Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

430,321,316

Max blood points amount spent on one character

33,906,000

Highest prestige level

100

Mystery boxes opened

1,080

Time played

1440h 12m

Time played in last two weeks

69h 40m

Blood points per hour

298,793

Estimated playtime per role

99% Survivor

Killer 1%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

582

Survivor full load-out matches

2,999

Ultra rare addon warded without a protection ward

639

Survivor rank
Iridescent IV

Iridescent IV

5 / 5 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

15

Killer full load-out matches

12

Ultra rare offering burned

60

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
20 731 Jonny Brocko 427 848 582 781 2 265 10 459
20 732 DADUSE 427 843 794 5 789 1 646 6 777
20 733 Estoppel 427 838 118 826 4 003 5 023
20 734 Bara King 427 834 071 78 2 081 10 838
20 735 Ana1661 427 815 955 4 335 2 354 8 138
20 736 asshair 427 775 885 3 292 1 124 3 944
20 737 Woder 427 774 482 680 2 072 9 200

Currently at

20 734 place

Bara King needs another

4 047 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

7,975

Obsessions healed

1,704

Survivors healed while you are injured

1,082

Survivors healed while rest are injured

3,038

Survivors unhooked

7,502

Survivors saved (from dying state/hook) in endgame

209

Knocked (In dying state) survivors healed

628

Survivors healed that come to you first

840

Protection hits for unhooked survivors

506

Protection hits for carried survivors

64

Survivors saved using pallet

8

Survivors affected with boon totems

30,042

Survivors affected with speed boost

1

Recovered from dying state

286

Take a hit with the Endurance status effect

189

Survivors healed in the Basement

21

Heals completed after all generators have been completed

646

Safe unhooks while broken

32

Protection hits during End Game

148

Objective actions

Objective actions

Items depleted

1,961

Repaired generators

10,862

Repaired damaged generators

3,807

Successful skill checks

107,534

Exit gates opened

1,011

Hex totems cleansed

253

Hex totems blessed

5

Chests opened

838

Chests opened in basement

65

Escapes when playing without any perk and repaired generator(s)

436

Matches with 300+ seconds of repairing generators

3,608

Matches in that picked up and used special item

467

Great skill checks while injured

1,539

Swap held Survivor items for new ones from chests (counts once per chest)

172

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

13,230

Finished repairs of generators while injured

207

Chests opened with a key

18

Boldness actions

Boldness actions

Vaults in chase

7,639

Hits dodged by vaults

627

Basic attacks and projectiles dodged

10,481

Escapes after stunning killer using pallet

1,269

Escapes from killer gasp

151

Hooks sabotaged

107

Chases escaped after being injured in this chase

5,145

Chases lost by hiding in locker

9

Revealed killer aura

440

Unhooked yourself

34

Amount of screams

13,529

Reveal the Killer's aura for a total of 60 seconds in a single trial

12,720

Blind killer using flashlight

20

Perform a fast vault within 3 seconds of getting hit

1,181

Pallet stun the Killer while holding a rare, common, or uncommon item

648

Trials where you've revealed or seen the Killer's aura 11+ times

6,901

Escapes

Escapes

Total escapes

2,089

Escapes crawling (In dying state) through exit gates

128

Escapes through hatch

185

Escapes through hatch crawling (In dying state)

23

Escapes with new item

322

Escapes with somebody else item

16

Escapes being injured with for over half a match

87

Escapes while being downed at most once

1,320

Escapes after unhooked yourself

12

Escapes as obsession without getting a hit as last survivor

13

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

8

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

1,776

Escapes healthy or injured through hatch

162

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

20

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

19

Campbell's Chapel (Upstairs Main Building)

12

Family Residence (Main Building)

15

Sanctum of Wrath (Upstairs on Shrine)

12

Mother's Dwelling (Upstairs Cottage)

14

Temple of Purgation (Main Building Basement)

12

The Pale Rose (Steamboat)

17

The Game (Bathroom)

20

Mount Ormond Resort (Chalet/Main Building)

25

Dead Dawg Saloon (Upstairs Saloon)

37

Treatment Theatre (Operation Theatre)

44

Midwich Elementary School

22

Raccoon City Police Station (1st Floor Main Hall)

20

Eyrie of Crows (Inside Eyrie)

24

Garden of Joy (Upstairs Main Building)

19

Shattered Square (Upstairs Main Building)

10

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

12

Nostromo Wreckage (Mess Hall)

14

Greenville Square (Movie theatre)

5

Forgotten Ruins (Torture Room)

3

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

22

Killer statistics

Killer statistics

Kills

Kills

Hooks

81

Obsessions sacrificed

17

Kills (Memento mories)

1

Kills (Memento mories) or sacrifices after last generator

13

All survivors sacrificed or killed (Memento Mori) before the last generator

11

Hooks

Hooks

Different survivors hooked in basement

4

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

12

Survivors hooked before single generator was repaired

31

Survivors hooked in endgame

12

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

38

Generators damaged with Undetectable effect

38

Survivors grabbed while repairing a generator

9

Survivors grabbed while cleansing a totem

0

Generators protection

77% Protected

Unprotected 23%

Hit survivors with a basic attack while you are Undetectable

25

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

10

Survivors downed while carrying another survivor

0

Make unique survivors scream

91

Survivors hit with haste effect

13

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

6

Survivors downed next to a raised pallet

62

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

5

Preventing escape

Preventing escape

Survivors grabbed from locker

10

Hatches closed

8

Survivors hit after they drop a pallet during chase

33

Survivors hit while carrying another survivor

1

Survivors detected using killer instinct

6

Killer vaults in chase

41

Survivors grabbed while performing a vault

2

Meters fallen

126

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

205

Blink attacks (The Nurse)

32

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

6

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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