Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

77,077,075

Max blood points amount spent on one character

4,403,129

Highest prestige level

23

Mystery boxes opened

237

Time played

343h 56m

Time played in last two weeks

0m

Blood points per hour

224,105

Estimated playtime per role

69% Survivor

Killer 31%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

51

Survivor full load-out matches

384

Ultra rare addon warded without a protection ward

3

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

128

Killer full load-out matches

52

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
86 115 Maxim 39 673 607 332 329 1 451
86 116 ilulu 39 673 398 396 334 1 632
86 117 Jam 39 668 505 53 141 574
86 118 Gallongys 39 668 165 466 161 883
86 119 Joe beides 39 665 988 744 149 544
86 120 Bambi the Slutmuffin 39 661 589 62 817 3 115
86 121 Moth 39 658 884 99 292 1 343

Currently at

86 118 place

Gallongys needs another

340 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,448

Obsessions healed

331

Survivors healed while you are injured

251

Survivors healed while rest are injured

595

Survivors unhooked

1,847

Survivors saved (from dying state/hook) in endgame

12

Knocked (In dying state) survivors healed

101

Survivors healed that come to you first

96

Protection hits for unhooked survivors

108

Protection hits for carried survivors

9

Survivors saved using pallet

6

Survivors affected with boon totems

4,967

Survivors affected with speed boost

1

Recovered from dying state

87

Take a hit with the Endurance status effect

80

Survivors healed in the Basement

10

Heals completed after all generators have been completed

59

Safe unhooks while broken

15

Protection hits during End Game

22

Objective actions

Objective actions

Items depleted

341

Repaired generators

1,697

Repaired damaged generators

600

Successful skill checks

24,107

Exit gates opened

177

Hex totems cleansed

52

Hex totems blessed

0

Chests opened

77

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

70

Matches with 300+ seconds of repairing generators

302

Matches in that picked up and used special item

123

Great skill checks while injured

468

Swap held Survivor items for new ones from chests (counts once per chest)

34

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,383

Finished repairs of generators while injured

76

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,176

Hits dodged by vaults

121

Basic attacks and projectiles dodged

1,798

Escapes after stunning killer using pallet

153

Escapes from killer gasp

20

Hooks sabotaged

20

Chases escaped after being injured in this chase

890

Chases lost by hiding in locker

0

Revealed killer aura

1,530

Unhooked yourself

11

Amount of screams

6,603

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,220

Blind killer using flashlight

11

Perform a fast vault within 3 seconds of getting hit

171

Pallet stun the Killer while holding a rare, common, or uncommon item

101

Trials where you've revealed or seen the Killer's aura 11+ times

22

Escapes

Escapes

Total escapes

326

Escapes crawling (In dying state) through exit gates

11

Escapes through hatch

18

Escapes through hatch crawling (In dying state)

2

Escapes with new item

39

Escapes with somebody else item

2

Escapes being injured with for over half a match

25

Escapes while being downed at most once

212

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

297

Escapes healthy or injured through hatch

16

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

616

Obsessions sacrificed

119

Kills (Memento mories)

73

Kills (Memento mories) or sacrifices after last generator

129

All survivors sacrificed or killed (Memento Mori) before the last generator

66

Hooks

Hooks

Different survivors hooked in basement

63

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

116

Survivors hooked before single generator was repaired

238

Survivors hooked in endgame

72

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

308

Generators damaged with Undetectable effect

130

Survivors grabbed while repairing a generator

23

Survivors grabbed while cleansing a totem

2

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

74

Survivors injured while in the basement

7

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

54

Oblivious effect applied

120

Survivors with Exposed effect downed

21

Survivors downed while carrying another survivor

10

Make unique survivors scream

1,016

Survivors hit with haste effect

420

Injure or down survivors who are Hindered

113

Survivors that holding Special Item hit

212

Survivors downed next to a raised pallet

848

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

52

Hatches closed

42

Survivors hit after they drop a pallet during chase

232

Survivors hit while carrying another survivor

35

Survivors detected using killer instinct

650

Killer vaults in chase

183

Survivors grabbed while performing a vault

8

Meters fallen

730

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

399

Blink attacks (The Nurse)

89

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

2

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,373

Survivors put to sleep (The Nightmare)

57

Reverse bear-traps put on survivors (The Pig)

33

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

73

Survivors with Broken effect downed

12

Condemned survivors (The Onryō)

1,447

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

6

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

387

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

85

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

9

Survivors downed while speared (The Deathslinger)

3

Survivors downed with Victor clinging (The Twins)

6

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

11

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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