Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

30,117,328

Max blood points amount spent on one character

2,740,411

Highest prestige level

17

Mystery boxes opened

357

Time played

216h 14m

Time played in last two weeks

0m

Blood points per hour

139,282

Estimated playtime per role

76% Survivor

Killer 24%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

40

Survivor full load-out matches

200

Ultra rare addon warded without a protection ward

16

Survivor rank
Bronze IV

Bronze IV

1 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

33

Killer full load-out matches

32

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
97 367 Nishi 18 749 781 390 65 356
97 368 YungDavoQuavo 18 745 628 721 37 176
97 369 Filzbiber 18 744 285 265 126 477
97 370 fingershart134 18 741 496 171 80 442
97 371 bnrfs_cai 18 738 965 265 143 509
97 372 TheRedKalidh 18 738 700 37 297 1 200
97 373 tobias boon 18 735 511 518 49 215

Currently at

97 370 place

fingershart134 needs another

2 789 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

511

Obsessions healed

119

Survivors healed while you are injured

91

Survivors healed while rest are injured

144

Survivors unhooked

613

Survivors saved (from dying state/hook) in endgame

12

Knocked (In dying state) survivors healed

60

Survivors healed that come to you first

42

Protection hits for unhooked survivors

65

Protection hits for carried survivors

22

Survivors saved using pallet

1

Survivors affected with boon totems

1,387

Survivors affected with speed boost

0

Recovered from dying state

36

Take a hit with the Endurance status effect

17

Survivors healed in the Basement

0

Heals completed after all generators have been completed

17

Safe unhooks while broken

0

Protection hits during End Game

15

Objective actions

Objective actions

Items depleted

103

Repaired generators

751

Repaired damaged generators

292

Successful skill checks

8,986

Exit gates opened

55

Hex totems cleansed

32

Hex totems blessed

0

Chests opened

73

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

20

Great skill checks while injured

100

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

363

Finished repairs of generators while injured

12

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

753

Hits dodged by vaults

71

Basic attacks and projectiles dodged

1,057

Escapes after stunning killer using pallet

88

Escapes from killer gasp

19

Hooks sabotaged

29

Chases escaped after being injured in this chase

334

Chases lost by hiding in locker

2

Revealed killer aura

29

Unhooked yourself

3

Amount of screams

1,471

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

82

Perform a fast vault within 3 seconds of getting hit

92

Pallet stun the Killer while holding a rare, common, or uncommon item

48

Trials where you've revealed or seen the Killer's aura 11+ times

100

Escapes

Escapes

Total escapes

134

Escapes crawling (In dying state) through exit gates

12

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

1

Escapes with new item

23

Escapes with somebody else item

1

Escapes being injured with for over half a match

16

Escapes while being downed at most once

80

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

108

Escapes healthy or injured through hatch

13

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

191

Obsessions sacrificed

44

Kills (Memento mories)

8

Kills (Memento mories) or sacrifices after last generator

45

All survivors sacrificed or killed (Memento Mori) before the last generator

28

Hooks

Hooks

Different survivors hooked in basement

20

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

19

Survivors hooked before single generator was repaired

107

Survivors hooked in endgame

26

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

81

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

16

Survivors grabbed while cleansing a totem

1

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

15

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

1

Survivors with Exposed effect downed

24

Survivors downed while carrying another survivor

4

Make unique survivors scream

61

Survivors hit with haste effect

27

Injure or down survivors who are Hindered

8

Survivors that holding Special Item hit

4

Survivors downed next to a raised pallet

216

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

16

Survivors hit after they drop a pallet during chase

121

Survivors hit while carrying another survivor

23

Survivors detected using killer instinct

49

Killer vaults in chase

19

Survivors grabbed while performing a vault

1

Meters fallen

89

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

11

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

5

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

61

Trials where each survivor was hit after teleport (The Hag)

4

Shocks (The Doctor)

25

Trials where all survivors suffered from madness 3 (The Doctor)

7

Hatchets thrown (The Huntress)

187

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

12

Max Lacerations dealt (The Trickster)

86

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

3

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

96

Intoxicated survivors downed (The Clown)

37

Survivors downed after phase walk (The Spirit)

29

Deep wounded survivors downed (The Legion)

7

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

13

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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