Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

35,623,108

Max blood points amount spent on one character

2,882,000

Highest prestige level

30

Mystery boxes opened

83

Time played

228h 28m

Time played in last two weeks

0m

Blood points per hour

155,923

Estimated playtime per role

95% Survivor

Killer 5%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

62

Survivor full load-out matches

119

Ultra rare addon warded without a protection ward

36

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

2

Killer full load-out matches

9

Ultra rare offering burned

41

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
99 935 theoc2a 16 679 363 75 177 800
99 936 Not 16 677 996 426 22 80
99 937 Dima 16 677 911 270 75 373
99 938 L9 Altiz 16 676 412 29 142 596
99 939 ArachnidGaming 16 673 730 226 98 399
99 940 TheTainz 16 670 919 287 32 116
99 941 ぽあろ 16 669 405 0 69 285

Currently at

99 938 place

L9 Altiz needs another

1 499 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

570

Obsessions healed

166

Survivors healed while you are injured

217

Survivors healed while rest are injured

235

Survivors unhooked

903

Survivors saved (from dying state/hook) in endgame

40

Knocked (In dying state) survivors healed

137

Survivors healed that come to you first

51

Protection hits for unhooked survivors

120

Protection hits for carried survivors

45

Survivors saved using pallet

11

Survivors affected with boon totems

2,171

Survivors affected with speed boost

2

Recovered from dying state

145

Take a hit with the Endurance status effect

118

Survivors healed in the Basement

14

Heals completed after all generators have been completed

47

Safe unhooks while broken

76

Protection hits during End Game

34

Objective actions

Objective actions

Items depleted

440

Repaired generators

956

Repaired damaged generators

504

Successful skill checks

12,168

Exit gates opened

88

Hex totems cleansed

30

Hex totems blessed

4

Chests opened

128

Chests opened in basement

6

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

159

Great skill checks while injured

454

Swap held Survivor items for new ones from chests (counts once per chest)

10

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

313

Finished repairs of generators while injured

36

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

675

Hits dodged by vaults

87

Basic attacks and projectiles dodged

1,667

Escapes after stunning killer using pallet

157

Escapes from killer gasp

38

Hooks sabotaged

18

Chases escaped after being injured in this chase

380

Chases lost by hiding in locker

20

Revealed killer aura

225

Unhooked yourself

7

Amount of screams

1,979

Reveal the Killer's aura for a total of 60 seconds in a single trial

660

Blind killer using flashlight

8

Perform a fast vault within 3 seconds of getting hit

89

Pallet stun the Killer while holding a rare, common, or uncommon item

32

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

225

Escapes crawling (In dying state) through exit gates

23

Escapes through hatch

17

Escapes through hatch crawling (In dying state)

2

Escapes with new item

34

Escapes with somebody else item

2

Escapes being injured with for over half a match

57

Escapes while being downed at most once

120

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

185

Escapes healthy or injured through hatch

15

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

31

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

41

Obsessions sacrificed

10

Kills (Memento mories)

5

Kills (Memento mories) or sacrifices after last generator

5

All survivors sacrificed or killed (Memento Mori) before the last generator

5

Hooks

Hooks

Different survivors hooked in basement

2

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

1

Survivors hooked before single generator was repaired

29

Survivors hooked in endgame

5

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

38

Generators damaged with Undetectable effect

7

Survivors grabbed while repairing a generator

0

Survivors grabbed while cleansing a totem

0

Generators protection

80% Protected

Unprotected 20%

Hit survivors with a basic attack while you are Undetectable

43

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

6

Oblivious effect applied

68

Survivors with Exposed effect downed

7

Survivors downed while carrying another survivor

3

Make unique survivors scream

47

Survivors hit with haste effect

0

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

5

Survivors downed next to a raised pallet

70

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

3

Survivors hit after they drop a pallet during chase

37

Survivors hit while carrying another survivor

4

Survivors detected using killer instinct

91

Killer vaults in chase

3

Survivors grabbed while performing a vault

3

Meters fallen

21

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

5

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

16

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

20

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

2

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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