Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

35,628,413

Max blood points amount spent on one character

2,074,000

Highest prestige level

6

Mystery boxes opened

160

Time played

321h 31m

Time played in last two weeks

0m

Blood points per hour

110,814

Estimated playtime per role

52% Survivor

Killer 48%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

13

Survivor full load-out matches

76

Ultra rare addon warded without a protection ward

6

Survivor rank
Silver III

Silver III

5 / 5 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

123

Killer full load-out matches

63

Ultra rare offering burned

7

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
107 898 SKUNKY 6 423 900 113 50 184
107 899 núget 6 422 316 219 17 81
107 900 jshu 6 418 962 0 16 85
107 901 Phorir 6 418 570 70 50 259
107 902 Lasta 6 417 695 77 5 18
107 903 丹尼爾就是我 6 416 838 53 102 478
107 904 neyse ya 6 416 817 1 031 127 261

Currently at

107 901 place

Phorir needs another

392 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

756

Obsessions healed

170

Survivors healed while you are injured

215

Survivors healed while rest are injured

281

Survivors unhooked

740

Survivors saved (from dying state/hook) in endgame

21

Knocked (In dying state) survivors healed

85

Survivors healed that come to you first

80

Protection hits for unhooked survivors

59

Protection hits for carried survivors

4

Survivors saved using pallet

1

Survivors affected with boon totems

1,581

Survivors affected with speed boost

10

Recovered from dying state

62

Take a hit with the Endurance status effect

36

Survivors healed in the Basement

22

Heals completed after all generators have been completed

0

Safe unhooks while broken

53

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

198

Repaired generators

915

Repaired damaged generators

311

Successful skill checks

12,241

Exit gates opened

95

Hex totems cleansed

24

Hex totems blessed

0

Chests opened

166

Chests opened in basement

26

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

99

Great skill checks while injured

199

Swap held Survivor items for new ones from chests (counts once per chest)

42

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

559

Hits dodged by vaults

49

Basic attacks and projectiles dodged

945

Escapes after stunning killer using pallet

74

Escapes from killer gasp

32

Hooks sabotaged

41

Chases escaped after being injured in this chase

266

Chases lost by hiding in locker

8

Revealed killer aura

2,262

Unhooked yourself

42

Amount of screams

2,776

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,800

Blind killer using flashlight

24

Perform a fast vault within 3 seconds of getting hit

112

Pallet stun the Killer while holding a rare, common, or uncommon item

27

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

185

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

10

Escapes through hatch crawling (In dying state)

3

Escapes with new item

45

Escapes with somebody else item

5

Escapes being injured with for over half a match

42

Escapes while being downed at most once

92

Escapes after unhooked yourself

15

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

168

Escapes healthy or injured through hatch

7

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

23

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

679

Obsessions sacrificed

133

Kills (Memento mories)

60

Kills (Memento mories) or sacrifices after last generator

146

All survivors sacrificed or killed (Memento Mori) before the last generator

42

Hooks

Hooks

Different survivors hooked in basement

128

Basement trees (3 or 4 survivors hooked in basement in this same time)

37

Survivors hooked while all remaining were injured

91

Survivors hooked before single generator was repaired

279

Survivors hooked in endgame

91

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

414

Generators damaged with Undetectable effect

165

Survivors grabbed while repairing a generator

34

Survivors grabbed while cleansing a totem

2

Generators protection

54% Protected

Unprotected 46%

Hit survivors with a basic attack while you are Undetectable

424

Survivors injured while in the basement

42

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

25

Oblivious effect applied

91

Survivors with Exposed effect downed

54

Survivors downed while carrying another survivor

12

Make unique survivors scream

1,143

Survivors hit with haste effect

219

Injure or down survivors who are Hindered

103

Survivors that holding Special Item hit

262

Survivors downed next to a raised pallet

986

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

92

Hatches closed

50

Survivors hit after they drop a pallet during chase

421

Survivors hit while carrying another survivor

30

Survivors detected using killer instinct

1,080

Killer vaults in chase

259

Survivors grabbed while performing a vault

16

Meters fallen

744

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

8

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

15

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

127

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

26

Survivors hit with Lethal Rush (The Blight)

233

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

31

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

36

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

15

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

73

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

194

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

2

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

41

Survivors downed while having max Sickness (The Plague)

20

Marked survivors downed (The Ghostface)

12

Survivors downed with Demon Fury (The Oni)

13

Survivors downed while speared (The Deathslinger)

39

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

71

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

4

Down survivor you recently teleported to (The Singularity)

7

Down survivor using UVX (The Unknown)

35

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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