Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

64,352,718

Max blood points amount spent on one character

4,370,000

Highest prestige level

27

Mystery boxes opened

128

Time played

403h 31m

Time played in last two weeks

15m

Blood points per hour

159,480

Estimated playtime per role

29% Survivor

Killer 71%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

69

Survivor full load-out matches

422

Ultra rare addon warded without a protection ward

4

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 47%

24 / 51

Survivor
Got 24 Left 27
Killer

Killer

Killer perfect matches (5 000 points each category)

104

Killer full load-out matches

109

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 40%

17 / 42

Killer
Got 17 Left 25

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
69 982 武装したズィマー 64 371 523 1 135 691 2 591
69 983 Sn1pp3t 64 370 928 921 246 1 170
69 984 UnKnOwN 64 370 505 332 290 1 212
69 985 sircmenator 64 352 718 1 532 179 771
69 986 br9nx 64 351 808 388 261 1 190
69 987 дагестанский приора 64 350 997 1 758 732 2 555
69 988 Paul 64 349 209 977 388 1 616

Currently at

69 985 place

sircmenator needs another

17 787 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

563

Obsessions healed

133

Survivors healed while you are injured

173

Survivors healed while rest are injured

220

Survivors unhooked

750

Survivors saved (from dying state/hook) in endgame

32

Knocked (In dying state) survivors healed

81

Survivors healed that come to you first

41

Protection hits for unhooked survivors

51

Protection hits for carried survivors

23

Survivors saved using pallet

2

Survivors affected with boon totems

1,472

Survivors affected with speed boost

19

Recovered from dying state

53

Take a hit with the Endurance status effect

80

Survivors healed in the Basement

6

Heals completed after all generators have been completed

40

Safe unhooks while broken

5

Protection hits during End Game

25

Objective actions

Objective actions

Items depleted

250

Repaired generators

771

Repaired damaged generators

338

Successful skill checks

10,750

Exit gates opened

79

Hex totems cleansed

21

Hex totems blessed

0

Chests opened

44

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

54

Great skill checks while injured

350

Swap held Survivor items for new ones from chests (counts once per chest)

30

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

180

Finished repairs of generators while injured

5

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

813

Hits dodged by vaults

81

Basic attacks and projectiles dodged

1,053

Escapes after stunning killer using pallet

148

Escapes from killer gasp

28

Hooks sabotaged

3

Chases escaped after being injured in this chase

407

Chases lost by hiding in locker

6

Revealed killer aura

337

Unhooked yourself

6

Amount of screams

2,478

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,260

Blind killer using flashlight

262

Perform a fast vault within 3 seconds of getting hit

171

Pallet stun the Killer while holding a rare, common, or uncommon item

163

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

179

Escapes crawling (In dying state) through exit gates

11

Escapes through hatch

8

Escapes through hatch crawling (In dying state)

0

Escapes with new item

14

Escapes with somebody else item

4

Escapes being injured with for over half a match

34

Escapes while being downed at most once

106

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

160

Escapes healthy or injured through hatch

8

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,532

Obsessions sacrificed

96

Kills (Memento mories)

54

Kills (Memento mories) or sacrifices after last generator

70

All survivors sacrificed or killed (Memento Mori) before the last generator

39

Hooks

Hooks

Different survivors hooked in basement

14

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

112

Survivors hooked before single generator was repaired

211

Survivors hooked in endgame

28

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

193

Generators damaged with Undetectable effect

57

Survivors grabbed while repairing a generator

7

Survivors grabbed while cleansing a totem

4

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

117

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

21

Oblivious effect applied

78

Survivors with Exposed effect downed

87

Survivors downed while carrying another survivor

11

Make unique survivors scream

829

Survivors hit with haste effect

56

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

129

Survivors downed next to a raised pallet

855

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

56

Hatches closed

49

Survivors hit after they drop a pallet during chase

309

Survivors hit while carrying another survivor

24

Survivors detected using killer instinct

620

Killer vaults in chase

329

Survivors grabbed while performing a vault

5

Meters fallen

1,164

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

17

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

50

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

575

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

21

Survivors hit with Lethal Rush (The Blight)

186

Max Lacerations dealt (The Trickster)

69

Survivors with Broken effect downed

27

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

11

Damage Survivor pursued by a Guard (The Knight)

12

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

24

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

11

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

10

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

15

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

78

Intoxicated survivors downed (The Clown)

5

Survivors downed after phase walk (The Spirit)

17

Deep wounded survivors downed (The Legion)

63

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

13

Survivors downed with Demon Fury (The Oni)

5

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

36

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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