Steam avatar

Zoker

76561198193895279

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

33,466,116

Max blood points amount spent on one character

1,560,000

Highest prestige level

17

Mystery boxes opened

278

Time played

203h 4m

Time played in last two weeks

0m

Blood points per hour

164,804

Estimated playtime per role

38% Survivor

Killer 62%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

21

Survivor full load-out matches

81

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 73%

37 / 51

Survivor
Got 37 Left 14
Killer

Killer

Killer perfect matches (5 000 points each category)

8

Killer full load-out matches

1

Ultra rare offering burned

27

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 79%

33 / 42

Killer
Got 33 Left 9

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
93 840 Adønai 31 333 904 868 145 779
93 841 Subaru 31 333 524 639 178 1 025
93 842 Garfunkel Didypop 31 331 371 276 164 534
93 843 Zoker 31 331 010 1 046 203 762
93 844 JayMo 31 328 841 170 269 1 288
93 845 Hoxton 31 327 965 112 246 1 158
93 846 ABCmouseuser 31 327 567 796 0 0

Currently at

93 843 place

Zoker needs another

361 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

436

Obsessions healed

95

Survivors healed while you are injured

133

Survivors healed while rest are injured

125

Survivors unhooked

370

Survivors saved (from dying state/hook) in endgame

7

Knocked (In dying state) survivors healed

73

Survivors healed that come to you first

51

Protection hits for unhooked survivors

272

Protection hits for carried survivors

48

Survivors saved using pallet

6

Survivors affected with boon totems

997

Survivors affected with speed boost

53

Recovered from dying state

56

Take a hit with the Endurance status effect

32

Survivors healed in the Basement

47

Heals completed after all generators have been completed

14

Safe unhooks while broken

2

Protection hits during End Game

5

Objective actions

Objective actions

Items depleted

103

Repaired generators

791

Repaired damaged generators

227

Successful skill checks

9,215

Exit gates opened

99

Hex totems cleansed

141

Hex totems blessed

20

Chests opened

225

Chests opened in basement

41

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

103

Great skill checks while injured

362

Swap held Survivor items for new ones from chests (counts once per chest)

8

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

620

Hits dodged by vaults

91

Basic attacks and projectiles dodged

784

Escapes after stunning killer using pallet

135

Escapes from killer gasp

20

Hooks sabotaged

54

Chases escaped after being injured in this chase

300

Chases lost by hiding in locker

36

Revealed killer aura

255

Unhooked yourself

57

Amount of screams

1,923

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

78

Perform a fast vault within 3 seconds of getting hit

60

Pallet stun the Killer while holding a rare, common, or uncommon item

43

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

208

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

18

Escapes through hatch crawling (In dying state)

2

Escapes with new item

86

Escapes with somebody else item

6

Escapes being injured with for over half a match

21

Escapes while being downed at most once

78

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

184

Escapes healthy or injured through hatch

16

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

21

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,046

Obsessions sacrificed

40

Kills (Memento mories)

28

Kills (Memento mories) or sacrifices after last generator

35

All survivors sacrificed or killed (Memento Mori) before the last generator

18

Hooks

Hooks

Different survivors hooked in basement

28

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

20

Survivors hooked before single generator was repaired

32

Survivors hooked in endgame

15

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

125

Generators damaged with Undetectable effect

54

Survivors grabbed while repairing a generator

28

Survivors grabbed while cleansing a totem

10

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

52

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

20

Oblivious effect applied

37

Survivors with Exposed effect downed

36

Survivors downed while carrying another survivor

31

Make unique survivors scream

92

Survivors hit with haste effect

12

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

56

Survivors downed next to a raised pallet

81

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

25

Hatches closed

33

Survivors hit after they drop a pallet during chase

126

Survivors hit while carrying another survivor

27

Survivors detected using killer instinct

239

Killer vaults in chase

81

Survivors grabbed while performing a vault

0

Meters fallen

11

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

100

Blink attacks (The Nurse)

500

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

300

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

1,000

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

30

Max Lacerations dealt (The Trickster)

50

Survivors with Broken effect downed

50

Condemned survivors (The Onryō)

30

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

50

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

10

Survivors hit during Tail attack (The Xenomorph)

30

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

100

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

55

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

53

Survivors downed with Demon Fury (The Oni)

75

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

65

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

50

Down survivor you recently teleported to (The Singularity)

30

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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