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TMIH

76561198085137794

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

74,818,073

Max blood points amount spent on one character

6,177,310

Highest prestige level

7

Mystery boxes opened

205

Time played

353h 39m

Time played in last two weeks

7h 20m

Blood points per hour

211,560

Estimated playtime per role

27% Survivor

Killer 73%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

17

Survivor full load-out matches

85

Ultra rare addon warded without a protection ward

10

Survivor rank
Ash I

Ash I

3 / 4 pips
Adept progress 20%

10 / 51

Survivor
Got 10 Left 41
Killer

Killer

Killer perfect matches (5 000 points each category)

337

Killer full load-out matches

442

Ultra rare offering burned

16

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 57%

24 / 42

Killer
Got 24 Left 18

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
74 142 pink ham 57 095 275 1 113 563 1 538
74 143 Rewises 57 095 009 431 337 1 630
74 144 Zitro 57 093 410 732 217 961
74 145 TMIH 57 080 954 1 412 101 549
74 146 意大利洗发露 57 077 094 698 203 800
74 147 lanszicz 57 076 310 597 264 1 433
74 148 Darsin 57 071 626 1 100 230 1 140

Currently at

74 145 place

TMIH needs another

12 456 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

314

Obsessions healed

34

Survivors healed while you are injured

50

Survivors healed while rest are injured

95

Survivors unhooked

317

Survivors saved (from dying state/hook) in endgame

11

Knocked (In dying state) survivors healed

15

Survivors healed that come to you first

23

Protection hits for unhooked survivors

19

Protection hits for carried survivors

2

Survivors saved using pallet

0

Survivors affected with boon totems

232

Survivors affected with speed boost

0

Recovered from dying state

6

Take a hit with the Endurance status effect

8

Survivors healed in the Basement

1

Heals completed after all generators have been completed

15

Safe unhooks while broken

0

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

105

Repaired generators

797

Repaired damaged generators

193

Successful skill checks

4,700

Exit gates opened

65

Hex totems cleansed

42

Hex totems blessed

1

Chests opened

244

Chests opened in basement

45

Escapes when playing without any perk and repaired generator(s)

34

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

20

Great skill checks while injured

76

Swap held Survivor items for new ones from chests (counts once per chest)

14

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

329

Finished repairs of generators while injured

5

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

485

Hits dodged by vaults

57

Basic attacks and projectiles dodged

249

Escapes after stunning killer using pallet

52

Escapes from killer gasp

5

Hooks sabotaged

22

Chases escaped after being injured in this chase

141

Chases lost by hiding in locker

1

Revealed killer aura

65

Unhooked yourself

4

Amount of screams

455

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,740

Blind killer using flashlight

7

Perform a fast vault within 3 seconds of getting hit

79

Pallet stun the Killer while holding a rare, common, or uncommon item

23

Trials where you've revealed or seen the Killer's aura 11+ times

150

Escapes

Escapes

Total escapes

144

Escapes crawling (In dying state) through exit gates

13

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

1

Escapes with new item

66

Escapes with somebody else item

1

Escapes being injured with for over half a match

13

Escapes while being downed at most once

71

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

117

Escapes healthy or injured through hatch

13

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,694

Obsessions sacrificed

342

Kills (Memento mories)

151

Kills (Memento mories) or sacrifices after last generator

319

All survivors sacrificed or killed (Memento Mori) before the last generator

172

Hooks

Hooks

Different survivors hooked in basement

284

Basement trees (3 or 4 survivors hooked in basement in this same time)

34

Survivors hooked while all remaining were injured

215

Survivors hooked before single generator was repaired

661

Survivors hooked in endgame

111

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,488

Generators damaged with Undetectable effect

212

Survivors grabbed while repairing a generator

43

Survivors grabbed while cleansing a totem

11

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

369

Survivors injured while in the basement

62

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

169

Oblivious effect applied

901

Survivors with Exposed effect downed

86

Survivors downed while carrying another survivor

58

Make unique survivors scream

1,944

Survivors hit with haste effect

408

Injure or down survivors who are Hindered

46

Survivors that holding Special Item hit

363

Survivors downed next to a raised pallet

1,774

Survivors downed in Exit Gate

18

Survivors downed withit 30 seconds of breaking pallet or wall

10

Preventing escape

Preventing escape

Survivors grabbed from locker

154

Hatches closed

147

Survivors hit after they drop a pallet during chase

873

Survivors hit while carrying another survivor

184

Survivors detected using killer instinct

2,168

Killer vaults in chase

242

Survivors grabbed while performing a vault

10

Meters fallen

4,196

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

359

Blink attacks (The Nurse)

66

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

75

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

88

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

254

Trials where all survivors suffered from madness 3 (The Doctor)

74

Hatchets thrown (The Huntress)

1,321

Survivors put to sleep (The Nightmare)

191

Reverse bear-traps put on survivors (The Pig)

18

Survivors sent to Cage of Atonement (The Executioner)

83

Survivors hit with Lethal Rush (The Blight)

68

Max Lacerations dealt (The Trickster)

62

Survivors with Broken effect downed

101

Condemned survivors (The Onryō)

78

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

188

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

3

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

248

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

108

Damage Survivor pursued by a Guard (The First)

55

Perfectly times grab attacks (The Ghoul)

23

Survivors immobilized to a wall (The Slasher)

1

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

43

Survivors downed by 24m+ hatchet throw (The Huntress)

5

Survivors downed with chainsaw (The Cannibal)

22

Intoxicated survivors downed (The Clown)

6

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

61

Survivors downed while having max Sickness (The Plague)

80

Marked survivors downed (The Ghostface)

256

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

25

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

281

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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