Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

34,109,771

Max blood points amount spent on one character

1,433,600

Highest prestige level

3

Mystery boxes opened

174

Time played

229h 21m

Time played in last two weeks

0m

Blood points per hour

148,724

Estimated playtime per role

33% Survivor

Killer 67%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

16

Survivor full load-out matches

1

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 61%

31 / 51

Survivor
Got 31 Left 20
Killer

Killer

Killer perfect matches (5 000 points each category)

64

Killer full load-out matches

38

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 67%

28 / 42

Killer
Got 28 Left 14

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
100 944 SashoBlyat 16 597 122 655 33 181
100 945 ДеВоЧкА УэЗДей 16 596 468 1 144 236 962
100 946 Wahtalker 16 596 386 159 67 333
100 947 Flashinho 16 595 140 1 166 212 624
100 948 j0ker 16 594 612 200 133 665
100 949 Wille 16 594 355 2 134 491
100 950 drako 16 593 797 504 30 173

Currently at

100 947 place

Flashinho needs another

1 246 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

495

Obsessions healed

100

Survivors healed while you are injured

124

Survivors healed while rest are injured

118

Survivors unhooked

519

Survivors saved (from dying state/hook) in endgame

12

Knocked (In dying state) survivors healed

80

Survivors healed that come to you first

70

Protection hits for unhooked survivors

296

Protection hits for carried survivors

37

Survivors saved using pallet

5

Survivors affected with boon totems

1,305

Survivors affected with speed boost

84

Recovered from dying state

8

Take a hit with the Endurance status effect

9

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

53

Repaired generators

822

Repaired damaged generators

454

Successful skill checks

10,432

Exit gates opened

105

Hex totems cleansed

108

Hex totems blessed

20

Chests opened

192

Chests opened in basement

37

Escapes when playing without any perk and repaired generator(s)

10

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

4

Great skill checks while injured

5

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

626

Hits dodged by vaults

86

Basic attacks and projectiles dodged

1,199

Escapes after stunning killer using pallet

164

Escapes from killer gasp

37

Hooks sabotaged

82

Chases escaped after being injured in this chase

318

Chases lost by hiding in locker

35

Revealed killer aura

48

Unhooked yourself

51

Amount of screams

418

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

1

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

251

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

9

Escapes through hatch crawling (In dying state)

1

Escapes with new item

51

Escapes with somebody else item

7

Escapes being injured with for over half a match

11

Escapes while being downed at most once

101

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

236

Escapes healthy or injured through hatch

8

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

22

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,341

Obsessions sacrificed

115

Kills (Memento mories)

26

Kills (Memento mories) or sacrifices after last generator

83

All survivors sacrificed or killed (Memento Mori) before the last generator

74

Hooks

Hooks

Different survivors hooked in basement

73

Basement trees (3 or 4 survivors hooked in basement in this same time)

12

Survivors hooked while all remaining were injured

35

Survivors hooked before single generator was repaired

189

Survivors hooked in endgame

51

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

284

Generators damaged with Undetectable effect

60

Survivors grabbed while repairing a generator

28

Survivors grabbed while cleansing a totem

10

Generators protection

78% Protected

Unprotected 22%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

267

Oblivious effect applied

703

Survivors with Exposed effect downed

39

Survivors downed while carrying another survivor

46

Make unique survivors scream

475

Survivors hit with haste effect

148

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

1

Survivors downed next to a raised pallet

373

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

49

Hatches closed

51

Survivors hit after they drop a pallet during chase

438

Survivors hit while carrying another survivor

77

Survivors detected using killer instinct

213

Killer vaults in chase

313

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

102

Blink attacks (The Nurse)

545

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

300

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

615

Trials where all survivors suffered from madness 3 (The Doctor)

3

Hatchets thrown (The Huntress)

1,038

Survivors put to sleep (The Nightmare)

789

Reverse bear-traps put on survivors (The Pig)

149

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

30

Max Lacerations dealt (The Trickster)

50

Survivors with Broken effect downed

50

Condemned survivors (The Onryō)

90

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

105

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

167

Intoxicated survivors downed (The Clown)

102

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

56

Survivors downed with Demon Fury (The Oni)

111

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

84

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

50

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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