Total blood points earned

180,007,716

Max blood points amount spent on one character

10,638,680

Time played

1334h 8m

Time played in last two weeks

0m

Blood points per hour

134,925

Estimated playtime per role

94% Survivor

Killer 6%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

129

Survivor full load-out matches

1,144

Ultra rare addon warded without a protection ward

161

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

45

Killer full load-out matches

118

Ultra rare offering burned

10

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
50 497 Heartless 180 045 780 840 2 631 11 913
50 498 Galaxxi 180 026 590 3 183 1 083 4 924
50 499 FlapFlap___ 180 025 108 2 038 291 1 450
50 500 可可爱爱 180 007 716 396 1 557 7 179
50 501 Boba Balls 180 006 393 1 103 798 3 711
50 502 Y u play so น้อง? 180 002 142 1 546 1 011 3 665
50 503 sono 179 994 898 3 246 369 1 687

Currently at

50 500 place

可可爱爱 needs another

17 392 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,398

Obsessions healed

567

Survivors healed while you are injured

531

Survivors healed while rest are injured

1,162

Survivors unhooked

5,141

Survivors saved (from dying state/hook) in endgame

291

Knocked (In dying state) survivors healed

382

Survivors healed that come to you first

335

Protection hits for unhooked survivors

456

Protection hits for carried survivors

50

Survivors saved using pallet

5

Survivors affected with boon totems

30,412

Survivors affected with speed boost

40

Recovered from dying state

364

Take a hit with the Endurance status effect

226

Survivors healed in the Basement

25

Heals completed after all generators have been completed

1

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

695

Items depleted

1,172

Repaired generators

7,179

Repaired damaged generators

3,834

Successful skill checks

326

Exit gates opened

530

Hex totems cleansed

138

Hex totems blessed

0

Chests opened

1,175

Chests opened in basement

84

Escapes when playing without any perk and repaired generator(s)

249

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

396

Great skill checks while injured

2,617

Swap held Survivor items for new ones from chests (counts once per chest)

289

Highest bloodweb level

61

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,632

Hits dodged by vaults

315

Basic attacks and projectiles dodged

5,597

Escapes after stunning killer using pallet

1,411

Escapes from killer gasp

113

Hooks sabotaged

135

Chases escaped after being injured in this chase

2,344

Chases lost by hiding in locker

11

Revealed killer aura

4,019

Unhooked yourself

31

Amount of screams

9,980

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,020

Blind killer using flashlight

97

Perform a fast vault within 3 seconds of getting hit

662

Pallet stun the Killer while holding a rare, common, or uncommon item

228

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,557

Escapes crawling (In dying state) through exit gates

119

Escapes through hatch

107

Escapes through hatch crawling (In dying state)

17

Escapes with new item

406

Escapes with somebody else item

14

Escapes being injured with for over half a match

103

Escapes while being downed at most once

681

Escapes after unhooked yourself

12

Escapes as obsession without getting a hit as last survivor

7

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

7

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,331

Escapes healthy or injured through hatch

90

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

20

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

10

The Pale Rose (Steamboat)

10

The Game (Bathroom)

11

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

14

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

9

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

12

Killer statistics

Killer statistics

Kills

Kills

Hooks

396

Obsessions sacrificed

57

Kills (Memento mories)

10

Kills (Memento mories) or sacrifices after last generator

52

All survivors sacrificed or killed (Memento Mori) before the last generator

17

Hooks

Hooks

Different survivors hooked in basement

34

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

58

Survivors hooked before single generator was repaired

148

Survivors hooked in endgame

25

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

106

Generators damaged with Undetectable effect

96

Survivors grabbed while repairing a generator

36

Survivors grabbed while cleansing a totem

9

Generators protection

57% Protected

Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

124

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

66

Oblivious effect applied

202

Survivors with Exposed effect downed

83

Survivors downed while carrying another survivor

9

Make unique survivors scream

724

Survivors hit with haste effect

394

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

27

Survivors downed next to a raised pallet

622

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

25

Hatches closed

22

Survivors hit after they drop a pallet during chase

295

Survivors hit while carrying another survivor

25

Survivors detected using killer instinct

861

Killer vaults in chase

235

Survivors grabbed while performing a vault

1

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

7

Uncloak attacks (The Wraith)

297

Blink attacks (The Nurse)

4

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

19

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

46

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

76

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

223

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

2

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

96

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

84

Survivors downed with Demon Fury (The Oni)

20

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

41

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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