Total blood points earned

142,990,087

Max blood points amount spent on one character

7,685,440

Time played

799h 56m

Time played in last two weeks

0m

Blood points per hour

178,753

Estimated playtime per role

52% Survivor

Killer 48%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

121

Survivor full load-out matches

1,014

Ultra rare addon warded without a protection ward

341

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

374

Killer full load-out matches

419

Ultra rare offering burned

36

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
59 266 tsuki 143 005 416 4 162 1 243 5 788
59 267 Purple 143 003 594 894 1 138 4 109
59 268 Nemo 142 991 670 262 924 3 660
59 269 ッ ReyR1S 142 990 087 1 734 511 2 332
59 270 Riq ♡ 142 989 091 984 768 3 241
59 271 Jun 142 988 963 137 710 2 663
59 272 Javert 142 988 898 846 1 299 5 183

Currently at

59 269 place

ッ ReyR1S needs another

1 583 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,578

Obsessions healed

342

Survivors healed while you are injured

345

Survivors healed while rest are injured

516

Survivors unhooked

2,036

Survivors saved (from dying state/hook) in endgame

46

Knocked (In dying state) survivors healed

253

Survivors healed that come to you first

153

Protection hits for unhooked survivors

141

Protection hits for carried survivors

111

Survivors saved using pallet

10

Survivors affected with boon totems

2,838

Survivors affected with speed boost

4

Recovered from dying state

197

Take a hit with the Endurance status effect

269

Survivors healed in the Basement

7

Heals completed after all generators have been completed

1

Safe unhooks while broken

1

Protection hits during End Game

3

Objective actions

Objective actions

Highest prestige level

13

Mystery boxes opened

518

Items depleted

506

Repaired generators

2,332

Repaired damaged generators

1,002

Successful skill checks

34,755

Exit gates opened

213

Hex totems cleansed

92

Hex totems blessed

0

Chests opened

342

Chests opened in basement

15

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

300

Great skill checks while injured

1,145

Swap held Survivor items for new ones from chests (counts once per chest)

34

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

74

Finished repairs of generators while injured

2

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,419

Hits dodged by vaults

301

Basic attacks and projectiles dodged

3,055

Escapes after stunning killer using pallet

658

Escapes from killer gasp

53

Hooks sabotaged

27

Chases escaped after being injured in this chase

1,438

Chases lost by hiding in locker

4

Revealed killer aura

647

Unhooked yourself

23

Amount of screams

8,357

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

680

Perform a fast vault within 3 seconds of getting hit

256

Pallet stun the Killer while holding a rare, common, or uncommon item

78

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

511

Escapes crawling (In dying state) through exit gates

86

Escapes through hatch

52

Escapes through hatch crawling (In dying state)

2

Escapes with new item

94

Escapes with somebody else item

16

Escapes being injured with for over half a match

64

Escapes while being downed at most once

269

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

373

Escapes healthy or injured through hatch

50

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

6

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

8

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

4

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,734

Obsessions sacrificed

418

Kills (Memento mories)

69

Kills (Memento mories) or sacrifices after last generator

306

All survivors sacrificed or killed (Memento Mori) before the last generator

305

Hooks

Hooks

Different survivors hooked in basement

173

Basement trees (3 or 4 survivors hooked in basement in this same time)

23

Survivors hooked while all remaining were injured

175

Survivors hooked before single generator was repaired

903

Survivors hooked in endgame

137

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,192

Generators damaged with Undetectable effect

67

Survivors grabbed while repairing a generator

29

Survivors grabbed while cleansing a totem

10

Generators protection

80% Protected

Unprotected 20%

Hit survivors with a basic attack while you are Undetectable

54

Survivors injured while in the basement

43

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

373

Oblivious effect applied

769

Survivors with Exposed effect downed

186

Survivors downed while carrying another survivor

46

Make unique survivors scream

2,014

Survivors hit with haste effect

473

Injure or down survivors who are Hindered

189

Survivors that holding Special Item hit

329

Survivors downed next to a raised pallet

2,018

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

160

Hatches closed

186

Survivors hit after they drop a pallet during chase

1,033

Survivors hit while carrying another survivor

148

Survivors detected using killer instinct

900

Killer vaults in chase

585

Survivors grabbed while performing a vault

0

Meters fallen

128

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

9

Uncloak attacks (The Wraith)

297

Blink attacks (The Nurse)

517

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

89

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

127

Trials where all survivors suffered from madness 3 (The Doctor)

19

Hatchets thrown (The Huntress)

1,795

Survivors put to sleep (The Nightmare)

271

Reverse bear-traps put on survivors (The Pig)

61

Survivors sent to Cage of Atonement (The Executioner)

22

Survivors hit with Lethal Rush (The Blight)

782

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

136

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

8

Damage Survivor pursued by a Guard (The Knight)

17

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

234

Survivors downed by 24m+ hatchet throw (The Huntress)

5

Survivors downed with chainsaw (The Cannibal)

122

Intoxicated survivors downed (The Clown)

49

Survivors downed after phase walk (The Spirit)

85

Deep wounded survivors downed (The Legion)

64

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

138

Survivors downed while speared (The Deathslinger)

132

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

176

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

107

Down survivor using UVX (The Unknown)

40

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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