Total blood points earned

563,020,724

Max blood points amount spent on one character

60,061,954

Time played

6872h 16m

Time played in last two weeks

4h 40m

Blood points per hour

81,926

Estimated playtime per role

4% Survivor

Killer 96%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

19

Survivor full load-out matches

146

Ultra rare addon warded without a protection ward

55

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

3,433

Killer full load-out matches

6,638

Ultra rare offering burned

306

Killer rank
Ash I

Ash I

1 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
15 017 Smortor 563 057 594 4 108 1 858 8 990
15 018 Prophesy 563 036 841 3 277 2 628 9 852
15 019 S ツ 563 027 016 3 149 3 051 9 545
15 020 昨日之魔 563 020 724 12 619 141 647
15 021 papacollywobbles 563 012 842 8 450 2 736 11 070
15 022 woman 562 947 551 4 040 2 717 10 801
15 023 DontGrillmyPhantom 562 946 173 7 357 1 224 6 117

Currently at

15 020 place

昨日之魔 needs another

6 292 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

504

Obsessions healed

92

Survivors healed while you are injured

93

Survivors healed while rest are injured

195

Survivors unhooked

617

Survivors saved (from dying state/hook) in endgame

21

Knocked (In dying state) survivors healed

59

Survivors healed that come to you first

45

Protection hits for unhooked survivors

70

Protection hits for carried survivors

7

Survivors saved using pallet

0

Survivors affected with boon totems

1,250

Survivors affected with speed boost

0

Recovered from dying state

23

Take a hit with the Endurance status effect

36

Survivors healed in the Basement

6

Heals completed after all generators have been completed

15

Safe unhooks while broken

1

Protection hits during End Game

4

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

5,902

Items depleted

226

Repaired generators

647

Repaired damaged generators

413

Successful skill checks

5,073

Exit gates opened

78

Hex totems cleansed

27

Hex totems blessed

9

Chests opened

336

Chests opened in basement

56

Escapes when playing without any perk and repaired generator(s)

32

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

39

Great skill checks while injured

78

Swap held Survivor items for new ones from chests (counts once per chest)

23

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

674

Finished repairs of generators while injured

6

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

502

Hits dodged by vaults

59

Basic attacks and projectiles dodged

950

Escapes after stunning killer using pallet

90

Escapes from killer gasp

11

Hooks sabotaged

16

Chases escaped after being injured in this chase

383

Chases lost by hiding in locker

1

Revealed killer aura

7

Unhooked yourself

2

Amount of screams

940

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,620

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

80

Pallet stun the Killer while holding a rare, common, or uncommon item

29

Trials where you've revealed or seen the Killer's aura 11+ times

510

Escapes

Escapes

Total escapes

141

Escapes crawling (In dying state) through exit gates

10

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

2

Escapes with new item

79

Escapes with somebody else item

6

Escapes being injured with for over half a match

4

Escapes while being downed at most once

73

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

117

Escapes healthy or injured through hatch

12

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

3

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

12,619

Obsessions sacrificed

3,005

Kills (Memento mories)

693

Kills (Memento mories) or sacrifices after last generator

4,124

All survivors sacrificed or killed (Memento Mori) before the last generator

974

Hooks

Hooks

Different survivors hooked in basement

1,861

Basement trees (3 or 4 survivors hooked in basement in this same time)

67

Survivors hooked while all remaining were injured

1,243

Survivors hooked before single generator was repaired

4,908

Survivors hooked in endgame

1,666

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

7,004

Generators damaged with Undetectable effect

267

Survivors grabbed while repairing a generator

542

Survivors grabbed while cleansing a totem

56

Generators protection

49% Protected

Unprotected 51%

Hit survivors with a basic attack while you are Undetectable

245

Survivors injured while in the basement

54

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

515

Oblivious effect applied

1,132

Survivors with Exposed effect downed

2,455

Survivors downed while carrying another survivor

147

Make unique survivors scream

9,872

Survivors hit with haste effect

2,993

Injure or down survivors who are Hindered

297

Survivors that holding Special Item hit

733

Survivors downed next to a raised pallet

16,507

Survivors downed in Exit Gate

111

Survivors downed withit 30 seconds of breaking pallet or wall

25

Preventing escape

Preventing escape

Survivors grabbed from locker

1,054

Hatches closed

1,246

Survivors hit after they drop a pallet during chase

10,468

Survivors hit while carrying another survivor

1,297

Survivors detected using killer instinct

3,160

Killer vaults in chase

2,364

Survivors grabbed while performing a vault

66

Meters fallen

8,041

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

332

Uncloak attacks (The Wraith)

2,652

Blink attacks (The Nurse)

629

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

1,560

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

8

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

3,152

Trials where all survivors suffered from madness 3 (The Doctor)

366

Hatchets thrown (The Huntress)

2,059

Survivors put to sleep (The Nightmare)

1,264

Reverse bear-traps put on survivors (The Pig)

56

Survivors sent to Cage of Atonement (The Executioner)

240

Survivors hit with Lethal Rush (The Blight)

5

Max Lacerations dealt (The Trickster)

69

Survivors with Broken effect downed

38

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

4

Damage Survivor pursued by a Guard (The Knight)

7

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

85

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4,980

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

105

Intoxicated survivors downed (The Clown)

641

Survivors downed after phase walk (The Spirit)

122

Deep wounded survivors downed (The Legion)

176

Survivors downed while having max Sickness (The Plague)

187

Marked survivors downed (The Ghostface)

26

Survivors downed with Demon Fury (The Oni)

20,801

Survivors downed while speared (The Deathslinger)

388

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

131

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

68

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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