Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

79,902,866

Max blood points amount spent on one character

4,644,000

Highest prestige level

20

Mystery boxes opened

148

Time played

375h 19m

Time played in last two weeks

3h 48m

Blood points per hour

212,895

Estimated playtime per role

70% Survivor

Killer 30%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

63

Survivor full load-out matches

380

Ultra rare addon warded without a protection ward

34

Survivor rank
Bronze IV

Bronze IV

3 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

117

Killer full load-out matches

150

Ultra rare offering burned

7

Killer rank
Bronze III

Bronze III

4 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
105 403 Some kind of person 13 213 424 104 36 188
105 404 juddpig 13 206 475 164 21 105
105 405 Arrozcomgado 13 203 750 74 106 526
105 406 MihaCoolest1209 13 198 507 112 105 442
105 407 KillerHopper 13 197 876 57 68 476
105 408 ace_ 13 192 868 254 42 204
105 409 Forestschool 13 190 035 220 114 496

Currently at

105 406 place

MihaCoolest1209 needs another

5 243 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

959

Obsessions healed

183

Survivors healed while you are injured

156

Survivors healed while rest are injured

267

Survivors unhooked

967

Survivors saved (from dying state/hook) in endgame

31

Knocked (In dying state) survivors healed

108

Survivors healed that come to you first

77

Protection hits for unhooked survivors

74

Protection hits for carried survivors

11

Survivors saved using pallet

4

Survivors affected with boon totems

2,283

Survivors affected with speed boost

0

Recovered from dying state

60

Take a hit with the Endurance status effect

70

Survivors healed in the Basement

4

Heals completed after all generators have been completed

27

Safe unhooks while broken

0

Protection hits during End Game

11

Objective actions

Objective actions

Items depleted

332

Repaired generators

1,342

Repaired damaged generators

685

Successful skill checks

16,136

Exit gates opened

143

Hex totems cleansed

25

Hex totems blessed

1

Chests opened

127

Chests opened in basement

34

Escapes when playing without any perk and repaired generator(s)

13

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

54

Great skill checks while injured

202

Swap held Survivor items for new ones from chests (counts once per chest)

17

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

810

Finished repairs of generators while injured

9

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,507

Hits dodged by vaults

103

Basic attacks and projectiles dodged

1,975

Escapes after stunning killer using pallet

284

Escapes from killer gasp

42

Hooks sabotaged

43

Chases escaped after being injured in this chase

798

Chases lost by hiding in locker

7

Revealed killer aura

1,188

Unhooked yourself

21

Amount of screams

3,609

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,640

Blind killer using flashlight

99

Perform a fast vault within 3 seconds of getting hit

145

Pallet stun the Killer while holding a rare, common, or uncommon item

184

Trials where you've revealed or seen the Killer's aura 11+ times

44

Escapes

Escapes

Total escapes

309

Escapes crawling (In dying state) through exit gates

20

Escapes through hatch

21

Escapes through hatch crawling (In dying state)

3

Escapes with new item

58

Escapes with somebody else item

13

Escapes being injured with for over half a match

23

Escapes while being downed at most once

179

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

268

Escapes healthy or injured through hatch

18

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

465

Obsessions sacrificed

108

Kills (Memento mories)

60

Kills (Memento mories) or sacrifices after last generator

100

All survivors sacrificed or killed (Memento Mori) before the last generator

31

Hooks

Hooks

Different survivors hooked in basement

63

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

82

Survivors hooked before single generator was repaired

192

Survivors hooked in endgame

44

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

446

Generators damaged with Undetectable effect

210

Survivors grabbed while repairing a generator

19

Survivors grabbed while cleansing a totem

4

Generators protection

55% Protected

Unprotected 45%

Hit survivors with a basic attack while you are Undetectable

25

Survivors injured while in the basement

15

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

44

Oblivious effect applied

72

Survivors with Exposed effect downed

74

Survivors downed while carrying another survivor

35

Make unique survivors scream

635

Survivors hit with haste effect

145

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

35

Survivors downed next to a raised pallet

694

Survivors downed in Exit Gate

12

Survivors downed withit 30 seconds of breaking pallet or wall

28

Preventing escape

Preventing escape

Survivors grabbed from locker

54

Hatches closed

43

Survivors hit after they drop a pallet during chase

344

Survivors hit while carrying another survivor

82

Survivors detected using killer instinct

77

Killer vaults in chase

173

Survivors grabbed while performing a vault

11

Meters fallen

948

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

23

Uncloak attacks (The Wraith)

843

Blink attacks (The Nurse)

257

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

84

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

250

Trials where each survivor was hit after teleport (The Hag)

9

Shocks (The Doctor)

110

Trials where all survivors suffered from madness 3 (The Doctor)

37

Hatchets thrown (The Huntress)

387

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

10

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

21

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

50

Deep wounded survivors downed (The Legion)

16

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

50

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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