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76561198368130249

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

94,674,351

Max blood points amount spent on one character

9,504,187

Highest prestige level

14

Mystery boxes opened

557

Time played

451h 16m

Time played in last two weeks

5h 56m

Blood points per hour

209,797

Estimated playtime per role

83% Survivor

Killer 17%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

79

Survivor full load-out matches

449

Ultra rare addon warded without a protection ward

16

Survivor rank
Gold II

Gold II

5 / 5 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

72

Killer full load-out matches

100

Ultra rare offering burned

3

Killer rank
Bronze IV

Bronze IV

4 / 4 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
89 922 mmmmmm. 29 078 058 1 088 282 1 193
89 923 RainGamma 29 077 228 354 19 125
89 924 [noob team♿️] Knaspel 29 073 280 560 145 565
89 925 Sailsman 29 071 031 240 248 1 171
89 926 Jared 29 070 681 6 216 928
89 927 nCaD_Latex 29 069 961 211 265 1 154
89 928 kenarf 29 069 743 586 188 691

Currently at

89 925 place

Sailsman needs another

2 249 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,465

Obsessions healed

255

Survivors healed while you are injured

269

Survivors healed while rest are injured

422

Survivors unhooked

1,502

Survivors saved (from dying state/hook) in endgame

63

Knocked (In dying state) survivors healed

113

Survivors healed that come to you first

129

Protection hits for unhooked survivors

141

Protection hits for carried survivors

22

Survivors saved using pallet

6

Survivors affected with boon totems

4,979

Survivors affected with speed boost

0

Recovered from dying state

82

Take a hit with the Endurance status effect

74

Survivors healed in the Basement

7

Heals completed after all generators have been completed

23

Safe unhooks while broken

2

Protection hits during End Game

13

Objective actions

Objective actions

Items depleted

384

Repaired generators

2,273

Repaired damaged generators

1,022

Successful skill checks

18,415

Exit gates opened

199

Hex totems cleansed

82

Hex totems blessed

0

Chests opened

244

Chests opened in basement

32

Escapes when playing without any perk and repaired generator(s)

30

Matches with 300+ seconds of repairing generators

1,801

Matches in that picked up and used special item

85

Great skill checks while injured

401

Swap held Survivor items for new ones from chests (counts once per chest)

17

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

948

Finished repairs of generators while injured

29

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,121

Hits dodged by vaults

136

Basic attacks and projectiles dodged

2,288

Escapes after stunning killer using pallet

329

Escapes from killer gasp

28

Hooks sabotaged

45

Chases escaped after being injured in this chase

917

Chases lost by hiding in locker

4

Revealed killer aura

235

Unhooked yourself

10

Amount of screams

4,664

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

183

Pallet stun the Killer while holding a rare, common, or uncommon item

36

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

448

Escapes crawling (In dying state) through exit gates

35

Escapes through hatch

49

Escapes through hatch crawling (In dying state)

6

Escapes with new item

92

Escapes with somebody else item

10

Escapes being injured with for over half a match

26

Escapes while being downed at most once

243

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

364

Escapes healthy or injured through hatch

43

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

371

Obsessions sacrificed

70

Kills (Memento mories)

7

Kills (Memento mories) or sacrifices after last generator

67

All survivors sacrificed or killed (Memento Mori) before the last generator

33

Hooks

Hooks

Different survivors hooked in basement

77

Basement trees (3 or 4 survivors hooked in basement in this same time)

13

Survivors hooked while all remaining were injured

24

Survivors hooked before single generator was repaired

102

Survivors hooked in endgame

30

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

277

Generators damaged with Undetectable effect

170

Survivors grabbed while repairing a generator

4

Survivors grabbed while cleansing a totem

0

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

6

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

25

Survivors downed while carrying another survivor

6

Make unique survivors scream

327

Survivors hit with haste effect

78

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

13

Survivors downed next to a raised pallet

313

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

15

Preventing escape

Preventing escape

Survivors grabbed from locker

32

Hatches closed

17

Survivors hit after they drop a pallet during chase

79

Survivors hit while carrying another survivor

28

Survivors detected using killer instinct

52

Killer vaults in chase

170

Survivors grabbed while performing a vault

3

Meters fallen

272

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

7

Uncloak attacks (The Wraith)

839

Blink attacks (The Nurse)

85

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

45

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

51

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

84

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

937

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

10

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

8

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

18

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

6

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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