Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

30,257,869

Max blood points amount spent on one character

2,610,000

Highest prestige level

20

Mystery boxes opened

439

Time played

266h 49m

Time played in last two weeks

0m

Blood points per hour

113,403

Estimated playtime per role

61% Survivor

Killer 39%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

40

Survivor full load-out matches

224

Ultra rare addon warded without a protection ward

68

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

61

Killer full load-out matches

119

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
98 331 supperisredy 23 107 317 836 95 344
98 332 thexboxacc222 23 106 485 0 89 386
98 333 Elqh 23 103 819 309 201 763
98 334 Sorasorinya 23 102 216 223 73 421
98 335 Dementro 23 099 932 295 163 692
98 336 to na faculdade 23 097 665 506 66 326
98 337 Keeper 23 096 368 414 40 161

Currently at

98 334 place

Sorasorinya needs another

1 603 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

534

Obsessions healed

122

Survivors healed while you are injured

119

Survivors healed while rest are injured

159

Survivors unhooked

602

Survivors saved (from dying state/hook) in endgame

18

Knocked (In dying state) survivors healed

56

Survivors healed that come to you first

46

Protection hits for unhooked survivors

38

Protection hits for carried survivors

16

Survivors saved using pallet

2

Survivors affected with boon totems

1,153

Survivors affected with speed boost

13

Recovered from dying state

39

Take a hit with the Endurance status effect

52

Survivors healed in the Basement

10

Heals completed after all generators have been completed

31

Safe unhooks while broken

5

Protection hits during End Game

13

Objective actions

Objective actions

Items depleted

86

Repaired generators

626

Repaired damaged generators

260

Successful skill checks

10,930

Exit gates opened

63

Hex totems cleansed

28

Hex totems blessed

0

Chests opened

32

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

64

Great skill checks while injured

245

Swap held Survivor items for new ones from chests (counts once per chest)

7

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

591

Finished repairs of generators while injured

25

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

655

Hits dodged by vaults

57

Basic attacks and projectiles dodged

748

Escapes after stunning killer using pallet

129

Escapes from killer gasp

17

Hooks sabotaged

4

Chases escaped after being injured in this chase

332

Chases lost by hiding in locker

1

Revealed killer aura

147

Unhooked yourself

3

Amount of screams

2,192

Reveal the Killer's aura for a total of 60 seconds in a single trial

480

Blind killer using flashlight

42

Perform a fast vault within 3 seconds of getting hit

114

Pallet stun the Killer while holding a rare, common, or uncommon item

116

Trials where you've revealed or seen the Killer's aura 11+ times

100

Escapes

Escapes

Total escapes

121

Escapes crawling (In dying state) through exit gates

11

Escapes through hatch

12

Escapes through hatch crawling (In dying state)

2

Escapes with new item

6

Escapes with somebody else item

1

Escapes being injured with for over half a match

20

Escapes while being downed at most once

77

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

98

Escapes healthy or injured through hatch

10

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

325

Obsessions sacrificed

38

Kills (Memento mories)

50

Kills (Memento mories) or sacrifices after last generator

75

All survivors sacrificed or killed (Memento Mori) before the last generator

20

Hooks

Hooks

Different survivors hooked in basement

63

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

46

Survivors hooked before single generator was repaired

182

Survivors hooked in endgame

23

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

160

Generators damaged with Undetectable effect

57

Survivors grabbed while repairing a generator

19

Survivors grabbed while cleansing a totem

2

Generators protection

52% Protected

Unprotected 48%

Hit survivors with a basic attack while you are Undetectable

192

Survivors injured while in the basement

18

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

25

Oblivious effect applied

84

Survivors with Exposed effect downed

110

Survivors downed while carrying another survivor

12

Make unique survivors scream

570

Survivors hit with haste effect

66

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

63

Survivors downed next to a raised pallet

530

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

2

Preventing escape

Preventing escape

Survivors grabbed from locker

50

Hatches closed

18

Survivors hit after they drop a pallet during chase

301

Survivors hit while carrying another survivor

39

Survivors detected using killer instinct

504

Killer vaults in chase

148

Survivors grabbed while performing a vault

15

Meters fallen

1,175

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

16

Blink attacks (The Nurse)

52

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

65

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

122

Trials where all survivors suffered from madness 3 (The Doctor)

8

Hatchets thrown (The Huntress)

27

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

57

Survivors with Broken effect downed

37

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

3

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

70

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

17

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

44

Deep wounded survivors downed (The Legion)

16

Survivors downed while having max Sickness (The Plague)

1

Marked survivors downed (The Ghostface)

33

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

14

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

42

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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