Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

344,106,932

Max blood points amount spent on one character

29,089,463

Highest prestige level

100

Mystery boxes opened

3,433

Time played

2852h 14m

Time played in last two weeks

3h 8m

Blood points per hour

120,645

Estimated playtime per role

91% Survivor

Killer 9%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

425

Survivor full load-out matches

2,765

Ultra rare addon warded without a protection ward

1,262

Survivor rank
Bronze II

Bronze II

4 / 4 pips
Adept progress 22%

11 / 51

Survivor
Got 11 Left 40
Killer

Killer

Killer perfect matches (5 000 points each category)

141

Killer full load-out matches

228

Ultra rare offering burned

12

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
33 195 Mint 240 363 718 2 728 525 2 479
33 196 Zuckerbrot 240 357 580 224 3 302 15 634
33 197 Baliox 240 351 118 929 989 3 503
33 198 Balucard 240 316 996 447 2 285 7 408
33 199 找到Daddy就从良 240 298 080 360 1 706 6 108
33 200 OrangeChir 240 297 256 1 402 1 844 7 522
33 201 Evil Chris 240 272 186 923 931 4 112

Currently at

33 198 place

Balucard needs another

34 122 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

9,182

Obsessions healed

2,190

Survivors healed while you are injured

1,825

Survivors healed while rest are injured

2,989

Survivors unhooked

9,259

Survivors saved (from dying state/hook) in endgame

379

Knocked (In dying state) survivors healed

1,417

Survivors healed that come to you first

561

Protection hits for unhooked survivors

1,006

Protection hits for carried survivors

335

Survivors saved using pallet

60

Survivors affected with boon totems

13,491

Survivors affected with speed boost

37

Recovered from dying state

278

Take a hit with the Endurance status effect

279

Survivors healed in the Basement

24

Heals completed after all generators have been completed

75

Safe unhooks while broken

9

Protection hits during End Game

28

Objective actions

Objective actions

Items depleted

2,208

Repaired generators

9,045

Repaired damaged generators

5,419

Successful skill checks

104,670

Exit gates opened

1,211

Hex totems cleansed

933

Hex totems blessed

6

Chests opened

1,758

Chests opened in basement

92

Escapes when playing without any perk and repaired generator(s)

37

Matches with 300+ seconds of repairing generators

21

Matches in that picked up and used special item

236

Great skill checks while injured

361

Swap held Survivor items for new ones from chests (counts once per chest)

57

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,913

Finished repairs of generators while injured

31

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

12,766

Hits dodged by vaults

1,210

Basic attacks and projectiles dodged

20,019

Escapes after stunning killer using pallet

1,735

Escapes from killer gasp

225

Hooks sabotaged

204

Chases escaped after being injured in this chase

5,746

Chases lost by hiding in locker

25

Revealed killer aura

3,650

Unhooked yourself

69

Amount of screams

9,289

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,200

Blind killer using flashlight

96

Perform a fast vault within 3 seconds of getting hit

261

Pallet stun the Killer while holding a rare, common, or uncommon item

245

Trials where you've revealed or seen the Killer's aura 11+ times

1,074

Escapes

Escapes

Total escapes

2,756

Escapes crawling (In dying state) through exit gates

261

Escapes through hatch

315

Escapes through hatch crawling (In dying state)

52

Escapes with new item

476

Escapes with somebody else item

89

Escapes being injured with for over half a match

286

Escapes while being downed at most once

1,775

Escapes after unhooked yourself

28

Escapes as obsession without getting a hit as last survivor

14

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

7

Escape through hatch using key

11

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

2,180

Escapes healthy or injured through hatch

263

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

24

Campbell's Chapel (Upstairs Main Building)

36

Family Residence (Main Building)

21

Sanctum of Wrath (Upstairs on Shrine)

16

Mother's Dwelling (Upstairs Cottage)

19

Temple of Purgation (Main Building Basement)

16

The Pale Rose (Steamboat)

19

The Game (Bathroom)

27

Mount Ormond Resort (Chalet/Main Building)

54

Dead Dawg Saloon (Upstairs Saloon)

28

Treatment Theatre (Operation Theatre)

28

Midwich Elementary School

39

Raccoon City Police Station (1st Floor Main Hall)

31

Eyrie of Crows (Inside Eyrie)

22

Garden of Joy (Upstairs Main Building)

13

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

31

Killer statistics

Killer statistics

Kills

Kills

Hooks

676

Obsessions sacrificed

132

Kills (Memento mories)

31

Kills (Memento mories) or sacrifices after last generator

196

All survivors sacrificed or killed (Memento Mori) before the last generator

61

Hooks

Hooks

Different survivors hooked in basement

71

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

83

Survivors hooked before single generator was repaired

329

Survivors hooked in endgame

129

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

295

Generators damaged with Undetectable effect

8

Survivors grabbed while repairing a generator

63

Survivors grabbed while cleansing a totem

9

Generators protection

55% Protected

Unprotected 45%

Hit survivors with a basic attack while you are Undetectable

20

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

49

Oblivious effect applied

184

Survivors with Exposed effect downed

218

Survivors downed while carrying another survivor

19

Make unique survivors scream

367

Survivors hit with haste effect

129

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

24

Survivors downed next to a raised pallet

522

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

15

Hatches closed

75

Survivors hit after they drop a pallet during chase

399

Survivors hit while carrying another survivor

60

Survivors detected using killer instinct

447

Killer vaults in chase

108

Survivors grabbed while performing a vault

13

Meters fallen

310

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

24

Blink attacks (The Nurse)

2,047

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

29

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

57

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

15

Survivors sent to Cage of Atonement (The Executioner)

24

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

15

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

11

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

5

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

109

Deep wounded survivors downed (The Legion)

45

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

35

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

3

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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