Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

79,910,820

Max blood points amount spent on one character

5,300,000

Highest prestige level

30

Mystery boxes opened

90

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

30% Survivor

Killer 70%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

72

Survivor full load-out matches

210

Ultra rare addon warded without a protection ward

42

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

349

Killer full load-out matches

452

Ultra rare offering burned

36

Killer rank
Bronze I

Bronze I

4 / 4 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
102 357 Luke Atmyass 18 498 692 0 159 641
102 358 Kseway 18 496 878 419 11 24
102 359 PRO 18 496 353 394 202 710
102 360 hogRider 18 495 190 583 63 240
102 361 setithesosig 18 494 050 286 90 412
102 362 Azubal 18 493 013 632 87 333
102 363 dronk 18 492 458 0 114 491

Currently at

102 360 place

hogRider needs another

1 163 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

869

Obsessions healed

221

Survivors healed while you are injured

216

Survivors healed while rest are injured

267

Survivors unhooked

1,049

Survivors saved (from dying state/hook) in endgame

51

Knocked (In dying state) survivors healed

139

Survivors healed that come to you first

78

Protection hits for unhooked survivors

116

Protection hits for carried survivors

82

Survivors saved using pallet

67

Survivors affected with boon totems

1,455

Survivors affected with speed boost

0

Recovered from dying state

276

Take a hit with the Endurance status effect

175

Survivors healed in the Basement

56

Heals completed after all generators have been completed

10

Safe unhooks while broken

0

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

186

Repaired generators

1,028

Repaired damaged generators

517

Successful skill checks

15,466

Exit gates opened

104

Hex totems cleansed

27

Hex totems blessed

0

Chests opened

155

Chests opened in basement

23

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

76

Great skill checks while injured

281

Swap held Survivor items for new ones from chests (counts once per chest)

48

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,947

Hits dodged by vaults

178

Basic attacks and projectiles dodged

3,161

Escapes after stunning killer using pallet

400

Escapes from killer gasp

83

Hooks sabotaged

34

Chases escaped after being injured in this chase

829

Chases lost by hiding in locker

33

Revealed killer aura

322

Unhooked yourself

31

Amount of screams

5,220

Reveal the Killer's aura for a total of 60 seconds in a single trial

600

Blind killer using flashlight

316

Perform a fast vault within 3 seconds of getting hit

188

Pallet stun the Killer while holding a rare, common, or uncommon item

145

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

288

Escapes crawling (In dying state) through exit gates

42

Escapes through hatch

28

Escapes through hatch crawling (In dying state)

5

Escapes with new item

43

Escapes with somebody else item

7

Escapes being injured with for over half a match

29

Escapes while being downed at most once

170

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

218

Escapes healthy or injured through hatch

23

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,965

Obsessions sacrificed

464

Kills (Memento mories)

120

Kills (Memento mories) or sacrifices after last generator

573

All survivors sacrificed or killed (Memento Mori) before the last generator

172

Hooks

Hooks

Different survivors hooked in basement

284

Basement trees (3 or 4 survivors hooked in basement in this same time)

53

Survivors hooked while all remaining were injured

199

Survivors hooked before single generator was repaired

1,027

Survivors hooked in endgame

261

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

983

Generators damaged with Undetectable effect

181

Survivors grabbed while repairing a generator

76

Survivors grabbed while cleansing a totem

4

Generators protection

55% Protected

Unprotected 45%

Hit survivors with a basic attack while you are Undetectable

203

Survivors injured while in the basement

36

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

135

Oblivious effect applied

603

Survivors with Exposed effect downed

256

Survivors downed while carrying another survivor

89

Make unique survivors scream

3,129

Survivors hit with haste effect

426

Injure or down survivors who are Hindered

132

Survivors that holding Special Item hit

166

Survivors downed next to a raised pallet

2,875

Survivors downed in Exit Gate

45

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

217

Hatches closed

148

Survivors hit after they drop a pallet during chase

885

Survivors hit while carrying another survivor

268

Survivors detected using killer instinct

634

Killer vaults in chase

814

Survivors grabbed while performing a vault

38

Meters fallen

2,089

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

603

Blink attacks (The Nurse)

185

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

35

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

52

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

66

Trials where all survivors suffered from madness 3 (The Doctor)

6

Hatchets thrown (The Huntress)

16,496

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

10

Survivors sent to Cage of Atonement (The Executioner)

50

Survivors hit with Lethal Rush (The Blight)

173

Max Lacerations dealt (The Trickster)

240

Survivors with Broken effect downed

6

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

8

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

19

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

62

Survivors downed by 24m+ hatchet throw (The Huntress)

394

Survivors downed with chainsaw (The Cannibal)

344

Intoxicated survivors downed (The Clown)

54

Survivors downed after phase walk (The Spirit)

7

Deep wounded survivors downed (The Legion)

30

Survivors downed while having max Sickness (The Plague)

26

Marked survivors downed (The Ghostface)

92

Survivors downed with Demon Fury (The Oni)

66

Survivors downed while speared (The Deathslinger)

56

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

119

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

2

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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