Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

32,581,414

Max blood points amount spent on one character

3,252,074

Highest prestige level

12

Mystery boxes opened

204

Time played

336h 34m

Time played in last two weeks

0m

Blood points per hour

96,805

Estimated playtime per role

46% Survivor

Killer 54%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

20

Survivor full load-out matches

158

Ultra rare addon warded without a protection ward

10

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

144

Killer full load-out matches

144

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
99 097 killers 23 081 453 269 117 571
99 098 BallStein 23 077 210 620 252 976
99 099 ZombieMan 23 074 793 368 163 694
99 100 SaltmanOverdrive 23 073 710 504 172 779
99 101 Kayluna 23 073 506 514 98 456
99 102 ThaaOnlyPain 23 071 825 347 73 390
99 103 PNK2 23 070 970 456 312 1 124

Currently at

99 100 place

SaltmanOverdrive needs another

1 083 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

500

Obsessions healed

88

Survivors healed while you are injured

84

Survivors healed while rest are injured

133

Survivors unhooked

527

Survivors saved (from dying state/hook) in endgame

21

Knocked (In dying state) survivors healed

33

Survivors healed that come to you first

35

Protection hits for unhooked survivors

39

Protection hits for carried survivors

12

Survivors saved using pallet

0

Survivors affected with boon totems

641

Survivors affected with speed boost

3

Recovered from dying state

18

Take a hit with the Endurance status effect

10

Survivors healed in the Basement

1

Heals completed after all generators have been completed

12

Safe unhooks while broken

0

Protection hits during End Game

5

Objective actions

Objective actions

Items depleted

140

Repaired generators

911

Repaired damaged generators

253

Successful skill checks

7,730

Exit gates opened

98

Hex totems cleansed

27

Hex totems blessed

0

Chests opened

134

Chests opened in basement

24

Escapes when playing without any perk and repaired generator(s)

15

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

35

Great skill checks while injured

96

Swap held Survivor items for new ones from chests (counts once per chest)

7

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

534

Finished repairs of generators while injured

15

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

446

Hits dodged by vaults

33

Basic attacks and projectiles dodged

594

Escapes after stunning killer using pallet

37

Escapes from killer gasp

14

Hooks sabotaged

35

Chases escaped after being injured in this chase

195

Chases lost by hiding in locker

0

Revealed killer aura

191

Unhooked yourself

6

Amount of screams

917

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,420

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

25

Pallet stun the Killer while holding a rare, common, or uncommon item

7

Trials where you've revealed or seen the Killer's aura 11+ times

330

Escapes

Escapes

Total escapes

201

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

26

Escapes through hatch crawling (In dying state)

2

Escapes with new item

37

Escapes with somebody else item

1

Escapes being injured with for over half a match

21

Escapes while being downed at most once

60

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

161

Escapes healthy or injured through hatch

24

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

849

Obsessions sacrificed

130

Kills (Memento mories)

25

Kills (Memento mories) or sacrifices after last generator

206

All survivors sacrificed or killed (Memento Mori) before the last generator

45

Hooks

Hooks

Different survivors hooked in basement

57

Basement trees (3 or 4 survivors hooked in basement in this same time)

13

Survivors hooked while all remaining were injured

157

Survivors hooked before single generator was repaired

152

Survivors hooked in endgame

79

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

314

Generators damaged with Undetectable effect

450

Survivors grabbed while repairing a generator

42

Survivors grabbed while cleansing a totem

4

Generators protection

47% Protected

Unprotected 53%

Hit survivors with a basic attack while you are Undetectable

207

Survivors injured while in the basement

9

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

111

Oblivious effect applied

312

Survivors with Exposed effect downed

2

Survivors downed while carrying another survivor

8

Make unique survivors scream

1,214

Survivors hit with haste effect

262

Injure or down survivors who are Hindered

17

Survivors that holding Special Item hit

74

Survivors downed next to a raised pallet

927

Survivors downed in Exit Gate

18

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

23

Hatches closed

78

Survivors hit after they drop a pallet during chase

316

Survivors hit while carrying another survivor

39

Survivors detected using killer instinct

403

Killer vaults in chase

198

Survivors grabbed while performing a vault

17

Meters fallen

813

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

144

Uncloak attacks (The Wraith)

1,017

Blink attacks (The Nurse)

121

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

44

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

9

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

184

Survivors put to sleep (The Nightmare)

354

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

37

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

64

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

53

Survivors downed while speared (The Deathslinger)

5

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

12

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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