Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

68,860,403

Max blood points amount spent on one character

4,430,000

Highest prestige level

9

Mystery boxes opened

365

Time played

767h 21m

Time played in last two weeks

0m

Blood points per hour

89,738

Estimated playtime per role

62% Survivor

Killer 38%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

63

Survivor full load-out matches

281

Ultra rare addon warded without a protection ward

56

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 20%

10 / 51

Survivor
Got 10 Left 41
Killer

Killer

Killer perfect matches (5 000 points each category)

94

Killer full load-out matches

186

Ultra rare offering burned

11

Killer rank
Ash III

Ash III

3 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
71 994 sircmenator 64 352 718 1 532 179 771
71 995 дагестанский приора 64 350 997 1 758 732 2 555
71 996 Wesker's Kitten 64 347 426 133 311 1 586
71 997 $myrNET 64 342 899 866 459 1 724
71 998 blackiana grenade 64 341 795 19 403 1 665
71 999 Goob 64 334 989 1 134 151 867
72 000 PrimaaLuL 64 333 687 209 500 2 041

Currently at

71 997 place

$myrNET needs another

4 527 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,330

Obsessions healed

156

Survivors healed while you are injured

310

Survivors healed while rest are injured

202

Survivors unhooked

1,658

Survivors saved (from dying state/hook) in endgame

38

Knocked (In dying state) survivors healed

230

Survivors healed that come to you first

11

Protection hits for unhooked survivors

184

Protection hits for carried survivors

52

Survivors saved using pallet

0

Survivors affected with boon totems

304

Survivors affected with speed boost

0

Recovered from dying state

11

Take a hit with the Endurance status effect

1

Survivors healed in the Basement

0

Heals completed after all generators have been completed

1

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

366

Repaired generators

1,808

Repaired damaged generators

631

Successful skill checks

9,855

Exit gates opened

155

Hex totems cleansed

63

Hex totems blessed

3

Chests opened

445

Chests opened in basement

82

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

4

Great skill checks while injured

5

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

108

Finished repairs of generators while injured

2

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,292

Hits dodged by vaults

291

Basic attacks and projectiles dodged

1,239

Escapes after stunning killer using pallet

196

Escapes from killer gasp

52

Hooks sabotaged

130

Chases escaped after being injured in this chase

43

Chases lost by hiding in locker

0

Revealed killer aura

29

Unhooked yourself

13

Amount of screams

313

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

4

Pallet stun the Killer while holding a rare, common, or uncommon item

1

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

477

Escapes crawling (In dying state) through exit gates

43

Escapes through hatch

59

Escapes through hatch crawling (In dying state)

9

Escapes with new item

185

Escapes with somebody else item

25

Escapes being injured with for over half a match

41

Escapes while being downed at most once

126

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

20

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

375

Escapes healthy or injured through hatch

50

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

4

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

878

Obsessions sacrificed

140

Kills (Memento mories)

40

Kills (Memento mories) or sacrifices after last generator

126

All survivors sacrificed or killed (Memento Mori) before the last generator

121

Hooks

Hooks

Different survivors hooked in basement

221

Basement trees (3 or 4 survivors hooked in basement in this same time)

11

Survivors hooked while all remaining were injured

34

Survivors hooked before single generator was repaired

39

Survivors hooked in endgame

18

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

389

Generators damaged with Undetectable effect

5

Survivors grabbed while repairing a generator

18

Survivors grabbed while cleansing a totem

3

Generators protection

79% Protected

Unprotected 21%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

70

Oblivious effect applied

19

Survivors with Exposed effect downed

55

Survivors downed while carrying another survivor

7

Make unique survivors scream

47

Survivors hit with haste effect

21

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

72

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

68

Survivors hit after they drop a pallet during chase

310

Survivors hit while carrying another survivor

61

Survivors detected using killer instinct

14

Killer vaults in chase

29

Survivors grabbed while performing a vault

1

Meters fallen

48

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

34

Uncloak attacks (The Wraith)

292

Blink attacks (The Nurse)

140

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

122

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

53

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

273

Trials where all survivors suffered from madness 3 (The Doctor)

35

Hatchets thrown (The Huntress)

759

Survivors put to sleep (The Nightmare)

156

Reverse bear-traps put on survivors (The Pig)

3

Survivors sent to Cage of Atonement (The Executioner)

9

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

6

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

119

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

59

Intoxicated survivors downed (The Clown)

38

Survivors downed after phase walk (The Spirit)

13

Deep wounded survivors downed (The Legion)

19

Survivors downed while having max Sickness (The Plague)

14

Marked survivors downed (The Ghostface)

27

Survivors downed with Demon Fury (The Oni)

76

Survivors downed while speared (The Deathslinger)

31

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

4

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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