Overall statistics
Account overall
Total blood points earned
489,336,495
Max blood points amount spent on one character
42,749,211
Highest prestige level
55
Mystery boxes opened
2,181
Time played
3047h 25m
Time played in last two weeks
56h 19m
Blood points per hour
160,574
Estimated playtime per role
88% Survivor
Killer 12%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
10
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
884
Survivor full load-out matches
654
Ultra rare addon warded without a protection ward
85
Silver IV
41 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
307
Killer full load-out matches
451
Ultra rare offering burned
6
Ash IV
2 / 42
KillerLeaderboards
Currently at
34 895 place
Markcop needs another
196 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
12,376
Obsessions healed
2,697
Survivors healed while you are injured
2,678
Survivors healed while rest are injured
4,285
Survivors unhooked
14,218
Survivors saved (from dying state/hook) in endgame
482
Knocked (In dying state) survivors healed
1,149
Survivors healed that come to you first
1,080
Protection hits for unhooked survivors
1,435
Protection hits for carried survivors
409
Survivors saved using pallet
49
Survivors affected with boon totems
47,120
Survivors affected with speed boost
221
Recovered from dying state
629
Take a hit with the Endurance status effect
381
Survivors healed in the Basement
73
Heals completed after all generators have been completed
336
Safe unhooks while broken
40
Protection hits during End Game
103
Objective actions
Items depleted
2,318
Repaired generators
15,157
Repaired damaged generators
8,944
Successful skill checks
195,294
Exit gates opened
1,248
Hex totems cleansed
916
Hex totems blessed
37
Chests opened
3,758
Chests opened in basement
415
Escapes when playing without any perk and repaired generator(s)
338
Matches with 300+ seconds of repairing generators
917
Matches in that picked up and used special item
739
Great skill checks while injured
2,804
Swap held Survivor items for new ones from chests (counts once per chest)
253
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
8
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
9
Healing or repairing skill checks
10,522
Finished repairs of generators while injured
324
Chests opened with a key
1
Boldness actions
Vaults in chase
9,825
Hits dodged by vaults
810
Basic attacks and projectiles dodged
19,090
Escapes after stunning killer using pallet
3,435
Escapes from killer gasp
398
Hooks sabotaged
369
Chases escaped after being injured in this chase
8,115
Chases lost by hiding in locker
214
Revealed killer aura
3,079
Unhooked yourself
89
Amount of screams
31,665
Reveal the Killer's aura for a total of 60 seconds in a single trial
24,480
Blind killer using flashlight
173
Perform a fast vault within 3 seconds of getting hit
879
Pallet stun the Killer while holding a rare, common, or uncommon item
676
Trials where you've revealed or seen the Killer's aura 11+ times
3,216
Escapes
Total escapes
2,835
Escapes crawling (In dying state) through exit gates
213
Escapes through hatch
234
Escapes through hatch crawling (In dying state)
34
Escapes with new item
1,129
Escapes with somebody else item
63
Escapes being injured with for over half a match
207
Escapes while being downed at most once
1,839
Escapes after unhooked yourself
27
Escapes as obsession without getting a hit as last survivor
11
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
4
Escape through hatch using key
2
Escapes after fixing last generator as lone survivor
3
Escapes through exit gates
2,388
Escapes healthy or injured through hatch
200
Escaped by
92% Exit Gates
Hatch 8%
Find and use the Hand or Eye of Vecna and escape a Trial
4
Escapes while broken
9
Escapes from maps
Disturbed Ward (Upstairs Main Building)
19
Campbell's Chapel (Upstairs Main Building)
18
Family Residence (Main Building)
25
Sanctum of Wrath (Upstairs on Shrine)
22
Mother's Dwelling (Upstairs Cottage)
18
Temple of Purgation (Main Building Basement)
23
The Pale Rose (Steamboat)
21
The Game (Bathroom)
33
Mount Ormond Resort (Chalet/Main Building)
33
Dead Dawg Saloon (Upstairs Saloon)
39
Treatment Theatre (Operation Theatre)
32
Midwich Elementary School
31
Raccoon City Police Station (1st Floor Main Hall)
31
Eyrie of Crows (Inside Eyrie)
28
Garden of Joy (Upstairs Main Building)
22
Shattered Square (Upstairs Main Building)
17
Shelter Woods (by Command Centre)
6
Toba Landing repair (Upstairs Main Building)
8
Nostromo Wreckage (Mess Hall)
9
Greenville Square (Movie theatre)
8
Forgotten Ruins (Torture Room)
1
Fallen Refuge
2
Raccoon City Police Exit Opened and Escaped
42
Killer statistics
Kills
Hooks
1,614
Obsessions sacrificed
337
Kills (Memento mories)
39
Kills (Memento mories) or sacrifices after last generator
467
All survivors sacrificed or killed (Memento Mori) before the last generator
190
Hooks
Different survivors hooked in basement
421
Basement trees (3 or 4 survivors hooked in basement in this same time)
36
Survivors hooked while all remaining were injured
194
Survivors hooked before single generator was repaired
410
Survivors hooked in endgame
199
Territory protection
Generators damaged with at least one survivor hooked
845
Generators damaged with Undetectable effect
283
Survivors grabbed while repairing a generator
57
Survivors grabbed while cleansing a totem
10
Generators protection
62% Protected
Unprotected 38%
Hit survivors with a basic attack while you are Undetectable
63
Survivors injured while in the basement
1
Downs and effects
Survivors with Oblivious effect downed
147
Oblivious effect applied
873
Survivors with Exposed effect downed
253
Survivors downed while carrying another survivor
44
Make unique survivors scream
754
Survivors hit with haste effect
604
Injure or down survivors who are Hindered
38
Survivors that holding Special Item hit
63
Survivors downed next to a raised pallet
1,709
Survivors downed in Exit Gate
7
Survivors downed withit 30 seconds of breaking pallet or wall
12
Preventing escape
Survivors grabbed from locker
57
Hatches closed
156
Survivors hit after they drop a pallet during chase
772
Survivors hit while carrying another survivor
149
Survivors detected using killer instinct
517
Killer vaults in chase
97
Survivors grabbed while performing a vault
2
Meters fallen
219
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
71
Uncloak attacks (The Wraith)
605
Blink attacks (The Nurse)
13
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
175
Matches finished with one or more Hex totems remaining
2
Traps triggered (The Hag)
209
Trials where each survivor was hit after teleport (The Hag)
4
Shocks (The Doctor)
738
Trials where all survivors suffered from madness 3 (The Doctor)
107
Hatchets thrown (The Huntress)
1,595
Survivors put to sleep (The Nightmare)
24
Reverse bear-traps put on survivors (The Pig)
324
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
24
Max Lacerations dealt (The Trickster)
176
Survivors with Broken effect downed
305
Condemned survivors (The Onryō)
285
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
25
Survivors downed by 24m+ hatchet throw (The Huntress)
1
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
122
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
202
Marked survivors downed (The Ghostface)
43
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
93
Survivors downed with Dire Crows (The Artist)
4
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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