Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

72,877,717

Max blood points amount spent on one character

6,295,169

Highest prestige level

24

Mystery boxes opened

588

Time played

594h 11m

Time played in last two weeks

0m

Blood points per hour

122,652

Estimated playtime per role

91% Survivor

Killer 9%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

107

Survivor full load-out matches

52

Ultra rare addon warded without a protection ward

22

Survivor rank
Bronze IV

Bronze IV

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

44

Killer full load-out matches

5

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
95 377 Echo 21 136 969 309 89 557
95 378 Saki 21 135 630 127 204 635
95 379 Sivit 21 135 620 106 79 357
95 380 黄金挖挖机 21 133 078 92 265 930
95 381 Sem Venderbos 21 132 895 429 146 670
95 382 DeathlyCrane 21 132 400 382 86 413
95 383 S3ret 21 130 141 830 172 602

Currently at

95 380 place

黄金挖挖机 needs another

2 542 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,911

Obsessions healed

418

Survivors healed while you are injured

485

Survivors healed while rest are injured

570

Survivors unhooked

2,657

Survivors saved (from dying state/hook) in endgame

167

Knocked (In dying state) survivors healed

361

Survivors healed that come to you first

175

Protection hits for unhooked survivors

234

Protection hits for carried survivors

76

Survivors saved using pallet

13

Survivors affected with boon totems

5,908

Survivors affected with speed boost

81

Recovered from dying state

101

Take a hit with the Endurance status effect

70

Survivors healed in the Basement

8

Heals completed after all generators have been completed

20

Safe unhooks while broken

5

Protection hits during End Game

5

Objective actions

Objective actions

Items depleted

843

Repaired generators

2,748

Repaired damaged generators

3,335

Successful skill checks

38,276

Exit gates opened

316

Hex totems cleansed

103

Hex totems blessed

7

Chests opened

367

Chests opened in basement

66

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

303

Matches in that picked up and used special item

163

Great skill checks while injured

310

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

424

Finished repairs of generators while injured

9

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,380

Hits dodged by vaults

175

Basic attacks and projectiles dodged

3,907

Escapes after stunning killer using pallet

438

Escapes from killer gasp

104

Hooks sabotaged

328

Chases escaped after being injured in this chase

1,452

Chases lost by hiding in locker

12

Revealed killer aura

339

Unhooked yourself

94

Amount of screams

2,593

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

17

Perform a fast vault within 3 seconds of getting hit

27

Pallet stun the Killer while holding a rare, common, or uncommon item

32

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

836

Escapes crawling (In dying state) through exit gates

60

Escapes through hatch

42

Escapes through hatch crawling (In dying state)

6

Escapes with new item

150

Escapes with somebody else item

14

Escapes being injured with for over half a match

67

Escapes while being downed at most once

401

Escapes after unhooked yourself

38

Escapes as obsession without getting a hit as last survivor

8

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

5

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

734

Escapes healthy or injured through hatch

36

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

10

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

10

Temple of Purgation (Main Building Basement)

10

The Pale Rose (Steamboat)

7

The Game (Bathroom)

12

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

11

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

9

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

8

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

14

Killer statistics

Killer statistics

Kills

Kills

Hooks

230

Obsessions sacrificed

48

Kills (Memento mories)

5

Kills (Memento mories) or sacrifices after last generator

59

All survivors sacrificed or killed (Memento Mori) before the last generator

13

Hooks

Hooks

Different survivors hooked in basement

26

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

9

Survivors hooked before single generator was repaired

105

Survivors hooked in endgame

35

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

250

Generators damaged with Undetectable effect

32

Survivors grabbed while repairing a generator

11

Survivors grabbed while cleansing a totem

1

Generators protection

47% Protected

Unprotected 53%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

7

Oblivious effect applied

19

Survivors with Exposed effect downed

32

Survivors downed while carrying another survivor

11

Make unique survivors scream

261

Survivors hit with haste effect

246

Injure or down survivors who are Hindered

39

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

310

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

11

Hatches closed

19

Survivors hit after they drop a pallet during chase

240

Survivors hit while carrying another survivor

32

Survivors detected using killer instinct

120

Killer vaults in chase

58

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

12

Blink attacks (The Nurse)

24

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

54

Trials where all survivors suffered from madness 3 (The Doctor)

8

Hatchets thrown (The Huntress)

598

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

25

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

34

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

114

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

17

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

11

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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