Total blood points earned

142,988,898

Max blood points amount spent on one character

13,537,500

Time played

1196h 49m

Time played in last two weeks

0m

Blood points per hour

119,474

Estimated playtime per role

83% Survivor

Killer 17%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

203

Survivor full load-out matches

1,474

Ultra rare addon warded without a protection ward

230

Survivor rank
Silver II

Silver II

3 / 5 pips
Adept progress 29%

15 / 51

Survivor
Got 15 Left 36
Killer

Killer

Killer perfect matches (5 000 points each category)

144

Killer full load-out matches

271

Ultra rare offering burned

11

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 19%

8 / 42

Killer
Got 8 Left 34

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
59 261 ッ ReyR1S 142 990 087 1 734 511 2 332
59 262 Riq ♡ 142 989 091 984 768 3 241
59 263 Jun 142 988 963 137 710 2 663
59 264 Javert 142 988 898 846 1 299 5 183
59 265 Sean 142 988 773 4 526 316 1 131
59 266 Rosie 142 988 610 436 1 365 5 334
59 267 { HEX: STONED } 142 987 062 861 370 1 621

Currently at

59 264 place

Javert needs another

65 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,504

Obsessions healed

530

Survivors healed while you are injured

426

Survivors healed while rest are injured

622

Survivors unhooked

3,580

Survivors saved (from dying state/hook) in endgame

196

Knocked (In dying state) survivors healed

340

Survivors healed that come to you first

178

Protection hits for unhooked survivors

292

Protection hits for carried survivors

76

Survivors saved using pallet

13

Survivors affected with boon totems

5,640

Survivors affected with speed boost

2

Recovered from dying state

106

Take a hit with the Endurance status effect

30

Survivors healed in the Basement

6

Heals completed after all generators have been completed

144

Safe unhooks while broken

6

Protection hits during End Game

48

Objective actions

Objective actions

Highest prestige level

49

Mystery boxes opened

1,384

Items depleted

661

Repaired generators

5,183

Repaired damaged generators

2,916

Successful skill checks

48,679

Exit gates opened

611

Hex totems cleansed

324

Hex totems blessed

4

Chests opened

927

Chests opened in basement

80

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

909

Matches in that picked up and used special item

257

Great skill checks while injured

638

Swap held Survivor items for new ones from chests (counts once per chest)

36

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,595

Finished repairs of generators while injured

30

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,543

Hits dodged by vaults

415

Basic attacks and projectiles dodged

5,363

Escapes after stunning killer using pallet

866

Escapes from killer gasp

81

Hooks sabotaged

90

Chases escaped after being injured in this chase

1,573

Chases lost by hiding in locker

66

Revealed killer aura

745

Unhooked yourself

16

Amount of screams

3,881

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,820

Blind killer using flashlight

15

Perform a fast vault within 3 seconds of getting hit

223

Pallet stun the Killer while holding a rare, common, or uncommon item

267

Trials where you've revealed or seen the Killer's aura 11+ times

113

Escapes

Escapes

Total escapes

1,299

Escapes crawling (In dying state) through exit gates

141

Escapes through hatch

124

Escapes through hatch crawling (In dying state)

16

Escapes with new item

249

Escapes with somebody else item

22

Escapes being injured with for over half a match

97

Escapes while being downed at most once

628

Escapes after unhooked yourself

14

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

6

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,034

Escapes healthy or injured through hatch

108

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

17

Campbell's Chapel (Upstairs Main Building)

14

Family Residence (Main Building)

15

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

24

Temple of Purgation (Main Building Basement)

14

The Pale Rose (Steamboat)

19

The Game (Bathroom)

16

Mount Ormond Resort (Chalet/Main Building)

21

Dead Dawg Saloon (Upstairs Saloon)

15

Treatment Theatre (Operation Theatre)

22

Midwich Elementary School

18

Raccoon City Police Station (1st Floor Main Hall)

12

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

8

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

17

Killer statistics

Killer statistics

Kills

Kills

Hooks

846

Obsessions sacrificed

191

Kills (Memento mories)

19

Kills (Memento mories) or sacrifices after last generator

242

All survivors sacrificed or killed (Memento Mori) before the last generator

90

Hooks

Hooks

Different survivors hooked in basement

151

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

25

Survivors hooked before single generator was repaired

303

Survivors hooked in endgame

130

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

785

Generators damaged with Undetectable effect

4

Survivors grabbed while repairing a generator

15

Survivors grabbed while cleansing a totem

0

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

221

Oblivious effect applied

617

Survivors with Exposed effect downed

88

Survivors downed while carrying another survivor

15

Make unique survivors scream

103

Survivors hit with haste effect

51

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

16

Survivors downed next to a raised pallet

659

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

16

Hatches closed

74

Survivors hit after they drop a pallet during chase

645

Survivors hit while carrying another survivor

57

Survivors detected using killer instinct

172

Killer vaults in chase

105

Survivors grabbed while performing a vault

1

Meters fallen

248

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

32

Uncloak attacks (The Wraith)

126

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

46

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

31

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

12

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

264

Survivors put to sleep (The Nightmare)

255

Reverse bear-traps put on survivors (The Pig)

5

Survivors sent to Cage of Atonement (The Executioner)

12

Survivors hit with Lethal Rush (The Blight)

53

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

168

Intoxicated survivors downed (The Clown)

92

Survivors downed after phase walk (The Spirit)

46

Deep wounded survivors downed (The Legion)

12

Survivors downed while having max Sickness (The Plague)

48

Marked survivors downed (The Ghostface)

23

Survivors downed with Demon Fury (The Oni)

6

Survivors downed while speared (The Deathslinger)

92

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

230

Survivors downed with Dire Crows (The Artist)

36

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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