivors hit with haste effect

463

Injure or down survivors who are Hindered

120

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

778

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

30

Hatches closed

56

Survivors hit after they drop a pallet during chase

342

Survivors hit while carrying another survivor

74

Survivors detected using killer instinct

137

Killer vaults in chase

89

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

220

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

2

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

438

Trials where all survivors suffered from madness 3 (The Doctor)

51

Hatchets thrown (The Huntress)

1,017

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

310

Max Lacerations dealt (The Trickster)

636

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

4

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

207

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

88

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

6

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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