Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

32,021,479

Max blood points amount spent on one character

3,036,000

Highest prestige level

9

Mystery boxes opened

263

Time played

302h 52m

Time played in last two weeks

1h 16m

Blood points per hour

105,728

Estimated playtime per role

3% Survivor

Killer 97%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

2

Survivor full load-out matches

8

Ultra rare addon warded without a protection ward

3

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

193

Killer full load-out matches

275

Ultra rare offering burned

47

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 38%

16 / 42

Killer
Got 16 Left 26

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
90 107 я и бал принцесс 29 100 836 697 174 857
90 108 mikolele <3 29 100 569 370 72 312
90 109 EdgyTiefling 29 100 120 860 150 659
90 110 Fairy King 29 100 040 1 096 1 10
90 111 Waschbär 29 099 951 1 296 207 605
90 112 walter 29 098 481 8 269 1 460
90 113 blejzowaty 29 096 602 60 259 961

Currently at

90 110 place

Fairy King needs another

80 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

44

Obsessions healed

7

Survivors healed while you are injured

14

Survivors healed while rest are injured

18

Survivors unhooked

37

Survivors saved (from dying state/hook) in endgame

1

Knocked (In dying state) survivors healed

1

Survivors healed that come to you first

7

Protection hits for unhooked survivors

4

Protection hits for carried survivors

1

Survivors saved using pallet

0

Survivors affected with boon totems

261

Survivors affected with speed boost

0

Recovered from dying state

4

Take a hit with the Endurance status effect

7

Survivors healed in the Basement

2

Heals completed after all generators have been completed

2

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

11

Repaired generators

51

Repaired damaged generators

12

Successful skill checks

572

Exit gates opened

1

Hex totems cleansed

2

Hex totems blessed

0

Chests opened

4

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

1

Great skill checks while injured

9

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

92

Finished repairs of generators while injured

2

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

56

Hits dodged by vaults

8

Basic attacks and projectiles dodged

207

Escapes after stunning killer using pallet

11

Escapes from killer gasp

0

Hooks sabotaged

0

Chases escaped after being injured in this chase

27

Chases lost by hiding in locker

0

Revealed killer aura

31

Unhooked yourself

0

Amount of screams

127

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

14

Pallet stun the Killer while holding a rare, common, or uncommon item

2

Trials where you've revealed or seen the Killer's aura 11+ times

65

Escapes

Escapes

Total escapes

10

Escapes crawling (In dying state) through exit gates

1

Escapes through hatch

0

Escapes through hatch crawling (In dying state)

0

Escapes with new item

1

Escapes with somebody else item

0

Escapes being injured with for over half a match

1

Escapes while being downed at most once

8

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

9

Escapes healthy or injured through hatch

0

Escaped by

100% Exit Gates

Hatch 0%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,170

Obsessions sacrificed

267

Kills (Memento mories)

78

Kills (Memento mories) or sacrifices after last generator

323

All survivors sacrificed or killed (Memento Mori) before the last generator

156

Hooks

Hooks

Different survivors hooked in basement

111

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

86

Survivors hooked before single generator was repaired

302

Survivors hooked in endgame

204

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

659

Generators damaged with Undetectable effect

50

Survivors grabbed while repairing a generator

30

Survivors grabbed while cleansing a totem

8

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

17

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

488

Oblivious effect applied

992

Survivors with Exposed effect downed

244

Survivors downed while carrying another survivor

40

Make unique survivors scream

203

Survivors hit with haste effect

157

Injure or down survivors who are Hindered

29

Survivors that holding Special Item hit

8

Survivors downed next to a raised pallet

1,152

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

41

Hatches closed

94

Survivors hit after they drop a pallet during chase

829

Survivors hit while carrying another survivor

184

Survivors detected using killer instinct

961

Killer vaults in chase

136

Survivors grabbed while performing a vault

0

Meters fallen

29

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

12

Blink attacks (The Nurse)

8

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

111

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

22

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

400

Trials where all survivors suffered from madness 3 (The Doctor)

152

Hatchets thrown (The Huntress)

389

Survivors put to sleep (The Nightmare)

245

Reverse bear-traps put on survivors (The Pig)

26

Survivors sent to Cage of Atonement (The Executioner)

6

Survivors hit with Lethal Rush (The Blight)

5

Max Lacerations dealt (The Trickster)

468

Survivors with Broken effect downed

71

Condemned survivors (The Onryō)

130

Slams of one Survivor into another (The Mastermind)

14

Damage Survivor pursued by a Guard (The Knight)

9

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

4

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

9

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

43

Intoxicated survivors downed (The Clown)

148

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

55

Survivors downed while having max Sickness (The Plague)

26

Marked survivors downed (The Ghostface)

40

Survivors downed with Demon Fury (The Oni)

2

Survivors downed while speared (The Deathslinger)

126

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

21

Survivors downed with Dire Crows (The Artist)

100

Survivors downed during Nightfall (The Dredge)

163

Down survivor you recently teleported to (The Singularity)

28

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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