Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

328,496,712

Max blood points amount spent on one character

27,737,660

Highest prestige level

100

Mystery boxes opened

601

Time played

1545h 27m

Time played in last two weeks

23h 40m

Blood points per hour

212,557

Estimated playtime per role

99% Survivor

Killer 1%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

10

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

574

Survivor full load-out matches

2,870

Ultra rare addon warded without a protection ward

1,315

Survivor rank
Iridescent I

Iridescent I

Adept progress 67%

34 / 51

Survivor
Got 34 Left 17
Killer

Killer

Killer perfect matches (5 000 points each category)

20

Killer full load-out matches

9

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
78 530 Nevino 46 641 041 704 385 1 467
78 531 Striker2000G 46 638 899 1 671 93 511
78 532 War-Daddy 46 636 487 1 406 100 353
78 533 JuStHeKiNg14 46 634 648 6 516 1 904
78 534 Pětikorunář 46 631 251 343 166 749
78 535 Snoozie 46 631 177 391 564 1 967
78 536 scylla 46 630 750 406 255 882

Currently at

78 533 place

JuStHeKiNg14 needs another

1 839 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

9,740

Obsessions healed

1,990

Survivors healed while you are injured

1,669

Survivors healed while rest are injured

3,522

Survivors unhooked

9,158

Survivors saved (from dying state/hook) in endgame

167

Knocked (In dying state) survivors healed

618

Survivors healed that come to you first

763

Protection hits for unhooked survivors

416

Protection hits for carried survivors

242

Survivors saved using pallet

74

Survivors affected with boon totems

13,727

Survivors affected with speed boost

33

Recovered from dying state

743

Take a hit with the Endurance status effect

278

Survivors healed in the Basement

176

Heals completed after all generators have been completed

389

Safe unhooks while broken

31

Protection hits during End Game

113

Objective actions

Objective actions

Items depleted

2,268

Repaired generators

6,651

Repaired damaged generators

3,019

Successful skill checks

102,218

Exit gates opened

589

Hex totems cleansed

433

Hex totems blessed

14

Chests opened

4,517

Chests opened in basement

349

Escapes when playing without any perk and repaired generator(s)

394

Matches with 300+ seconds of repairing generators

904

Matches in that picked up and used special item

870

Great skill checks while injured

2,541

Swap held Survivor items for new ones from chests (counts once per chest)

1,660

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

13,032

Finished repairs of generators while injured

334

Chests opened with a key

85

Boldness actions

Boldness actions

Vaults in chase

6,110

Hits dodged by vaults

514

Basic attacks and projectiles dodged

9,835

Escapes after stunning killer using pallet

2,431

Escapes from killer gasp

161

Hooks sabotaged

209

Chases escaped after being injured in this chase

4,852

Chases lost by hiding in locker

116

Revealed killer aura

7,503

Unhooked yourself

53

Amount of screams

26,370

Reveal the Killer's aura for a total of 60 seconds in a single trial

58,020

Blind killer using flashlight

2,391

Perform a fast vault within 3 seconds of getting hit

1,445

Pallet stun the Killer while holding a rare, common, or uncommon item

1,413

Trials where you've revealed or seen the Killer's aura 11+ times

4,245

Escapes

Escapes

Total escapes

1,701

Escapes crawling (In dying state) through exit gates

116

Escapes through hatch

277

Escapes through hatch crawling (In dying state)

22

Escapes with new item

675

Escapes with somebody else item

48

Escapes being injured with for over half a match

93

Escapes while being downed at most once

1,147

Escapes after unhooked yourself

13

Escapes as obsession without getting a hit as last survivor

22

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

59

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,308

Escapes healthy or injured through hatch

255

Escaped by

84% Exit Gates

Hatch 16%

Find and use the Hand or Eye of Vecna and escape a Trial

8

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

18

Campbell's Chapel (Upstairs Main Building)

18

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

18

Mother's Dwelling (Upstairs Cottage)

8

Temple of Purgation (Main Building Basement)

16

The Pale Rose (Steamboat)

7

The Game (Bathroom)

15

Mount Ormond Resort (Chalet/Main Building)

18

Dead Dawg Saloon (Upstairs Saloon)

13

Treatment Theatre (Operation Theatre)

13

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

17

Eyrie of Crows (Inside Eyrie)

10

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

13

Nostromo Wreckage (Mess Hall)

13

Greenville Square (Movie theatre)

9

Forgotten Ruins (Torture Room)

10

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

25

Killer statistics

Killer statistics

Kills

Kills

Hooks

81

Obsessions sacrificed

15

Kills (Memento mories)

9

Kills (Memento mories) or sacrifices after last generator

15

All survivors sacrificed or killed (Memento Mori) before the last generator

3

Hooks

Hooks

Different survivors hooked in basement

8

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

20

Survivors hooked before single generator was repaired

28

Survivors hooked in endgame

9

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

58

Generators damaged with Undetectable effect

47

Survivors grabbed while repairing a generator

16

Survivors grabbed while cleansing a totem

0

Generators protection

44% Protected

Unprotected 56%

Hit survivors with a basic attack while you are Undetectable

59

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

2

Survivors with Exposed effect downed

5

Survivors downed while carrying another survivor

5

Make unique survivors scream

193

Survivors hit with haste effect

17

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

13

Survivors downed next to a raised pallet

133

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

24

Hatches closed

6

Survivors hit after they drop a pallet during chase

15

Survivors hit while carrying another survivor

9

Survivors detected using killer instinct

56

Killer vaults in chase

26

Survivors grabbed while performing a vault

2

Meters fallen

169

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

37

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

34

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

87

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

3

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

91

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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