Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

65,418,187

Max blood points amount spent on one character

6,139,557

Highest prestige level

10

Mystery boxes opened

507

Time played

551h 54m

Time played in last two weeks

0m

Blood points per hour

118,533

Estimated playtime per role

29% Survivor

Killer 71%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

21

Survivor full load-out matches

50

Ultra rare addon warded without a protection ward

7

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

370

Killer full load-out matches

476

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
83 053 dxra 49 735 895 311 310 1 913
83 054 jone 49 735 850 939 152 550
83 055 Master 49 734 930 242 342 1 487
83 056 Fizzicles 49 728 228 1 386 154 610
83 057 电脑玩家托尼 49 720 937 57 462 1 826
83 058 WatchPiggy 49 719 213 265 581 2 248
83 059 jstemo. 49 714 958 1 847 227 792

Currently at

83 056 place

Fizzicles needs another

6 702 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

240

Obsessions healed

56

Survivors healed while you are injured

34

Survivors healed while rest are injured

47

Survivors unhooked

785

Survivors saved (from dying state/hook) in endgame

13

Knocked (In dying state) survivors healed

34

Survivors healed that come to you first

14

Protection hits for unhooked survivors

49

Protection hits for carried survivors

3

Survivors saved using pallet

3

Survivors affected with boon totems

239

Survivors affected with speed boost

0

Recovered from dying state

0

Take a hit with the Endurance status effect

5

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

94

Repaired generators

764

Repaired damaged generators

285

Successful skill checks

7,733

Exit gates opened

71

Hex totems cleansed

17

Hex totems blessed

0

Chests opened

45

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

2

Great skill checks while injured

3

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

663

Hits dodged by vaults

37

Basic attacks and projectiles dodged

711

Escapes after stunning killer using pallet

159

Escapes from killer gasp

13

Hooks sabotaged

19

Chases escaped after being injured in this chase

267

Chases lost by hiding in locker

0

Revealed killer aura

9

Unhooked yourself

27

Amount of screams

75

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

186

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

16

Escapes through hatch crawling (In dying state)

1

Escapes with new item

54

Escapes with somebody else item

2

Escapes being injured with for over half a match

15

Escapes while being downed at most once

71

Escapes after unhooked yourself

13

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

156

Escapes healthy or injured through hatch

15

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

4

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,531

Obsessions sacrificed

408

Kills (Memento mories)

43

Kills (Memento mories) or sacrifices after last generator

344

All survivors sacrificed or killed (Memento Mori) before the last generator

192

Hooks

Hooks

Different survivors hooked in basement

186

Basement trees (3 or 4 survivors hooked in basement in this same time)

13

Survivors hooked while all remaining were injured

197

Survivors hooked before single generator was repaired

727

Survivors hooked in endgame

205

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

490

Generators damaged with Undetectable effect

29

Survivors grabbed while repairing a generator

25

Survivors grabbed while cleansing a totem

20

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

60

Oblivious effect applied

822

Survivors with Exposed effect downed

245

Survivors downed while carrying another survivor

75

Make unique survivors scream

182

Survivors hit with haste effect

128

Injure or down survivors who are Hindered

18

Survivors that holding Special Item hit

5

Survivors downed next to a raised pallet

1,826

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

21

Hatches closed

111

Survivors hit after they drop a pallet during chase

939

Survivors hit while carrying another survivor

219

Survivors detected using killer instinct

1,871

Killer vaults in chase

162

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

12

Uncloak attacks (The Wraith)

173

Blink attacks (The Nurse)

123

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

11

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

1,256

Trials where each survivor was hit after teleport (The Hag)

37

Shocks (The Doctor)

448

Trials where all survivors suffered from madness 3 (The Doctor)

103

Hatchets thrown (The Huntress)

2,494

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

49

Survivors sent to Cage of Atonement (The Executioner)

14

Survivors hit with Lethal Rush (The Blight)

194

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

293

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

13

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

101

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

15

Survivors downed by 24m+ hatchet throw (The Huntress)

9

Survivors downed with chainsaw (The Cannibal)

56

Intoxicated survivors downed (The Clown)

18

Survivors downed after phase walk (The Spirit)

31

Deep wounded survivors downed (The Legion)

170

Survivors downed while having max Sickness (The Plague)

120

Marked survivors downed (The Ghostface)

109

Survivors downed with Demon Fury (The Oni)

52

Survivors downed while speared (The Deathslinger)

128

Survivors downed with Victor clinging (The Twins)

9

Survivors downed while contaminated (The Nemesis)

106

Survivors downed with Dire Crows (The Artist)

11

Survivors downed during Nightfall (The Dredge)

91

Down survivor you recently teleported to (The Singularity)

18

Down survivor using UVX (The Unknown)

6

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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