Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

491,965,173

Max blood points amount spent on one character

46,101,781

Highest prestige level

100

Mystery boxes opened

2,688

Time played

1702h 38m

Time played in last two weeks

5h 42m

Blood points per hour

4,816

Estimated playtime per role

Survivor 87%
Killer 13%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

10

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

829

Survivor rank

Silver II, 3 pipes

Survivor full load-out matches

3,648

Ultra rare addon warded without a protection ward

109

Items depleted

1,937

Survivor Adepts

Adepts got 48
Adepts left 3
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

115

Killer rank

Ash IV, 2 pipes

Killer full load-out matches

157

Ultra rare offering burned

35

Killer Adepts

Adepts got 39
Adepts left 3
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

10,230

Obsessions healed

2,494

Survivors healed while you are injured

2,346

Survivors healed while rest are injured

3,805

Survivors unhooked

9,514

Survivors saved (from dying state/hook) in endgame

311

Knocked (In dying state) survivors healed

1,577

Survivors healed that come to you first

1,094

Protection hits for unhooked survivors

1,110

Protection hits for carried survivors

627

Survivors saved using pallet

137

Survivors affected with boon totems

28,837

Survivors affected with speed boost

179

Recovered from dying state

1,264

Take a hit with the Endurance status effect

775

Survivors healed in the Basement

83

Heals completed after all generators have been completed

466

Safe unhooks while broken

34

Protection hits during End Game

187

Objective actions

Objective actions

Repaired generators

5,237

Repaired damaged generators

2,061

Successful skill checks

79,776

Exit gates opened

875

Hex totems cleansed

570

Hex totems blessed

18

Chests opened

1,089

Chests opened in basement

74

Escapes when playing without any perk and repaired generator(s)

146

Matches with 300+ seconds of repairing generators

1,528

Matches in that picked up and used special item

899

Great skill checks while injured

3,690

Swap held Survivor items for new ones from chests (counts once per chest)

213

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

4

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

14,065

Finished repairs of generators while injured

246

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

9,772

Hits dodged by vaults

709

Basic attacks and projectiles dodged

11,491

Escapes after stunning killer using pallet

2,254

Escapes from killer gasp

348

Hooks sabotaged

287

Chases escaped after being injured in this chase

5,944

Chases lost by hiding in locker

221

Revealed killer aura

1,842

Unhooked yourself

70

Amount of screams

17,556

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,860

Blind killer using flashlight

1,240

Perform a fast vault within 3 seconds of getting hit

1,262

Pallet stun the Killer while holding a rare, common, or uncommon item

1,178

Trials where you've revealed or seen the Killer's aura 11+ times

560

Escapes

Escapes

Total escapes

2,093

Escapes crawling (In dying state) through exit gates

167

Escapes through hatch

257

Escapes through hatch crawling (In dying state)

19

Escapes with new item

304

Escapes with somebody else item

67

Escapes being injured with for over half a match

149

Escapes while being downed at most once

1,403

Escapes after unhooked yourself

17

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

4

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,669

Escapes healthy or injured through hatch

238

Escaped by

Exit Gates 88%
Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

10

Escapes while broken

17

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

14

Campbell's Chapel (Upstairs Main Building)

15

Family Residence (Main Building)

13

Sanctum of Wrath (Upstairs on Shrine)

13

Mother's Dwelling (Upstairs Cottage)

9

Temple of Purgation (Main Building Basement)

14

The Pale Rose (Steamboat)

8

The Game (Bathroom)

27

Mount Ormond Resort (Chalet/Main Building)

19

Dead Dawg Saloon (Upstairs Saloon)

13

Treatment Theatre (Operation Theatre)

26

Midwich Elementary School

30

Raccoon City Police Station (1st Floor Main Hall)

29

Eyrie of Crows (Inside Eyrie)

25

Garden of Joy (Upstairs Main Building)

15

Shattered Square (Upstairs Main Building)

15

Shelter Woods (by Command Centre)

13

Toba Landing repair (Upstairs Main Building)

14

Nostromo Wreckage (Mess Hall)

23

Greenville Square (Movie theatre)

12

Forgotten Ruins (Torture Room)

4

Fallen Refuge

4

Raccoon City Police Exit Opened and Escaped

27

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

621

Obsessions sacrificed

149

Kills (Memento mories)

52

Kills (Memento mories) or sacrifices after last generator

162

All survivors sacrificed or killed (Memento Mori) before the last generator

84

Hooks

Hooks

Different survivors hooked in basement

92

Basement trees (3 or 4 survivors hooked in basement in this same time)

20

Survivors hooked while all remaining were injured

68

Survivors hooked before single generator was repaired

313

Survivors hooked in endgame

88

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

470

Generators damaged with Undetectable effect

119

Survivors grabbed while repairing a generator

21

Survivors grabbed while cleansing a totem

1

Generators protection

Protected 67%
Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

65

Survivors injured while in the basement

12

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

74

Oblivious effect applied

233

Survivors with Exposed effect downed

190

Survivors downed while carrying another survivor

25

Make unique survivors scream

985

Survivors hit with haste effect

291

Injure or down survivors who are Hindered

35

Survivors that holding Special Item hit

103

Survivors downed next to a raised pallet

785

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

5

Preventing escape

Preventing escape

Survivors grabbed from locker

70

Hatches closed

64

Survivors hit after they drop a pallet during chase

424

Survivors hit while carrying another survivor

62

Survivors detected using killer instinct

722

Killer vaults in chase

171

Survivors grabbed while performing a vault

4

Meters fallen

225

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

120

Blink attacks (The Nurse)

13

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

59

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

68

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

55

Trials where all survivors suffered from madness 3 (The Doctor)

11

Hatchets thrown (The Huntress)

352

Survivors put to sleep (The Nightmare)

62

Reverse bear-traps put on survivors (The Pig)

48

Survivors sent to Cage of Atonement (The Executioner)

16

Survivors hit with Lethal Rush (The Blight)

9

Max Lacerations dealt (The Trickster)

67

Survivors with Broken effect downed

23

Condemned survivors (The Onryō)

75

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

3

Survivors hit during Tail attack (The Xenomorph)

32

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

15

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

2

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

1

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1,899

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

12

Intoxicated survivors downed (The Clown)

8

Survivors downed after phase walk (The Spirit)

13

Deep wounded survivors downed (The Legion)

43

Survivors downed while having max Sickness (The Plague)

26

Marked survivors downed (The Ghostface)

54

Survivors downed with Demon Fury (The Oni)

17

Survivors downed while speared (The Deathslinger)

2

Survivors downed with Victor clinging (The Twins)

3

Survivors downed while contaminated (The Nemesis)

33

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

23

Down survivor you recently teleported to (The Singularity)

6

Down survivor using UVX (The Unknown)

3

Whip downs (The Krause)

20

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!