Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

42,466,482

Max blood points amount spent on one character

3,174,050

Highest prestige level

14

Mystery boxes opened

162

Time played

362h 31m

Time played in last two weeks

0m

Blood points per hour

117,144

Estimated playtime per role

79% Survivor

Killer 21%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

33

Survivor full load-out matches

192

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 45%

23 / 51

Survivor
Got 23 Left 28
Killer

Killer

Killer perfect matches (5 000 points each category)

45

Killer full load-out matches

93

Ultra rare offering burned

0

Killer rank
Ash III

Ash III

3 / 3 pips
Adept progress 14%

6 / 42

Killer
Got 6 Left 36

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
81 480 rarara 42 214 601 759 146 547
81 481 cybertiger07 42 214 069 185 158 671
81 482 MT 42 208 832 206 178 948
81 483 Shiny Luna 42 208 772 313 302 1 494
81 484 agniesia 42 202 310 198 280 1 284
81 485 ♂️ O.G. ♂ 42 201 071 4 128 539
81 486 TestyEldrich 42 196 809 485 273 1 237

Currently at

81 483 place

Shiny Luna needs another

60 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

957

Obsessions healed

207

Survivors healed while you are injured

129

Survivors healed while rest are injured

221

Survivors unhooked

894

Survivors saved (from dying state/hook) in endgame

27

Knocked (In dying state) survivors healed

91

Survivors healed that come to you first

140

Protection hits for unhooked survivors

80

Protection hits for carried survivors

16

Survivors saved using pallet

2

Survivors affected with boon totems

6,588

Survivors affected with speed boost

5

Recovered from dying state

66

Take a hit with the Endurance status effect

23

Survivors healed in the Basement

8

Heals completed after all generators have been completed

28

Safe unhooks while broken

7

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

218

Repaired generators

1,494

Repaired damaged generators

428

Successful skill checks

19,065

Exit gates opened

135

Hex totems cleansed

40

Hex totems blessed

5

Chests opened

114

Chests opened in basement

24

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

41

Great skill checks while injured

103

Swap held Survivor items for new ones from chests (counts once per chest)

17

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,608

Finished repairs of generators while injured

31

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

602

Hits dodged by vaults

54

Basic attacks and projectiles dodged

1,280

Escapes after stunning killer using pallet

129

Escapes from killer gasp

63

Hooks sabotaged

27

Chases escaped after being injured in this chase

461

Chases lost by hiding in locker

2

Revealed killer aura

1,175

Unhooked yourself

8

Amount of screams

2,070

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,220

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

66

Pallet stun the Killer while holding a rare, common, or uncommon item

45

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

302

Escapes crawling (In dying state) through exit gates

22

Escapes through hatch

21

Escapes through hatch crawling (In dying state)

6

Escapes with new item

45

Escapes with somebody else item

4

Escapes being injured with for over half a match

15

Escapes while being downed at most once

170

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

259

Escapes healthy or injured through hatch

15

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

3

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

322

Obsessions sacrificed

85

Kills (Memento mories)

17

Kills (Memento mories) or sacrifices after last generator

87

All survivors sacrificed or killed (Memento Mori) before the last generator

35

Hooks

Hooks

Different survivors hooked in basement

58

Basement trees (3 or 4 survivors hooked in basement in this same time)

11

Survivors hooked while all remaining were injured

34

Survivors hooked before single generator was repaired

147

Survivors hooked in endgame

62

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

263

Generators damaged with Undetectable effect

20

Survivors grabbed while repairing a generator

16

Survivors grabbed while cleansing a totem

1

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

30

Survivors injured while in the basement

21

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

30

Oblivious effect applied

94

Survivors with Exposed effect downed

39

Survivors downed while carrying another survivor

10

Make unique survivors scream

354

Survivors hit with haste effect

33

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

26

Survivors downed next to a raised pallet

492

Survivors downed in Exit Gate

11

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

21

Hatches closed

29

Survivors hit after they drop a pallet during chase

244

Survivors hit while carrying another survivor

22

Survivors detected using killer instinct

495

Killer vaults in chase

137

Survivors grabbed while performing a vault

7

Meters fallen

622

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

30

Blink attacks (The Nurse)

27

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

7

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

16

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

547

Survivors put to sleep (The Nightmare)

75

Reverse bear-traps put on survivors (The Pig)

2

Survivors sent to Cage of Atonement (The Executioner)

5

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

231

Survivors with Broken effect downed

6

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

3

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

2

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

2

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

1

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

131

Survivors downed while having max Sickness (The Plague)

7

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

25

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

3

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

5

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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