Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

43,312,174

Max blood points amount spent on one character

1,991,000

Highest prestige level

6

Mystery boxes opened

295

Time played

265h 28m

Time played in last two weeks

0m

Blood points per hour

163,155

Estimated playtime per role

18% Survivor

Killer 82%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

11

Survivor full load-out matches

9

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

219

Killer full load-out matches

286

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 40%

17 / 42

Killer
Got 17 Left 25

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
97 166 wzeyto 21 801 998 174 105 459
97 167 bluemonkey 21 799 560 240 304 1 294
97 168 Ghosty 21 798 705 441 80 382
97 169 KamikazeSasquach 21 795 805 664 70 310
97 170 aeneal11 21 793 500 134 59 275
97 171 LumiDaGoat 21 791 510 281 45 211
97 172 Lee Everett 21 791 485 1 289 193 566

Currently at

97 169 place

KamikazeSasquach needs another

2 900 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

180

Obsessions healed

46

Survivors healed while you are injured

29

Survivors healed while rest are injured

48

Survivors unhooked

213

Survivors saved (from dying state/hook) in endgame

4

Knocked (In dying state) survivors healed

21

Survivors healed that come to you first

18

Protection hits for unhooked survivors

11

Protection hits for carried survivors

4

Survivors saved using pallet

0

Survivors affected with boon totems

398

Survivors affected with speed boost

33

Recovered from dying state

15

Take a hit with the Endurance status effect

10

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

78

Repaired generators

318

Repaired damaged generators

313

Successful skill checks

3,764

Exit gates opened

32

Hex totems cleansed

8

Hex totems blessed

0

Chests opened

33

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

38

Great skill checks while injured

22

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

193

Hits dodged by vaults

25

Basic attacks and projectiles dodged

365

Escapes after stunning killer using pallet

31

Escapes from killer gasp

12

Hooks sabotaged

17

Chases escaped after being injured in this chase

122

Chases lost by hiding in locker

1

Revealed killer aura

209

Unhooked yourself

1

Amount of screams

791

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

11

Pallet stun the Killer while holding a rare, common, or uncommon item

3

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

71

Escapes crawling (In dying state) through exit gates

5

Escapes through hatch

3

Escapes through hatch crawling (In dying state)

0

Escapes with new item

17

Escapes with somebody else item

2

Escapes being injured with for over half a match

6

Escapes while being downed at most once

35

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

63

Escapes healthy or injured through hatch

3

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,128

Obsessions sacrificed

285

Kills (Memento mories)

127

Kills (Memento mories) or sacrifices after last generator

166

All survivors sacrificed or killed (Memento Mori) before the last generator

136

Hooks

Hooks

Different survivors hooked in basement

250

Basement trees (3 or 4 survivors hooked in basement in this same time)

46

Survivors hooked while all remaining were injured

115

Survivors hooked before single generator was repaired

804

Survivors hooked in endgame

59

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

810

Generators damaged with Undetectable effect

99

Survivors grabbed while repairing a generator

34

Survivors grabbed while cleansing a totem

10

Generators protection

77% Protected

Unprotected 23%

Hit survivors with a basic attack while you are Undetectable

80

Survivors injured while in the basement

31

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

187

Oblivious effect applied

699

Survivors with Exposed effect downed

38

Survivors downed while carrying another survivor

33

Make unique survivors scream

1,488

Survivors hit with haste effect

287

Injure or down survivors who are Hindered

107

Survivors that holding Special Item hit

331

Survivors downed next to a raised pallet

1,445

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

114

Hatches closed

87

Survivors hit after they drop a pallet during chase

816

Survivors hit while carrying another survivor

93

Survivors detected using killer instinct

950

Killer vaults in chase

715

Survivors grabbed while performing a vault

31

Meters fallen

2,651

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

247

Blink attacks (The Nurse)

26

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

2

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

287

Trials where all survivors suffered from madness 3 (The Doctor)

56

Hatchets thrown (The Huntress)

98

Survivors put to sleep (The Nightmare)

197

Reverse bear-traps put on survivors (The Pig)

23

Survivors sent to Cage of Atonement (The Executioner)

40

Survivors hit with Lethal Rush (The Blight)

43

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

29

Condemned survivors (The Onryō)

90

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

19

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

195

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

307

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

10

Hit a Survivor using Hellfire (The Dark Lord)

47

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

156

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

3

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

23

Deep wounded survivors downed (The Legion)

39

Survivors downed while having max Sickness (The Plague)

22

Marked survivors downed (The Ghostface)

20

Survivors downed with Demon Fury (The Oni)

45

Survivors downed while speared (The Deathslinger)

54

Survivors downed with Victor clinging (The Twins)

6

Survivors downed while contaminated (The Nemesis)

131

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

9

Down survivor you recently teleported to (The Singularity)

12

Down survivor using UVX (The Unknown)

8

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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