Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

33,117,079

Max blood points amount spent on one character

2,361,234

Highest prestige level

5

Mystery boxes opened

231

Time played

167h 33m

Time played in last two weeks

0m

Blood points per hour

197,655

Estimated playtime per role

43% Survivor

Killer 57%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

6

Survivor full load-out matches

33

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

81

Killer full load-out matches

63

Ultra rare offering burned

3

Killer rank
Bronze III

Bronze III

2 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
92 319 Tydu 28 089 021 344 93 391
92 320 winter 28 088 652 82 250 1 117
92 321 Robogamer 28 088 210 1 123 67 335
92 322 ☨Bottom Frag For Life☨ 28 087 817 313 71 374
92 323 hojo 28 083 473 61 156 565
92 324 logi 28 083 445 799 23 138
92 325 Blueeye 28 083 271 725 66 382

Currently at

92 322 place

☨Bottom Frag For Life☨ needs another

393 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

253

Obsessions healed

65

Survivors healed while you are injured

51

Survivors healed while rest are injured

79

Survivors unhooked

206

Survivors saved (from dying state/hook) in endgame

2

Knocked (In dying state) survivors healed

25

Survivors healed that come to you first

15

Protection hits for unhooked survivors

19

Protection hits for carried survivors

4

Survivors saved using pallet

2

Survivors affected with boon totems

877

Survivors affected with speed boost

0

Recovered from dying state

18

Take a hit with the Endurance status effect

8

Survivors healed in the Basement

6

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

33

Repaired generators

409

Repaired damaged generators

152

Successful skill checks

5,264

Exit gates opened

43

Hex totems cleansed

6

Hex totems blessed

0

Chests opened

63

Chests opened in basement

6

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

26

Great skill checks while injured

48

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

159

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

183

Hits dodged by vaults

21

Basic attacks and projectiles dodged

431

Escapes after stunning killer using pallet

39

Escapes from killer gasp

15

Hooks sabotaged

34

Chases escaped after being injured in this chase

149

Chases lost by hiding in locker

1

Revealed killer aura

117

Unhooked yourself

0

Amount of screams

1,218

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

6

Perform a fast vault within 3 seconds of getting hit

3

Pallet stun the Killer while holding a rare, common, or uncommon item

3

Trials where you've revealed or seen the Killer's aura 11+ times

45

Escapes

Escapes

Total escapes

76

Escapes crawling (In dying state) through exit gates

5

Escapes through hatch

3

Escapes through hatch crawling (In dying state)

0

Escapes with new item

22

Escapes with somebody else item

3

Escapes being injured with for over half a match

4

Escapes while being downed at most once

40

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

68

Escapes healthy or injured through hatch

3

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

436

Obsessions sacrificed

115

Kills (Memento mories)

32

Kills (Memento mories) or sacrifices after last generator

94

All survivors sacrificed or killed (Memento Mori) before the last generator

51

Hooks

Hooks

Different survivors hooked in basement

77

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

42

Survivors hooked before single generator was repaired

180

Survivors hooked in endgame

53

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

373

Generators damaged with Undetectable effect

82

Survivors grabbed while repairing a generator

30

Survivors grabbed while cleansing a totem

6

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

166

Survivors injured while in the basement

36

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

9

Oblivious effect applied

69

Survivors with Exposed effect downed

43

Survivors downed while carrying another survivor

15

Make unique survivors scream

655

Survivors hit with haste effect

122

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

20

Survivors downed next to a raised pallet

618

Survivors downed in Exit Gate

11

Survivors downed withit 30 seconds of breaking pallet or wall

22

Preventing escape

Preventing escape

Survivors grabbed from locker

62

Hatches closed

32

Survivors hit after they drop a pallet during chase

195

Survivors hit while carrying another survivor

41

Survivors detected using killer instinct

198

Killer vaults in chase

100

Survivors grabbed while performing a vault

7

Meters fallen

402

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

17

Uncloak attacks (The Wraith)

180

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

110

Matches finished with one or more Hex totems remaining

6

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

1,014

Trials where all survivors suffered from madness 3 (The Doctor)

173

Hatchets thrown (The Huntress)

1,796

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

24

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

5

Survivors with Broken effect downed

10

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

7

Survivors downed while having max Sickness (The Plague)

9

Marked survivors downed (The Ghostface)

9

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

14

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

9

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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