Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

58,803,415

Max blood points amount spent on one character

8,073,518

Highest prestige level

8

Mystery boxes opened

370

Time played

404h 8m

Time played in last two weeks

0m

Blood points per hour

145,505

Estimated playtime per role

46% Survivor

Killer 54%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

27

Survivor full load-out matches

335

Ultra rare addon warded without a protection ward

104

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

171

Killer full load-out matches

274

Ultra rare offering burned

22

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
81 311 JackFost 41 488 337 145 285 1 544
81 312 Frank 41 487 790 383 120 618
81 313 Денис Гауляйтер 41 485 596 725 254 1 010
81 314 Just shat fucking my pants 41 479 329 620 129 593
81 315 Xero 41 477 726 547 159 618
81 316 Baié 41 474 699 691 172 727
81 317 Jeb 41 466 404 995 50 332

Currently at

81 314 place

Just shat fucking my pants needs another

6 267 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

616

Obsessions healed

147

Survivors healed while you are injured

145

Survivors healed while rest are injured

207

Survivors unhooked

669

Survivors saved (from dying state/hook) in endgame

20

Knocked (In dying state) survivors healed

72

Survivors healed that come to you first

62

Protection hits for unhooked survivors

46

Protection hits for carried survivors

11

Survivors saved using pallet

1

Survivors affected with boon totems

1,272

Survivors affected with speed boost

0

Recovered from dying state

53

Take a hit with the Endurance status effect

28

Survivors healed in the Basement

2

Heals completed after all generators have been completed

1

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

321

Repaired generators

804

Repaired damaged generators

551

Successful skill checks

8,886

Exit gates opened

100

Hex totems cleansed

24

Hex totems blessed

0

Chests opened

79

Chests opened in basement

7

Escapes when playing without any perk and repaired generator(s)

14

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

51

Great skill checks while injured

181

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

714

Hits dodged by vaults

49

Basic attacks and projectiles dodged

952

Escapes after stunning killer using pallet

120

Escapes from killer gasp

14

Hooks sabotaged

9

Chases escaped after being injured in this chase

386

Chases lost by hiding in locker

2

Revealed killer aura

724

Unhooked yourself

2

Amount of screams

2,805

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

32

Perform a fast vault within 3 seconds of getting hit

11

Pallet stun the Killer while holding a rare, common, or uncommon item

2

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

177

Escapes crawling (In dying state) through exit gates

11

Escapes through hatch

26

Escapes through hatch crawling (In dying state)

6

Escapes with new item

30

Escapes with somebody else item

4

Escapes being injured with for over half a match

15

Escapes while being downed at most once

117

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

140

Escapes healthy or injured through hatch

20

Escaped by

85% Exit Gates

Hatch 15%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

757

Obsessions sacrificed

197

Kills (Memento mories)

70

Kills (Memento mories) or sacrifices after last generator

116

All survivors sacrificed or killed (Memento Mori) before the last generator

82

Hooks

Hooks

Different survivors hooked in basement

166

Basement trees (3 or 4 survivors hooked in basement in this same time)

32

Survivors hooked while all remaining were injured

101

Survivors hooked before single generator was repaired

591

Survivors hooked in endgame

60

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

490

Generators damaged with Undetectable effect

81

Survivors grabbed while repairing a generator

49

Survivors grabbed while cleansing a totem

6

Generators protection

74% Protected

Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

208

Survivors injured while in the basement

24

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

94

Oblivious effect applied

451

Survivors with Exposed effect downed

255

Survivors downed while carrying another survivor

51

Make unique survivors scream

1,165

Survivors hit with haste effect

226

Injure or down survivors who are Hindered

22

Survivors that holding Special Item hit

102

Survivors downed next to a raised pallet

1,208

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

88

Hatches closed

73

Survivors hit after they drop a pallet during chase

487

Survivors hit while carrying another survivor

117

Survivors detected using killer instinct

688

Killer vaults in chase

326

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

18

Blink attacks (The Nurse)

284

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

25

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

34

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,336

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

8

Survivors sent to Cage of Atonement (The Executioner)

47

Survivors hit with Lethal Rush (The Blight)

11

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

8

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

47

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

71,042

Survivors downed by 24m+ hatchet throw (The Huntress)

3

Survivors downed with chainsaw (The Cannibal)

137

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

27

Survivors downed while having max Sickness (The Plague)

74

Marked survivors downed (The Ghostface)

113

Survivors downed with Demon Fury (The Oni)

83

Survivors downed while speared (The Deathslinger)

74

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

60

Survivors downed with Dire Crows (The Artist)

26

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

25

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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