Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

32,425,821

Max blood points amount spent on one character

3,466,000

Highest prestige level

10

Mystery boxes opened

70

Time played

350h 2m

Time played in last two weeks

0m

Blood points per hour

92,636

Estimated playtime per role

38% Survivor

Killer 62%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

26

Survivor full load-out matches

112

Ultra rare addon warded without a protection ward

17

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

112

Killer full load-out matches

171

Ultra rare offering burned

57

Killer rank
Ash II

Ash II

1 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
103 680 Iamvixxy 15 668 229 35 111 413
103 681 bro 15 667 566 212 50 176
103 682 Austriacki Pingwin 15 660 442 155 231 903
103 683 Puppetplays 15 659 771 151 50 197
103 684 Tomate furtivo 15 658 615 145 36 143
103 685 Storm 15 657 379 110 208 773
103 686 V3 15 656 695 416 63 265

Currently at

103 683 place

Puppetplays needs another

671 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

395

Obsessions healed

73

Survivors healed while you are injured

64

Survivors healed while rest are injured

221

Survivors unhooked

434

Survivors saved (from dying state/hook) in endgame

9

Knocked (In dying state) survivors healed

44

Survivors healed that come to you first

38

Protection hits for unhooked survivors

30

Protection hits for carried survivors

5

Survivors saved using pallet

0

Survivors affected with boon totems

2,102

Survivors affected with speed boost

0

Recovered from dying state

41

Take a hit with the Endurance status effect

21

Survivors healed in the Basement

3

Heals completed after all generators have been completed

18

Safe unhooks while broken

0

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

116

Repaired generators

444

Repaired damaged generators

111

Successful skill checks

4,745

Exit gates opened

36

Hex totems cleansed

5

Hex totems blessed

0

Chests opened

122

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

36

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

27

Great skill checks while injured

80

Swap held Survivor items for new ones from chests (counts once per chest)

22

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

880

Finished repairs of generators while injured

17

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

372

Hits dodged by vaults

53

Basic attacks and projectiles dodged

669

Escapes after stunning killer using pallet

49

Escapes from killer gasp

14

Hooks sabotaged

18

Chases escaped after being injured in this chase

223

Chases lost by hiding in locker

7

Revealed killer aura

706

Unhooked yourself

8

Amount of screams

1,203

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,640

Blind killer using flashlight

22

Perform a fast vault within 3 seconds of getting hit

79

Pallet stun the Killer while holding a rare, common, or uncommon item

21

Trials where you've revealed or seen the Killer's aura 11+ times

1,033

Escapes

Escapes

Total escapes

100

Escapes crawling (In dying state) through exit gates

5

Escapes through hatch

10

Escapes through hatch crawling (In dying state)

0

Escapes with new item

29

Escapes with somebody else item

1

Escapes being injured with for over half a match

5

Escapes while being downed at most once

72

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

85

Escapes healthy or injured through hatch

10

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

587

Obsessions sacrificed

64

Kills (Memento mories)

126

Kills (Memento mories) or sacrifices after last generator

107

All survivors sacrificed or killed (Memento Mori) before the last generator

40

Hooks

Hooks

Different survivors hooked in basement

30

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

118

Survivors hooked before single generator was repaired

286

Survivors hooked in endgame

58

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

243

Generators damaged with Undetectable effect

69

Survivors grabbed while repairing a generator

51

Survivors grabbed while cleansing a totem

0

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

184

Survivors injured while in the basement

16

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

71

Oblivious effect applied

324

Survivors with Exposed effect downed

166

Survivors downed while carrying another survivor

33

Make unique survivors scream

1,127

Survivors hit with haste effect

222

Injure or down survivors who are Hindered

27

Survivors that holding Special Item hit

144

Survivors downed next to a raised pallet

853

Survivors downed in Exit Gate

21

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

106

Hatches closed

31

Survivors hit after they drop a pallet during chase

530

Survivors hit while carrying another survivor

75

Survivors detected using killer instinct

993

Killer vaults in chase

268

Survivors grabbed while performing a vault

17

Meters fallen

1,254

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

25

Blink attacks (The Nurse)

3

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

308

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

63

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

12

Survivors sent to Cage of Atonement (The Executioner)

5

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

51

Condemned survivors (The Onryō)

27

Slams of one Survivor into another (The Mastermind)

8

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

135

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

8

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

24

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

25

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

32

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

70

Survivors downed with Demon Fury (The Oni)

40

Survivors downed while speared (The Deathslinger)

16

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

17

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

13

Down survivor you recently teleported to (The Singularity)

21

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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