Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

163,011,104

Max blood points amount spent on one character

14,208,621

Highest prestige level

100

Mystery boxes opened

705

Time played

1186h 1m

Time played in last two weeks

50h 8m

Blood points per hour

2,291

Estimated playtime per role

Survivor 62%
Killer 38%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

229

Survivor rank

Iridescent I

Survivor full load-out matches

852

Ultra rare addon warded without a protection ward

220

Items depleted

362

Survivor Adepts

Adepts got 9
Adepts left 42
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

151

Killer rank

Ash IV

Killer full load-out matches

212

Ultra rare offering burned

63

Killer Adepts

Adepts got 4
Adepts left 38
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,828

Obsessions healed

396

Survivors healed while you are injured

410

Survivors healed while rest are injured

549

Survivors unhooked

3,855

Survivors saved (from dying state/hook) in endgame

146

Knocked (In dying state) survivors healed

315

Survivors healed that come to you first

142

Protection hits for unhooked survivors

682

Protection hits for carried survivors

101

Survivors saved using pallet

34

Survivors affected with boon totems

8,151

Survivors affected with speed boost

286

Recovered from dying state

325

Take a hit with the Endurance status effect

187

Survivors healed in the Basement

7

Heals completed after all generators have been completed

86

Safe unhooks while broken

14

Protection hits during End Game

78

Objective actions

Objective actions

Repaired generators

2,887

Repaired damaged generators

2,105

Successful skill checks

37,870

Exit gates opened

264

Hex totems cleansed

187

Hex totems blessed

0

Chests opened

824

Chests opened in basement

89

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

207

Great skill checks while injured

834

Swap held Survivor items for new ones from chests (counts once per chest)

35

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,649

Finished repairs of generators while injured

231

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

6,291

Hits dodged by vaults

554

Basic attacks and projectiles dodged

5,018

Escapes after stunning killer using pallet

1,110

Escapes from killer gasp

63

Hooks sabotaged

88

Chases escaped after being injured in this chase

1,554

Chases lost by hiding in locker

13

Revealed killer aura

326

Unhooked yourself

31

Amount of screams

8,857

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,900

Blind killer using flashlight

620

Perform a fast vault within 3 seconds of getting hit

487

Pallet stun the Killer while holding a rare, common, or uncommon item

216

Trials where you've revealed or seen the Killer's aura 11+ times

4

Escapes

Escapes

Total escapes

744

Escapes crawling (In dying state) through exit gates

130

Escapes through hatch

93

Escapes through hatch crawling (In dying state)

4

Escapes with new item

186

Escapes with somebody else item

38

Escapes being injured with for over half a match

101

Escapes while being downed at most once

375

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

521

Escapes healthy or injured through hatch

89

Escaped by

Exit Gates 88%
Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

11

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

7

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

1,423

Obsessions sacrificed

242

Kills (Memento mories)

155

Kills (Memento mories) or sacrifices after last generator

291

All survivors sacrificed or killed (Memento Mori) before the last generator

121

Hooks

Hooks

Different survivors hooked in basement

350

Basement trees (3 or 4 survivors hooked in basement in this same time)

30

Survivors hooked while all remaining were injured

38

Survivors hooked before single generator was repaired

132

Survivors hooked in endgame

86

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

289

Generators damaged with Undetectable effect

3

Survivors grabbed while repairing a generator

19

Survivors grabbed while cleansing a totem

7

Generators protection

Protected 62%
Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

32

Oblivious effect applied

160

Survivors with Exposed effect downed

122

Survivors downed while carrying another survivor

22

Make unique survivors scream

171

Survivors hit with haste effect

80

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

8

Survivors downed next to a raised pallet

170

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

22

Hatches closed

72

Survivors hit after they drop a pallet during chase

737

Survivors hit while carrying another survivor

125

Survivors detected using killer instinct

357

Killer vaults in chase

31

Survivors grabbed while performing a vault

2

Meters fallen

28

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

122

Blink attacks (The Nurse)

13

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

309

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

14

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

899

Trials where all survivors suffered from madness 3 (The Doctor)

39

Hatchets thrown (The Huntress)

128

Survivors put to sleep (The Nightmare)

189

Reverse bear-traps put on survivors (The Pig)

28

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

247

Max Lacerations dealt (The Trickster)

89

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

78

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

323

Intoxicated survivors downed (The Clown)

14

Survivors downed after phase walk (The Spirit)

13

Deep wounded survivors downed (The Legion)

34

Survivors downed while having max Sickness (The Plague)

67

Marked survivors downed (The Ghostface)

25

Survivors downed with Demon Fury (The Oni)

17

Survivors downed while speared (The Deathslinger)

75

Survivors downed with Victor clinging (The Twins)

16

Survivors downed while contaminated (The Nemesis)

142

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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