Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

53,676,595

Max blood points amount spent on one character

4,680,000

Highest prestige level

25

Mystery boxes opened

111

Time played

372h 31m

Time played in last two weeks

0m

Blood points per hour

144,092

Estimated playtime per role

64% Survivor

Killer 36%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

65

Survivor full load-out matches

57

Ultra rare addon warded without a protection ward

39

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

168

Killer full load-out matches

148

Ultra rare offering burned

17

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
93 650 Lupu 22 224 635 179 34 145
93 651 mogosu ruleaza 22 224 587 200 277 1 293
93 652 edgytypeofguy 22 222 891 351 60 327
93 653 Galvatron 22 221 692 288 130 520
93 654 petr 22 221 535 107 76 424
93 655 DrMrPrJacobx 22 217 360 69 247 1 159
93 656 白山.z 22 216 892 26 218 855

Currently at

93 653 place

Galvatron needs another

1 199 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,100

Obsessions healed

275

Survivors healed while you are injured

247

Survivors healed while rest are injured

376

Survivors unhooked

1,229

Survivors saved (from dying state/hook) in endgame

66

Knocked (In dying state) survivors healed

183

Survivors healed that come to you first

109

Protection hits for unhooked survivors

147

Protection hits for carried survivors

50

Survivors saved using pallet

14

Survivors affected with boon totems

2,588

Survivors affected with speed boost

6

Recovered from dying state

230

Take a hit with the Endurance status effect

113

Survivors healed in the Basement

27

Heals completed after all generators have been completed

1

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

251

Repaired generators

1,349

Repaired damaged generators

570

Successful skill checks

20,800

Exit gates opened

140

Hex totems cleansed

51

Hex totems blessed

0

Chests opened

119

Chests opened in basement

9

Escapes when playing without any perk and repaired generator(s)

50

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

194

Great skill checks while injured

549

Swap held Survivor items for new ones from chests (counts once per chest)

39

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

102

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,122

Hits dodged by vaults

96

Basic attacks and projectiles dodged

2,826

Escapes after stunning killer using pallet

320

Escapes from killer gasp

93

Hooks sabotaged

0

Chases escaped after being injured in this chase

670

Chases lost by hiding in locker

38

Revealed killer aura

606

Unhooked yourself

14

Amount of screams

4,296

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,500

Blind killer using flashlight

232

Perform a fast vault within 3 seconds of getting hit

213

Pallet stun the Killer while holding a rare, common, or uncommon item

211

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

331

Escapes crawling (In dying state) through exit gates

69

Escapes through hatch

28

Escapes through hatch crawling (In dying state)

1

Escapes with new item

30

Escapes with somebody else item

1

Escapes being injured with for over half a match

37

Escapes while being downed at most once

225

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

234

Escapes healthy or injured through hatch

27

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

600

Obsessions sacrificed

137

Kills (Memento mories)

64

Kills (Memento mories) or sacrifices after last generator

75

All survivors sacrificed or killed (Memento Mori) before the last generator

65

Hooks

Hooks

Different survivors hooked in basement

111

Basement trees (3 or 4 survivors hooked in basement in this same time)

23

Survivors hooked while all remaining were injured

80

Survivors hooked before single generator was repaired

424

Survivors hooked in endgame

20

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

730

Generators damaged with Undetectable effect

248

Survivors grabbed while repairing a generator

77

Survivors grabbed while cleansing a totem

7

Generators protection

78% Protected

Unprotected 22%

Hit survivors with a basic attack while you are Undetectable

242

Survivors injured while in the basement

38

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

107

Oblivious effect applied

238

Survivors with Exposed effect downed

262

Survivors downed while carrying another survivor

39

Make unique survivors scream

782

Survivors hit with haste effect

251

Injure or down survivors who are Hindered

16

Survivors that holding Special Item hit

226

Survivors downed next to a raised pallet

886

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

107

Hatches closed

51

Survivors hit after they drop a pallet during chase

503

Survivors hit while carrying another survivor

88

Survivors detected using killer instinct

895

Killer vaults in chase

143

Survivors grabbed while performing a vault

7

Meters fallen

102

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

38

Uncloak attacks (The Wraith)

36

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

2

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

18

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

103

Trials where all survivors suffered from madness 3 (The Doctor)

10

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

3

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

32

Max Lacerations dealt (The Trickster)

100

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

32

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

40

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

26

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

21

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

45

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

79

Deep wounded survivors downed (The Legion)

10

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

59

Survivors downed with Demon Fury (The Oni)

30

Survivors downed while speared (The Deathslinger)

66

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

220

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

95

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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