Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

49,681,852

Max blood points amount spent on one character

4,196,000

Highest prestige level

4

Mystery boxes opened

124

Time played

321h 13m

Time played in last two weeks

0m

Blood points per hour

154,668

Estimated playtime per role

54% Survivor

Killer 46%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

42

Survivor full load-out matches

414

Ultra rare addon warded without a protection ward

87

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

122

Killer full load-out matches

199

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
88 718 MFTS WolfySim 40 393 272 183 335 1 497
88 719 NodForBootySlaps 40 393 130 57 208 857
88 720 Rain 40 389 847 156 307 1 126
88 721 tim henson 40 386 239 515 223 866
88 722 keeptoosia 40 379 155 1 237 185 798
88 723 quh 40 379 094 1 057 245 1 198
88 724 BEASTMODESWAG1 40 379 052 445 46 298

Currently at

88 721 place

tim henson needs another

3 608 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

825

Obsessions healed

209

Survivors healed while you are injured

150

Survivors healed while rest are injured

244

Survivors unhooked

921

Survivors saved (from dying state/hook) in endgame

31

Knocked (In dying state) survivors healed

94

Survivors healed that come to you first

47

Protection hits for unhooked survivors

100

Protection hits for carried survivors

22

Survivors saved using pallet

2

Survivors affected with boon totems

406

Survivors affected with speed boost

4

Recovered from dying state

54

Take a hit with the Endurance status effect

37

Survivors healed in the Basement

6

Heals completed after all generators have been completed

43

Safe unhooks while broken

9

Protection hits during End Game

28

Objective actions

Objective actions

Items depleted

276

Repaired generators

964

Repaired damaged generators

270

Successful skill checks

11,843

Exit gates opened

144

Hex totems cleansed

23

Hex totems blessed

0

Chests opened

116

Chests opened in basement

17

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

93

Great skill checks while injured

264

Swap held Survivor items for new ones from chests (counts once per chest)

28

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,254

Finished repairs of generators while injured

70

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

697

Hits dodged by vaults

67

Basic attacks and projectiles dodged

1,173

Escapes after stunning killer using pallet

116

Escapes from killer gasp

16

Hooks sabotaged

18

Chases escaped after being injured in this chase

272

Chases lost by hiding in locker

0

Revealed killer aura

361

Unhooked yourself

6

Amount of screams

2,282

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,560

Blind killer using flashlight

26

Perform a fast vault within 3 seconds of getting hit

101

Pallet stun the Killer while holding a rare, common, or uncommon item

78

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

245

Escapes crawling (In dying state) through exit gates

18

Escapes through hatch

15

Escapes through hatch crawling (In dying state)

0

Escapes with new item

47

Escapes with somebody else item

7

Escapes being injured with for over half a match

18

Escapes while being downed at most once

163

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

212

Escapes healthy or injured through hatch

15

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

3

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

663

Obsessions sacrificed

167

Kills (Memento mories)

57

Kills (Memento mories) or sacrifices after last generator

166

All survivors sacrificed or killed (Memento Mori) before the last generator

75

Hooks

Hooks

Different survivors hooked in basement

127

Basement trees (3 or 4 survivors hooked in basement in this same time)

22

Survivors hooked while all remaining were injured

100

Survivors hooked before single generator was repaired

437

Survivors hooked in endgame

101

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

442

Generators damaged with Undetectable effect

104

Survivors grabbed while repairing a generator

39

Survivors grabbed while cleansing a totem

6

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

159

Survivors injured while in the basement

11

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

57

Oblivious effect applied

177

Survivors with Exposed effect downed

137

Survivors downed while carrying another survivor

19

Make unique survivors scream

589

Survivors hit with haste effect

87

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

35

Survivors downed next to a raised pallet

614

Survivors downed in Exit Gate

15

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

66

Hatches closed

49

Survivors hit after they drop a pallet during chase

585

Survivors hit while carrying another survivor

54

Survivors detected using killer instinct

929

Killer vaults in chase

323

Survivors grabbed while performing a vault

10

Meters fallen

1,413

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

69

Blink attacks (The Nurse)

222

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

23

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

87

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

95

Trials where all survivors suffered from madness 3 (The Doctor)

13

Hatchets thrown (The Huntress)

500

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

12

Survivors sent to Cage of Atonement (The Executioner)

10

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

36

Survivors with Broken effect downed

56

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

6

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

18

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

66

Intoxicated survivors downed (The Clown)

9

Survivors downed after phase walk (The Spirit)

50

Deep wounded survivors downed (The Legion)

175

Survivors downed while having max Sickness (The Plague)

3

Marked survivors downed (The Ghostface)

22

Survivors downed with Demon Fury (The Oni)

10

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

115

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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