Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

34,100,592

Max blood points amount spent on one character

1,210,000

Highest prestige level

4

Mystery boxes opened

85

Time played

333h 52m

Time played in last two weeks

0m

Blood points per hour

102,138

Estimated playtime per role

48% Survivor

Killer 52%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

17

Survivor full load-out matches

57

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

101

Killer full load-out matches

0

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
106 670 DrPenisoida 6 910 519 166 90 354
106 671 Heph 6 907 640 716 56 283
106 672 Silent Hill 3 6 907 196 64 12 81
106 673 Funny Valentine 6 906 578 237 33 193
106 674 bonuex 6 906 500 58 18 96
106 675 󠁳⁧⁧ bazooka 6 906 083 0 77 374
106 676 Roach 6 905 753 11 21 113

Currently at

106 673 place

Funny Valentine needs another

618 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

444

Obsessions healed

111

Survivors healed while you are injured

62

Survivors healed while rest are injured

109

Survivors unhooked

480

Survivors saved (from dying state/hook) in endgame

16

Knocked (In dying state) survivors healed

51

Survivors healed that come to you first

49

Protection hits for unhooked survivors

51

Protection hits for carried survivors

13

Survivors saved using pallet

7

Survivors affected with boon totems

551

Survivors affected with speed boost

9

Recovered from dying state

44

Take a hit with the Endurance status effect

87

Survivors healed in the Basement

1

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

48

Repaired generators

729

Repaired damaged generators

844

Successful skill checks

11,618

Exit gates opened

48

Hex totems cleansed

8

Hex totems blessed

0

Chests opened

14

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

16

Great skill checks while injured

16

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

430

Hits dodged by vaults

33

Basic attacks and projectiles dodged

1,120

Escapes after stunning killer using pallet

98

Escapes from killer gasp

30

Hooks sabotaged

2

Chases escaped after being injured in this chase

353

Chases lost by hiding in locker

6

Revealed killer aura

223

Unhooked yourself

8

Amount of screams

1,271

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

15

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

133

Escapes crawling (In dying state) through exit gates

22

Escapes through hatch

9

Escapes through hatch crawling (In dying state)

3

Escapes with new item

10

Escapes with somebody else item

2

Escapes being injured with for over half a match

9

Escapes while being downed at most once

75

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

102

Escapes healthy or injured through hatch

6

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

0

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

631

Obsessions sacrificed

144

Kills (Memento mories)

18

Kills (Memento mories) or sacrifices after last generator

143

All survivors sacrificed or killed (Memento Mori) before the last generator

70

Hooks

Hooks

Different survivors hooked in basement

68

Basement trees (3 or 4 survivors hooked in basement in this same time)

15

Survivors hooked while all remaining were injured

56

Survivors hooked before single generator was repaired

317

Survivors hooked in endgame

95

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

410

Generators damaged with Undetectable effect

45

Survivors grabbed while repairing a generator

19

Survivors grabbed while cleansing a totem

0

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

26

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

14

Survivors with Exposed effect downed

96

Survivors downed while carrying another survivor

34

Make unique survivors scream

934

Survivors hit with haste effect

356

Injure or down survivors who are Hindered

15

Survivors that holding Special Item hit

14

Survivors downed next to a raised pallet

804

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

41

Hatches closed

56

Survivors hit after they drop a pallet during chase

269

Survivors hit while carrying another survivor

69

Survivors detected using killer instinct

345

Killer vaults in chase

331

Survivors grabbed while performing a vault

0

Meters fallen

22

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

100

Blink attacks (The Nurse)

23

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

20

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

853

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

54

Survivors sent to Cage of Atonement (The Executioner)

26

Survivors hit with Lethal Rush (The Blight)

60

Max Lacerations dealt (The Trickster)

7

Survivors with Broken effect downed

11

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

8

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2,340

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

84

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

50

Deep wounded survivors downed (The Legion)

11

Survivors downed while having max Sickness (The Plague)

8

Marked survivors downed (The Ghostface)

24

Survivors downed with Demon Fury (The Oni)

64

Survivors downed while speared (The Deathslinger)

9

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

28

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

6

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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