Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

52,629,295

Max blood points amount spent on one character

7,962,972

Highest prestige level

25

Mystery boxes opened

409

Time played

181h 23m

Time played in last two weeks

47m

Blood points per hour

290,155

Estimated playtime per role

68% Survivor

Killer 32%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

37

Survivor full load-out matches

46

Ultra rare addon warded without a protection ward

8

Survivor rank
Bronze II

Bronze II

4 / 4 pips
Adept progress 57%

29 / 51

Survivor
Got 29 Left 22
Killer

Killer

Killer perfect matches (5 000 points each category)

69

Killer full load-out matches

4

Ultra rare offering burned

1

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 55%

23 / 42

Killer
Got 23 Left 19

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
102 480 Flox_1337 52 629 295 372 198 985
102 481 Yum² 11 450 766 4 60 283
102 482 Muen 11 450 523 0 47 256
102 483 sasasutumi 11 450 302 132 35 180
102 484 Devury 11 447 806 110 19 66
102 485 它总是望向远方 11 447 444 358 16 59
102 486 Adigo18 11 447 201 12 74 457

Currently at

102 483 place

sasasutumi needs another

221 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

686

Obsessions healed

149

Survivors healed while you are injured

232

Survivors healed while rest are injured

284

Survivors unhooked

787

Survivors saved (from dying state/hook) in endgame

19

Knocked (In dying state) survivors healed

105

Survivors healed that come to you first

76

Protection hits for unhooked survivors

94

Protection hits for carried survivors

16

Survivors saved using pallet

7

Survivors affected with boon totems

4,381

Survivors affected with speed boost

1

Recovered from dying state

133

Take a hit with the Endurance status effect

67

Survivors healed in the Basement

30

Heals completed after all generators have been completed

8

Safe unhooks while broken

0

Protection hits during End Game

10

Objective actions

Objective actions

Items depleted

298

Repaired generators

985

Repaired damaged generators

408

Successful skill checks

13,284

Exit gates opened

89

Hex totems cleansed

34

Hex totems blessed

20

Chests opened

193

Chests opened in basement

20

Escapes when playing without any perk and repaired generator(s)

11

Matches with 300+ seconds of repairing generators

301

Matches in that picked up and used special item

75

Great skill checks while injured

446

Swap held Survivor items for new ones from chests (counts once per chest)

34

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

715

Finished repairs of generators while injured

31

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

635

Hits dodged by vaults

65

Basic attacks and projectiles dodged

1,457

Escapes after stunning killer using pallet

149

Escapes from killer gasp

59

Hooks sabotaged

38

Chases escaped after being injured in this chase

470

Chases lost by hiding in locker

20

Revealed killer aura

3,007

Unhooked yourself

53

Amount of screams

3,842

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,740

Blind killer using flashlight

25

Perform a fast vault within 3 seconds of getting hit

65

Pallet stun the Killer while holding a rare, common, or uncommon item

43

Trials where you've revealed or seen the Killer's aura 11+ times

52

Escapes

Escapes

Total escapes

198

Escapes crawling (In dying state) through exit gates

20

Escapes through hatch

15

Escapes through hatch crawling (In dying state)

2

Escapes with new item

78

Escapes with somebody else item

3

Escapes being injured with for over half a match

26

Escapes while being downed at most once

99

Escapes after unhooked yourself

16

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

163

Escapes healthy or injured through hatch

13

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

3

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

372

Obsessions sacrificed

90

Kills (Memento mories)

24

Kills (Memento mories) or sacrifices after last generator

50

All survivors sacrificed or killed (Memento Mori) before the last generator

65

Hooks

Hooks

Different survivors hooked in basement

28

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

31

Survivors hooked before single generator was repaired

237

Survivors hooked in endgame

30

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

216

Generators damaged with Undetectable effect

23

Survivors grabbed while repairing a generator

28

Survivors grabbed while cleansing a totem

8

Generators protection

84% Protected

Unprotected 16%

Hit survivors with a basic attack while you are Undetectable

41

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

151

Oblivious effect applied

324

Survivors with Exposed effect downed

16

Survivors downed while carrying another survivor

16

Make unique survivors scream

546

Survivors hit with haste effect

213

Injure or down survivors who are Hindered

28

Survivors that holding Special Item hit

39

Survivors downed next to a raised pallet

490

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

9

Preventing escape

Preventing escape

Survivors grabbed from locker

54

Hatches closed

27

Survivors hit after they drop a pallet during chase

202

Survivors hit while carrying another survivor

53

Survivors detected using killer instinct

366

Killer vaults in chase

177

Survivors grabbed while performing a vault

2

Meters fallen

128

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

26

Blink attacks (The Nurse)

40

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

13

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

14

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

43

Trials where all survivors suffered from madness 3 (The Doctor)

9

Hatchets thrown (The Huntress)

763

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

3

Max Lacerations dealt (The Trickster)

128

Survivors with Broken effect downed

120

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

21

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

7

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

8

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

26

Survivors downed while having max Sickness (The Plague)

11

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

8

Survivors downed while speared (The Deathslinger)

22

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

8

Survivors downed during Nightfall (The Dredge)

3

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

6

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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