Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

33,032,883

Max blood points amount spent on one character

2,268,000

Highest prestige level

4

Mystery boxes opened

16

Time played

244h 33m

Time played in last two weeks

36h 37m

Blood points per hour

135,076

Estimated playtime per role

49% Survivor

Killer 51%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

11

Survivor full load-out matches

114

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

97

Killer full load-out matches

109

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
111 879 TTV-Ao7LoveLess 3 050 408 0 28 138
111 880 betasilly 3 049 281 8 36 133
111 881 Θ 3 046 689 86 24 94
111 882 El Gucci 3 046 409 93 23 108
111 883 SuperMagikFrog 3 045 933 0 15 85
111 884 BepicSauce 3 044 955 31 22 115
111 885 Cuisine bien tes morts! 3 043 555 19 24 118

Currently at

111 882 place

El Gucci needs another

280 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

223

Obsessions healed

63

Survivors healed while you are injured

39

Survivors healed while rest are injured

64

Survivors unhooked

240

Survivors saved (from dying state/hook) in endgame

6

Knocked (In dying state) survivors healed

22

Survivors healed that come to you first

23

Protection hits for unhooked survivors

21

Protection hits for carried survivors

6

Survivors saved using pallet

1

Survivors affected with boon totems

214

Survivors affected with speed boost

0

Recovered from dying state

28

Take a hit with the Endurance status effect

16

Survivors healed in the Basement

1

Heals completed after all generators have been completed

6

Safe unhooks while broken

1

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

125

Repaired generators

467

Repaired damaged generators

143

Successful skill checks

5,641

Exit gates opened

42

Hex totems cleansed

8

Hex totems blessed

0

Chests opened

17

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1,201

Matches in that picked up and used special item

15

Great skill checks while injured

160

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

876

Finished repairs of generators while injured

37

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

357

Hits dodged by vaults

39

Basic attacks and projectiles dodged

429

Escapes after stunning killer using pallet

61

Escapes from killer gasp

16

Hooks sabotaged

4

Chases escaped after being injured in this chase

169

Chases lost by hiding in locker

1

Revealed killer aura

333

Unhooked yourself

4

Amount of screams

1,309

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,420

Blind killer using flashlight

24

Perform a fast vault within 3 seconds of getting hit

71

Pallet stun the Killer while holding a rare, common, or uncommon item

71

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

85

Escapes crawling (In dying state) through exit gates

5

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

3

Escapes with new item

6

Escapes with somebody else item

2

Escapes being injured with for over half a match

10

Escapes while being downed at most once

40

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

74

Escapes healthy or injured through hatch

3

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

395

Obsessions sacrificed

98

Kills (Memento mories)

52

Kills (Memento mories) or sacrifices after last generator

84

All survivors sacrificed or killed (Memento Mori) before the last generator

41

Hooks

Hooks

Different survivors hooked in basement

61

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

63

Survivors hooked before single generator was repaired

227

Survivors hooked in endgame

52

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

270

Generators damaged with Undetectable effect

4

Survivors grabbed while repairing a generator

13

Survivors grabbed while cleansing a totem

0

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

23

Survivors injured while in the basement

10

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

30

Oblivious effect applied

109

Survivors with Exposed effect downed

19

Survivors downed while carrying another survivor

17

Make unique survivors scream

690

Survivors hit with haste effect

96

Injure or down survivors who are Hindered

33

Survivors that holding Special Item hit

89

Survivors downed next to a raised pallet

589

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

130

Preventing escape

Preventing escape

Survivors grabbed from locker

64

Hatches closed

29

Survivors hit after they drop a pallet during chase

375

Survivors hit while carrying another survivor

47

Survivors detected using killer instinct

712

Killer vaults in chase

325

Survivors grabbed while performing a vault

15

Meters fallen

479

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

24

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

153

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

792

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

18

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

25

Survivors with Broken effect downed

9

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

8

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

118

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

47

Intoxicated survivors downed (The Clown)

6

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

102

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

7

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

14

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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