Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

104,452,387

Max blood points amount spent on one character

8,982,240

Highest prestige level

18

Mystery boxes opened

813

Time played

1396h 11m

Time played in last two weeks

0m

Blood points per hour

74,813

Estimated playtime per role

63% Survivor

Killer 37%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

90

Survivor full load-out matches

496

Ultra rare addon warded without a protection ward

13

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

306

Killer full load-out matches

505

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
62 848 Dank Kotori 104 469 169 624 1 404 4 931
62 849 Redacted 104 462 562 1 214 765 3 598
62 850 Narwhal 104 460 018 440 541 2 174
62 851 Radio Operator 104 452 387 1 252 638 2 629
62 852 Silentium276 104 445 353 2 065 423 1 624
62 853 corviday 104 437 759 109 609 2 990
62 854 Toji Fushiguro 104 429 115 1 103 339 1 541

Currently at

62 851 place

Radio Operator needs another

7 631 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,411

Obsessions healed

305

Survivors healed while you are injured

302

Survivors healed while rest are injured

322

Survivors unhooked

2,060

Survivors saved (from dying state/hook) in endgame

84

Knocked (In dying state) survivors healed

200

Survivors healed that come to you first

52

Protection hits for unhooked survivors

226

Protection hits for carried survivors

62

Survivors saved using pallet

5

Survivors affected with boon totems

2,077

Survivors affected with speed boost

147

Recovered from dying state

53

Take a hit with the Endurance status effect

84

Survivors healed in the Basement

59

Heals completed after all generators have been completed

2

Safe unhooks while broken

12

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

633

Repaired generators

2,629

Repaired damaged generators

1,021

Successful skill checks

23,234

Exit gates opened

290

Hex totems cleansed

151

Hex totems blessed

2

Chests opened

744

Chests opened in basement

177

Escapes when playing without any perk and repaired generator(s)

19

Matches with 300+ seconds of repairing generators

11

Matches in that picked up and used special item

81

Great skill checks while injured

521

Swap held Survivor items for new ones from chests (counts once per chest)

89

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,366

Hits dodged by vaults

261

Basic attacks and projectiles dodged

3,200

Escapes after stunning killer using pallet

398

Escapes from killer gasp

61

Hooks sabotaged

92

Chases escaped after being injured in this chase

593

Chases lost by hiding in locker

9

Revealed killer aura

416

Unhooked yourself

77

Amount of screams

2,882

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,100

Blind killer using flashlight

34

Perform a fast vault within 3 seconds of getting hit

182

Pallet stun the Killer while holding a rare, common, or uncommon item

138

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

638

Escapes crawling (In dying state) through exit gates

85

Escapes through hatch

68

Escapes through hatch crawling (In dying state)

8

Escapes with new item

214

Escapes with somebody else item

12

Escapes being injured with for over half a match

60

Escapes while being downed at most once

319

Escapes after unhooked yourself

29

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

10

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

485

Escapes healthy or injured through hatch

60

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

9

Campbell's Chapel (Upstairs Main Building)

11

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

10

Mother's Dwelling (Upstairs Cottage)

8

Temple of Purgation (Main Building Basement)

10

The Pale Rose (Steamboat)

7

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

11

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,252

Obsessions sacrificed

277

Kills (Memento mories)

72

Kills (Memento mories) or sacrifices after last generator

291

All survivors sacrificed or killed (Memento Mori) before the last generator

101

Hooks

Hooks

Different survivors hooked in basement

215

Basement trees (3 or 4 survivors hooked in basement in this same time)

17

Survivors hooked while all remaining were injured

120

Survivors hooked before single generator was repaired

470

Survivors hooked in endgame

126

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,076

Generators damaged with Undetectable effect

114

Survivors grabbed while repairing a generator

55

Survivors grabbed while cleansing a totem

7

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

226

Survivors injured while in the basement

20

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

85

Oblivious effect applied

383

Survivors with Exposed effect downed

256

Survivors downed while carrying another survivor

31

Make unique survivors scream

749

Survivors hit with haste effect

164

Injure or down survivors who are Hindered

88

Survivors that holding Special Item hit

190

Survivors downed next to a raised pallet

872

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

66

Hatches closed

131

Survivors hit after they drop a pallet during chase

896

Survivors hit while carrying another survivor

142

Survivors detected using killer instinct

648

Killer vaults in chase

227

Survivors grabbed while performing a vault

15

Meters fallen

673

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

8

Uncloak attacks (The Wraith)

460

Blink attacks (The Nurse)

73

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

141

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

22

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

466

Trials where all survivors suffered from madness 3 (The Doctor)

63

Hatchets thrown (The Huntress)

510

Survivors put to sleep (The Nightmare)

8

Reverse bear-traps put on survivors (The Pig)

75

Survivors sent to Cage of Atonement (The Executioner)

53

Survivors hit with Lethal Rush (The Blight)

224

Max Lacerations dealt (The Trickster)

52

Survivors with Broken effect downed

242

Condemned survivors (The Onryō)

227

Slams of one Survivor into another (The Mastermind)

6

Damage Survivor pursued by a Guard (The Knight)

14

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

51

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

95

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

38

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

101

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

118

Intoxicated survivors downed (The Clown)

17

Survivors downed after phase walk (The Spirit)

94

Deep wounded survivors downed (The Legion)

118

Survivors downed while having max Sickness (The Plague)

52

Marked survivors downed (The Ghostface)

145

Survivors downed with Demon Fury (The Oni)

113

Survivors downed while speared (The Deathslinger)

48

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

91

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

25

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

16

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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