Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

60,851,826

Max blood points amount spent on one character

4,216,000

Highest prestige level

30

Mystery boxes opened

123

Time played

411h 52m

Time played in last two weeks

80h 5m

Blood points per hour

147,746

Estimated playtime per role

96% Survivor

Killer 4%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

49

Survivor full load-out matches

163

Ultra rare addon warded without a protection ward

5

Survivor rank
Bronze I

Bronze I

4 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

1

Killer full load-out matches

0

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
102 550 Panduss 17 100 074 504 196 759
102 551 W pytke koleżka 17 097 158 367 71 418
102 552 Kuhlo731 17 096 572 504 65 339
102 553 brown mackerel bobtail 17 092 320 68 387 1 203
102 554 fngmn 17 092 319 146 115 335
102 555 IcySuki 17 090 502 81 172 706
102 556 Mystic 17 088 743 565 27 70

Currently at

102 553 place

brown mackerel bobtail needs another

4 252 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,147

Obsessions healed

261

Survivors healed while you are injured

155

Survivors healed while rest are injured

278

Survivors unhooked

1,181

Survivors saved (from dying state/hook) in endgame

55

Knocked (In dying state) survivors healed

156

Survivors healed that come to you first

104

Protection hits for unhooked survivors

121

Protection hits for carried survivors

43

Survivors saved using pallet

4

Survivors affected with boon totems

2,037

Survivors affected with speed boost

47

Recovered from dying state

61

Take a hit with the Endurance status effect

64

Survivors healed in the Basement

4

Heals completed after all generators have been completed

67

Safe unhooks while broken

5

Protection hits during End Game

41

Objective actions

Objective actions

Items depleted

233

Repaired generators

1,991

Repaired damaged generators

604

Successful skill checks

20,639

Exit gates opened

245

Hex totems cleansed

59

Hex totems blessed

2

Chests opened

142

Chests opened in basement

38

Escapes when playing without any perk and repaired generator(s)

27

Matches with 300+ seconds of repairing generators

2,101

Matches in that picked up and used special item

15

Great skill checks while injured

514

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,627

Finished repairs of generators while injured

70

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,857

Hits dodged by vaults

233

Basic attacks and projectiles dodged

3,556

Escapes after stunning killer using pallet

336

Escapes from killer gasp

58

Hooks sabotaged

27

Chases escaped after being injured in this chase

755

Chases lost by hiding in locker

9

Revealed killer aura

575

Unhooked yourself

13

Amount of screams

3,198

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,140

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

231

Pallet stun the Killer while holding a rare, common, or uncommon item

88

Trials where you've revealed or seen the Killer's aura 11+ times

3

Escapes

Escapes

Total escapes

608

Escapes crawling (In dying state) through exit gates

50

Escapes through hatch

41

Escapes through hatch crawling (In dying state)

3

Escapes with new item

54

Escapes with somebody else item

8

Escapes being injured with for over half a match

30

Escapes while being downed at most once

279

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

9

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

6

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

517

Escapes healthy or injured through hatch

38

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

7

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

11

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

68

Obsessions sacrificed

14

Kills (Memento mories)

0

Kills (Memento mories) or sacrifices after last generator

23

All survivors sacrificed or killed (Memento Mori) before the last generator

8

Hooks

Hooks

Different survivors hooked in basement

4

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

1

Survivors hooked before single generator was repaired

22

Survivors hooked in endgame

17

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

1

Survivors grabbed while cleansing a totem

1

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

55

Survivors downed while carrying another survivor

5

Make unique survivors scream

0

Survivors hit with haste effect

0

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

0

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

4

Survivors hit after they drop a pallet during chase

25

Survivors hit while carrying another survivor

10

Survivors detected using killer instinct

0

Killer vaults in chase

0

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

8

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

35

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

19

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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