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Cel

76561198280522606

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

49,677,080

Max blood points amount spent on one character

3,613,155

Highest prestige level

7

Mystery boxes opened

171

Time played

286h 30m

Time played in last two weeks

0m

Blood points per hour

173,393

Estimated playtime per role

75% Survivor

Killer 25%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

44

Survivor full load-out matches

183

Ultra rare addon warded without a protection ward

14

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

60

Killer full load-out matches

74

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 400 แมวกล้วย 26 281 793 75 239 943
94 401 NAW MATE, YUR DEED. 26 281 533 373 222 975
94 402 Netilya 26 281 455 475 124 579
94 403 Cel 26 280 979 257 177 948
94 404 Wilford Brimley 26 280 928 183 129 490
94 405 VtecDidntkickin 26 280 810 492 52 231
94 406 Ice Spice 26 278 778 266 100 347

Currently at

94 403 place

Cel needs another

476 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

951

Obsessions healed

180

Survivors healed while you are injured

169

Survivors healed while rest are injured

273

Survivors unhooked

809

Survivors saved (from dying state/hook) in endgame

28

Knocked (In dying state) survivors healed

108

Survivors healed that come to you first

129

Protection hits for unhooked survivors

110

Protection hits for carried survivors

15

Survivors saved using pallet

0

Survivors affected with boon totems

7,537

Survivors affected with speed boost

0

Recovered from dying state

58

Take a hit with the Endurance status effect

21

Survivors healed in the Basement

7

Heals completed after all generators have been completed

16

Safe unhooks while broken

1

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

459

Repaired generators

1,488

Repaired damaged generators

443

Successful skill checks

1,118

Exit gates opened

107

Hex totems cleansed

41

Hex totems blessed

3

Chests opened

175

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

12

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

46

Great skill checks while injured

128

Swap held Survivor items for new ones from chests (counts once per chest)

12

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

225

Finished repairs of generators while injured

7

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

826

Hits dodged by vaults

85

Basic attacks and projectiles dodged

1,516

Escapes after stunning killer using pallet

80

Escapes from killer gasp

26

Hooks sabotaged

5

Chases escaped after being injured in this chase

612

Chases lost by hiding in locker

0

Revealed killer aura

257

Unhooked yourself

7

Amount of screams

2,186

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,020

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

61

Pallet stun the Killer while holding a rare, common, or uncommon item

22

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

253

Escapes crawling (In dying state) through exit gates

8

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

0

Escapes with new item

55

Escapes with somebody else item

3

Escapes being injured with for over half a match

12

Escapes while being downed at most once

132

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

234

Escapes healthy or injured through hatch

11

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

403

Obsessions sacrificed

93

Kills (Memento mories)

3

Kills (Memento mories) or sacrifices after last generator

61

All survivors sacrificed or killed (Memento Mori) before the last generator

63

Hooks

Hooks

Different survivors hooked in basement

39

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

42

Survivors hooked before single generator was repaired

185

Survivors hooked in endgame

48

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

134

Generators damaged with Undetectable effect

16

Survivors grabbed while repairing a generator

3

Survivors grabbed while cleansing a totem

4

Generators protection

81% Protected

Unprotected 19%

Hit survivors with a basic attack while you are Undetectable

29

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

7

Oblivious effect applied

34

Survivors with Exposed effect downed

151

Survivors downed while carrying another survivor

14

Make unique survivors scream

296

Survivors hit with haste effect

66

Injure or down survivors who are Hindered

44

Survivors that holding Special Item hit

95

Survivors downed next to a raised pallet

389

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

26

Hatches closed

42

Survivors hit after they drop a pallet during chase

176

Survivors hit while carrying another survivor

34

Survivors detected using killer instinct

445

Killer vaults in chase

178

Survivors grabbed while performing a vault

3

Meters fallen

163

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

13

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

128

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

70

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

6

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

7

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

45

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

6

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

69

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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