Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

58,104,653

Max blood points amount spent on one character

2,122,004

Highest prestige level

3

Mystery boxes opened

866

Time played

211h 30m

Time played in last two weeks

0m

Blood points per hour

274,726

Estimated playtime per role

24% Survivor

Killer 76%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

7

Survivor full load-out matches

138

Ultra rare addon warded without a protection ward

25

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

186

Killer full load-out matches

334

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
79 244 !Yoze 56 454 575 41 469 1 962
79 245 TKM ツ 56 453 443 183 180 1 096
79 246 Albert Aidstein 56 453 428 1 599 158 844
79 247 JudgementNight 56 452 888 808 79 305
79 248 Mewkel 56 449 511 284 410 1 704
79 249 FlolxikCZ 56 447 553 336 175 698
79 250 Luckey31 56 445 316 396 304 1 311

Currently at

79 247 place

JudgementNight needs another

540 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

121

Obsessions healed

29

Survivors healed while you are injured

27

Survivors healed while rest are injured

42

Survivors unhooked

239

Survivors saved (from dying state/hook) in endgame

15

Knocked (In dying state) survivors healed

33

Survivors healed that come to you first

16

Protection hits for unhooked survivors

28

Protection hits for carried survivors

0

Survivors saved using pallet

0

Survivors affected with boon totems

627

Survivors affected with speed boost

2

Recovered from dying state

24

Take a hit with the Endurance status effect

16

Survivors healed in the Basement

0

Heals completed after all generators have been completed

3

Safe unhooks while broken

1

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

65

Repaired generators

314

Repaired damaged generators

196

Successful skill checks

4,750

Exit gates opened

50

Hex totems cleansed

8

Hex totems blessed

0

Chests opened

14

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

31

Great skill checks while injured

105

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

237

Hits dodged by vaults

11

Basic attacks and projectiles dodged

318

Escapes after stunning killer using pallet

69

Escapes from killer gasp

9

Hooks sabotaged

0

Chases escaped after being injured in this chase

196

Chases lost by hiding in locker

0

Revealed killer aura

22

Unhooked yourself

1

Amount of screams

872

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

20

Pallet stun the Killer while holding a rare, common, or uncommon item

56

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

83

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

0

Escapes with new item

11

Escapes with somebody else item

0

Escapes being injured with for over half a match

6

Escapes while being downed at most once

49

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

73

Escapes healthy or injured through hatch

7

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

812

Obsessions sacrificed

196

Kills (Memento mories)

29

Kills (Memento mories) or sacrifices after last generator

212

All survivors sacrificed or killed (Memento Mori) before the last generator

102

Hooks

Hooks

Different survivors hooked in basement

70

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

68

Survivors hooked before single generator was repaired

376

Survivors hooked in endgame

154

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

825

Generators damaged with Undetectable effect

162

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

0

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

27

Survivors injured while in the basement

7

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

139

Oblivious effect applied

518

Survivors with Exposed effect downed

248

Survivors downed while carrying another survivor

24

Make unique survivors scream

895

Survivors hit with haste effect

502

Injure or down survivors who are Hindered

41

Survivors that holding Special Item hit

187

Survivors downed next to a raised pallet

1,130

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

71

Hatches closed

79

Survivors hit after they drop a pallet during chase

916

Survivors hit while carrying another survivor

81

Survivors detected using killer instinct

690

Killer vaults in chase

702

Survivors grabbed while performing a vault

4

Meters fallen

742

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

6

Uncloak attacks (The Wraith)

175

Blink attacks (The Nurse)

32

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

115

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

3

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

194

Trials where all survivors suffered from madness 3 (The Doctor)

26

Hatchets thrown (The Huntress)

211

Survivors put to sleep (The Nightmare)

196

Reverse bear-traps put on survivors (The Pig)

16

Survivors sent to Cage of Atonement (The Executioner)

5

Survivors hit with Lethal Rush (The Blight)

56

Max Lacerations dealt (The Trickster)

22

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

19

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

33

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

66

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

9

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

9

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

140

Intoxicated survivors downed (The Clown)

42

Survivors downed after phase walk (The Spirit)

93

Deep wounded survivors downed (The Legion)

90

Survivors downed while having max Sickness (The Plague)

82

Marked survivors downed (The Ghostface)

83

Survivors downed with Demon Fury (The Oni)

12

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

65

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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