Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

65,414,250

Max blood points amount spent on one character

4,136,000

Highest prestige level

11

Mystery boxes opened

212

Time played

624h 11m

Time played in last two weeks

0m

Blood points per hour

104,800

Estimated playtime per role

54% Survivor

Killer 46%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

40

Survivor full load-out matches

371

Ultra rare addon warded without a protection ward

72

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 16%

8 / 51

Survivor
Got 8 Left 43
Killer

Killer

Killer perfect matches (5 000 points each category)

151

Killer full load-out matches

233

Ultra rare offering burned

13

Killer rank
Ash II

Ash II

4 / 4 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
76 543 LUwUpay.TTV 59 144 512 363 475 1 999
76 544 Traksor 59 142 813 1 286 382 1 713
76 545 Granny Gooner 59 142 255 340 298 1 468
76 546 QuillVest 59 141 348 795 325 1 242
76 547 juca 59 140 454 520 504 2 193
76 548 xNeeekz 59 139 695 1 000 335 1 680
76 549 Kauhutahna 59 123 624 40 376 1 820

Currently at

76 546 place

QuillVest needs another

907 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

922

Obsessions healed

70

Survivors healed while you are injured

172

Survivors healed while rest are injured

182

Survivors unhooked

1,390

Survivors saved (from dying state/hook) in endgame

61

Knocked (In dying state) survivors healed

85

Survivors healed that come to you first

7

Protection hits for unhooked survivors

94

Protection hits for carried survivors

37

Survivors saved using pallet

1

Survivors affected with boon totems

468

Survivors affected with speed boost

0

Recovered from dying state

7

Take a hit with the Endurance status effect

2

Survivors healed in the Basement

4

Heals completed after all generators have been completed

7

Safe unhooks while broken

3

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

172

Repaired generators

1,267

Repaired damaged generators

359

Successful skill checks

5,454

Exit gates opened

169

Hex totems cleansed

57

Hex totems blessed

0

Chests opened

504

Chests opened in basement

137

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

2

Great skill checks while injured

43

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

7

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,153

Hits dodged by vaults

84

Basic attacks and projectiles dodged

504

Escapes after stunning killer using pallet

53

Escapes from killer gasp

13

Hooks sabotaged

218

Chases escaped after being injured in this chase

28

Chases lost by hiding in locker

0

Revealed killer aura

136

Unhooked yourself

17

Amount of screams

355

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

7

Perform a fast vault within 3 seconds of getting hit

11

Pallet stun the Killer while holding a rare, common, or uncommon item

19

Trials where you've revealed or seen the Killer's aura 11+ times

1

Escapes

Escapes

Total escapes

331

Escapes crawling (In dying state) through exit gates

40

Escapes through hatch

57

Escapes through hatch crawling (In dying state)

3

Escapes with new item

127

Escapes with somebody else item

3

Escapes being injured with for over half a match

36

Escapes while being downed at most once

87

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

234

Escapes healthy or injured through hatch

54

Escaped by

83% Exit Gates

Hatch 17%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

6

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

848

Obsessions sacrificed

152

Kills (Memento mories)

72

Kills (Memento mories) or sacrifices after last generator

158

All survivors sacrificed or killed (Memento Mori) before the last generator

65

Hooks

Hooks

Different survivors hooked in basement

150

Basement trees (3 or 4 survivors hooked in basement in this same time)

12

Survivors hooked while all remaining were injured

73

Survivors hooked before single generator was repaired

219

Survivors hooked in endgame

60

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

427

Generators damaged with Undetectable effect

22

Survivors grabbed while repairing a generator

21

Survivors grabbed while cleansing a totem

2

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

62

Survivors injured while in the basement

18

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

152

Oblivious effect applied

354

Survivors with Exposed effect downed

177

Survivors downed while carrying another survivor

21

Make unique survivors scream

419

Survivors hit with haste effect

5

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

18

Survivors downed next to a raised pallet

497

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

28

Hatches closed

49

Survivors hit after they drop a pallet during chase

487

Survivors hit while carrying another survivor

70

Survivors detected using killer instinct

457

Killer vaults in chase

155

Survivors grabbed while performing a vault

8

Meters fallen

909

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

12

Uncloak attacks (The Wraith)

1,014

Blink attacks (The Nurse)

128

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

73

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

6

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

590

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

104

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

35

Survivors with Broken effect downed

50

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

177

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

1

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

8

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

28

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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